Difference between revisions of "Twisted Cryptids - Alien Invasion Rules"

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<br>Throughout the game, each Pod will slowly be filled with Humans, energizing the UFO. A Pod is filled when it holds 5 Humans of the corresponding Flavor, and each filled Pod increases the UFO’s Energy by one.
 
<br>Throughout the game, each Pod will slowly be filled with Humans, energizing the UFO. A Pod is filled when it holds 5 Humans of the corresponding Flavor, and each filled Pod increases the UFO’s Energy by one.
 
=='''ALIEN ACTIVITY CARDS'''==
 
=='''ALIEN ACTIVITY CARDS'''==
Alien Activities operate the UFO to move it around The Wilderness andAbduct Humans. If an Alien Activity Abducts a Human, move that Human from the UFO’s current Site to a corresponding Pod on the UFO Control Panel. Some Alien Activities refer to the Energy of the UFO ([[File:TC-AlienEnergy.png|50px]]); this equals the number of players plus the number of filled Pods.
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Alien Activities operate the UFO to move it around The Wilderness andAbduct Humans. If an Alien Activity Abducts a Human, move that Human from the UFO’s current Site to a corresponding Pod on the UFO Control Panel. Some Alien Activities refer to the Energy of the UFO ([[File:TC-AlienEnergy.png|25px]]); this equals the number of players plus the number of filled Pods.
 
<br>''Note: You may only place Humans in the fourth Pod if the corresponding Flavor Pod has already been filled.''
 
<br>''Note: You may only place Humans in the fourth Pod if the corresponding Flavor Pod has already been filled.''

Latest revision as of 01:28, 2 November 2024

TC-Alien-Top.png


Adding the Alien Invasion Mini-Expansion to Twisted Cryptids introduces a new adversary for the Cryptids to compete against, allowing you to play a semi-cooperative/solo variation of Twisted Cryptids. After completing standard setup, place the UFO Control Panel (1) card face up within reach of all players. Shuffle the Alien Activity deck (2) and place it face down next to the UFO Control Panel card, leaving space near it for a discard pile (3). Finally, place the UFO meeple (4) on the Site with the fewest Hiding Spot tokens. If multiple Sites tie for the fewest Hiding Spot tokens, the First Player chooses on which of those Sites to place the UFO meeple. Once you have completed setup, the play area should look something like this:
TC-Alien-Setup.png
Each round, the UFO will move around The Wilderness and Abduct Humans before they have a chance to encounter any Cryptids. When playing with this expansion, make the following modifications to gameplay:

  • At the end of the Day, and before Dusk, the UFO will activate and the First Player will resolve the following steps:
  1. For each Event in the Current Event pile, flip and resolve the top card of the Alien Activity deck.
  2. Return the resolved Alien Activities to the Alien Activity deck, then shuffle it.
  • If at any time the UFO would Abduct a Human, but there is not an open space in a Pod on the UFO Control Panel that can hold a Human of that Flavor, the game immediately ends and the Aliens win (and all players lose).

UFO MEEPLE

TC-Alien-Meeple.png The UFO meeple denotes the UFO’s current Site, which is the Site from which the UFO may Abduct Humans.

UFO CONTROL PANEL CARD

The UFO Control Panel holds all Humans abducted throughout the game. The UFO Control Panel is divided into 4 Pods, and each Pod can hold up to 5 Humans. Three of the Pods correspond to a specific Flavor of Human (and can only hold Humans of that Flavor), and the fourth Pod can hold any Flavor of Human.
Note: When playing solo or with 2 players, Humans cannot be placed in the fourth Pod; it must remain empty.
Throughout the game, each Pod will slowly be filled with Humans, energizing the UFO. A Pod is filled when it holds 5 Humans of the corresponding Flavor, and each filled Pod increases the UFO’s Energy by one.

ALIEN ACTIVITY CARDS

Alien Activities operate the UFO to move it around The Wilderness andAbduct Humans. If an Alien Activity Abducts a Human, move that Human from the UFO’s current Site to a corresponding Pod on the UFO Control Panel. Some Alien Activities refer to the Energy of the UFO (TC-AlienEnergy.png); this equals the number of players plus the number of filled Pods.
Note: You may only place Humans in the fourth Pod if the corresponding Flavor Pod has already been filled.