Difference between revisions of "UU Game Terminology - Enter"

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(Gameplay Terminology)
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*When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a [[UU Game Terminology - Stable|Stable]] for this effect to trigger, this is '''NOT''' a [[UU Game Terminology - Requirement|Requirement]] that prevents the action to [[Play]] the card.
 
*When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a [[UU Game Terminology - Stable|Stable]] for this effect to trigger, this is '''NOT''' a [[UU Game Terminology - Requirement|Requirement]] that prevents the action to [[Play]] the card.
 
*'''If a card has''' "''[[Enter|Entered]]''" '''a [[UU Game Terminology - Stable|Stable]] it is now a card in the [[UU Game Terminology - Stable|Stable]].''' ''Any card in your [[UU Game Terminology - Stable|Stable]] can be [[Sacrifice|sacrificed]], including the card that just [[Enter|entered]].''
 
*'''If a card has''' "''[[Enter|Entered]]''" '''a [[UU Game Terminology - Stable|Stable]] it is now a card in the [[UU Game Terminology - Stable|Stable]].''' ''Any card in your [[UU Game Terminology - Stable|Stable]] can be [[Sacrifice|sacrificed]], including the card that just [[Enter|entered]].''
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<span style="color:orange">'''Entering and Leaving Your Stable'''</span>
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<br>Each time you play, '''STEAL''', or bring a Unicorn into your Stable, it counts as "entering your Stable." Any time a Unicorn card is sacrificed, destroyed, or stolen, it counts as "leaving your Stable."
  
 
== Gameplay Terminology. ==
 
== Gameplay Terminology. ==

Revision as of 15:58, 25 November 2019

Any Magical Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Magical Unicorn moves back into the original player's Stable, those effects are triggered again for that player.

  • When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card.
  • If a card has "Entered" a Stable it is now a card in the Stable. Any card in your Stable can be sacrificed, including the card that just entered.

Entering and Leaving Your Stable
Each time you play, STEAL, or bring a Unicorn into your Stable, it counts as "entering your Stable." Any time a Unicorn card is sacrificed, destroyed, or stolen, it counts as "leaving your Stable."

Gameplay Terminology.