Difference between revisions of "UU Game Terminology - Enter"

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Any Magical Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Magical Unicorn moves back into the original player's Stable, those effects are triggered again for that player.
 
Any Magical Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Magical Unicorn moves back into the original player's Stable, those effects are triggered again for that player.
  
*When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a [[UU Game Terminology - Stable|Stable]] for this effect to trigger, this is '''NOT''' a [[UU Game Terminology - Requirement|Requirement]] that prevents the action to [[Play]] the card.
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*When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a [[UU Game Terminology - Stable|Stable]] for this effect to trigger, this is '''NOT''' a [[UU Game Terminology - Requirement|Requirement]] that prevents the action to [[UU Game Terminology - Play|Play]] the card.
 
*'''If a card has''' "''[[UU Game Terminology - Enter|Entered]]''" '''a [[UU Game Terminology - Stable|Stable]] it is now a card in the [[UU Game Terminology - Stable|Stable]].''' ''Any card in your [[UU Game Terminology - Stable|Stable]] can be [[UU Game Terminology - Sacrifice|sacrificed]], including the card that just [[UU Game Terminology - Enter|entered]].''
 
*'''If a card has''' "''[[UU Game Terminology - Enter|Entered]]''" '''a [[UU Game Terminology - Stable|Stable]] it is now a card in the [[UU Game Terminology - Stable|Stable]].''' ''Any card in your [[UU Game Terminology - Stable|Stable]] can be [[UU Game Terminology - Sacrifice|sacrificed]], including the card that just [[UU Game Terminology - Enter|entered]].''
 
<span style="color:orange">'''Entering and Leaving Your Stable'''</span>
 
<span style="color:orange">'''Entering and Leaving Your Stable'''</span>

Revision as of 20:03, 17 March 2020

Any Magical Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Magical Unicorn moves back into the original player's Stable, those effects are triggered again for that player.

  • When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card.
  • If a card has "Entered" a Stable it is now a card in the Stable. Any card in your Stable can be sacrificed, including the card that just entered.

Entering and Leaving Your Stable
Each time you play, STEAL, or bring a Unicorn into your Stable, it counts as "entering your Stable." Any time a Unicorn card is sacrificed, destroyed, or stolen, it counts as "leaving your Stable."

Gameplay Terminology