Difference between revisions of "UU Game Terminology - Choose"

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=='''Gameplay Terminology'''==
 
=='''Gameplay Terminology'''==
{{Gameplay Terminology}}
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*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
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----
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*[[Player]]
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**[[Hand|Player: Hand]]
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**[[Hand|Player: Hand Limit]]
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**[[Stable|Player: Stable]]
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**[[Turn|Player: Turn]]
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----
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*[[Phase|Phase(s)]]
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**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
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**[[Draw phase|Phase 2:Draw]]
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**[[Action Phase|Phase 3:Action]]
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**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
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----
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*[[Cards]]
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**Card type:[[Downgrade]]
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**Card type:[[Instant]]
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**Card type:[[Magic]]
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**Card type:[[Upgrade]]
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**Card type:[[Unicorn]]
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**Unicorn card type:[[Baby Unicorn|Baby]]
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**Unicorn card type:[[Basic Unicorn|Basic]]
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**Unicorn card type:[[Magical Unicorn|Magical]]
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**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
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----
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*Game: [[Deck]]
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*Game: [[Discard Pile]]
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*Game: [[Impossible|Impossible Actions]]
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*Game: [[Immunity]]
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*Game: [[Instant|Instant Pile]]
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*Game: [[Nursery]]
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*Game: [[Target|Target(s)]] ([[Cards|card]] or [[Player|player]])
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----
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*[[Choose|Choose]] (a card)
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*[[UU Game Terminology - Destroy|Destroy]] (a card)
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*[[Discard]] (a card)
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*[[Draw]] (a card)
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*[[Play]] (a card)
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*[[Pull]] (a card)
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*[[Replace]] (a card)
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*[[Return]] (a card)
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*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
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*[[Steal]] (a card)
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----
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*[[UU Game Terminology - Effects|effect]]
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**Effect: [[Bring]] (into stable)
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**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
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**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
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**Effect: [[UU Game Terminology - Continuous|Continuous]]
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**Effect: [[Mandatory]]
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**Effect: [[UU Game Terminology - Optional|Optional]]
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**Effect: [[UU Game Terminology - Triggered|Triggered]]
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**Effect: [[Unless otherwise stated]]
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**Effect: [[Search]]
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**Effect: [[Shuffle]]
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----
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*Defined as:[[Seven Sacker]]
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*Defined as:[[Masquerade]]
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*Defined as:[[Flyers]]
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*Defined as:[[Simultaneously]]
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*Defined as:[[UU Game Terminology - Requirement|Requirement]]
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*Defined as:[[Winning|Win Condition]]

Revision as of 11:54, 16 March 2020

When you "choose" a card, you can look at your options and pick whichever card you want.

  • When you “pull” a card, it must be picked randomly. If an effect causes a player to have their hand revealed, a “pull” effect is now a "choose" effect against that player.

Gameplay Terminology