Difference between revisions of "UU Game Terminology - Mandatory"

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(Refer other Terms for more Information.)
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* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card that cannot be [[UU Game Terminology - Sacrifice|sacrificed]]
 
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card that cannot be [[UU Game Terminology - Sacrifice|sacrificed]]
  
== Refer other Terms for more Information. ==
+
== Gameplay Terminology ==
 
<p>
 
<p>
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*[[Action Phase|Action (phase)]]
+
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh (disambiguation)]]
 
+
----
*[[Baby Unicorn|Baby Unicorn (card)]]
+
*[[Player]]
 
+
**[[Hand|Player: Hand]]
*[[Basic Unicorn|Basic Unicorn (card)]]
+
**[[Hand|Player: Hand Limit]]
 
+
**[[Stable|Player: Stable]]
*[[Beginning of Turn|Beginning of Turn (phase)]]
+
**[[Turn|Player: Turn]]
 +
----
 +
*[[Phase|Phase(s)]]
 +
**[[Beginning of Turn|Phase 1:Beginning of Turn (''BOT'')]]
 +
**[[Draw phase|Phase 2:Draw]]
 +
**[[Action Phase|Phase 3:Action]]
 +
**[[End of Turn|Phase 4:End of Turn (''EOT'')]]
  
 +
*[[Target|Target (card or player)]]
 +
*[[Immunity]]
 +
----
 
*[[Cards]]
 
*[[Cards]]
 
+
**[[Downgrade|Card type:Downgrade]]
 +
**[[Instant|Card type:Instant]]
 +
**[[Magic_cards|Card type:Magic]]
 +
**[[Upgrade|Card type:Upgrade]]
 +
**[[Unicorn Cards|Card type:Unicorn]]
 +
**[[Baby Unicorn|Unicorn card type:Baby]]
 +
**[[Basic Unicorn|Unicorn card type:Basic]]
 +
**[[Magical Unicorn|Unicorn card type:Magical]]
 +
**[[Ultimate Unicorn|Unicorn card type:Ultimate]]
 +
----
 +
*[[Deck|Game: Deck]]
 +
*[[Discard Pile|Game: Discard Pile]]
 +
*[[Nursery|Game: Nursery]]
 +
----
 +
*[[Requirement|Requirement]]
 
*[[Choose|Choose (a card)]]
 
*[[Choose|Choose (a card)]]
 
+
*[[Destroy|Destroy (a card)]]
*[[Continuous|Continuous (effect)]]
+
*[[Discard|Discard (a card)]]
 
+
*[[Draw|Draw (a card)]]
*[[Deck]]
+
*[[Play|Play (a card)]]
 
+
*[[Pull|Pull (a card)]]
*[[UU Game Terminology - Destroy|Destroy]]
+
*[[Replace|Replace (a card)]]
 
+
*[[Sacrifice|Sacrifice (a card)]]
*[[Directly]]
+
*[[Steal|Steal (a card)]]
 
+
----
*[[Discard]]
 
 
 
*[[Discard Pile]]
 
 
 
*[[Downgrade|Downgrade (card)]]
 
 
 
*[[Draw]]
 
 
 
*[[Draw phase|Draw (phase)]]
 
 
 
 
*[[UU Game Terminology - Effects|effect]]
 
*[[UU Game Terminology - Effects|effect]]
 
+
**[[Directly|Effect: Directly (into stable)]]
*[[End of Turn|End of Turn (phase)]]
+
**[[Enter|Effect: Enter (a stable)]]
 
+
**[[Leave|Effect: Leave (a stable)]]
*[[UU Game Terminology - Enter|Enter]]
+
**[[Continuous|Effect: Continuous]]
 
+
**[[Mandatory|Effect: Mandatory]]
*[[UU Game Terminology - Hand|Hand]]
+
**[[Optional|Effect: Optional]]
 
+
**[[Triggered|Effect: Triggered]]
*[[Hand|Hand Limit]]
+
**[[Unless otherwise stated|Effect: Unless otherwise stated]]
 
+
**[[Search|Effect: Search]]
 +
**[[Shuffle|Effect: Shuffle]]
 +
----
 
*[[Impossible|Impossible Actions]]
 
*[[Impossible|Impossible Actions]]
 
*[[Immunity]]
 
 
*[[Instant|Instant (card)]]
 
 
 
*[[Instant|Instant Pile]]
 
*[[Instant|Instant Pile]]
 
*[[Magic_cards|Magic (card)]]
 
 
*[[Magical Unicorn|Magical Unicorn (card)]]
 
 
*[[Mandatory|Mandatory (effect)]]
 
 
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh]]
 
 
*[[Nursery]]
 
 
*[[Optional|Optional (effect)]]
 
 
*[[Phase|Phase(s)]]
 
 
*[[Play]]
 
 
*[[Player]]
 
 
*[[Pull]]
 
 
*[[Replace]]
 
 
*[[UU Game Terminology - Requirement|Requirement]]
 
 
*[[UU Game Terminology - Sacrifice|Sacrificed]]
 
 
*[[Search]]
 
 
*[[Shuffle]]
 
 
*[[UU Game Terminology - Stable|Stable]]
 
 
*[[Steal]]
 
 
*[[Target|Target(s)]]
 
 
*[[Triggered|Triggered (effect)]]
 
 
*[[Turn]]
 
 
*[[Upgrade|Upgrade (card)]]
 
 
*[[Unicorn Cards|Unicorn (cards)]]
 
 
*[[Ultimate Unicorn|Ultimate Unicorn (card)]]
 
 
*[[Effects|(unless otherwise stated) (effect)]]
 
 
</div>
 
</div>
 
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Revision as of 01:11, 30 April 2019

Mandatory effect are effect that MUST be done every single time another effect occurs (if possible), otherwise you cannot play the card, target the card or do an effect.

This effect can either be Triggered or Continuous effect.

This effect becomes a Requirement to a card or effect that has Triggered it.

IMPOSSIBLE ACTIONS

If you have a card in your hand that requires you to perform an impossible action, you may not play it. Sometimes, however, the effect of a card in your Stable or a card played by any other player may require you to perform an impossible action. If this situation occurs, disregard that action. Some impossible actions include:

Gameplay Terminology