Difference between revisions of "UU Game Terminology - End of Turn Phase"

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m (WyvernWrath moved page End of Turn to End of Turn Phase)
(Gameplay Terminology)
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'''Effects may cause phases to be skipped during a turn.''' ''It is possible that the same phase can be skipped multiple times due to multiple effects in the turn.'' '''(4/3/2019) Reddit @SOmeOneSP3C1AL'''
 
'''Effects may cause phases to be skipped during a turn.''' ''It is possible that the same phase can be skipped multiple times due to multiple effects in the turn.'' '''(4/3/2019) Reddit @SOmeOneSP3C1AL'''
  
== Gameplay Terminology ==
+
== Gameplay Terminology. ==
 
<p>
 
<p>
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh (disambiguation)]]
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*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
 
----
 
----
 
*[[Player]]
 
*[[Player]]
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----
 
----
 
*[[Phase|Phase(s)]]
 
*[[Phase|Phase(s)]]
**[[Beginning of Turn|Phase 1:Beginning of Turn (''BOT'')]]
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**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Action Phase|Phase 3:Action]]
 
**[[Action Phase|Phase 3:Action]]
**[[End of Turn|Phase 4:End of Turn (''EOT'')]]
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**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
  
*[[Target|Target (card or player)]]
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*[[Target|Target]] ([[Cards|card]] or [[Player|player]])
 
*[[Immunity]]
 
*[[Immunity]]
 
----
 
----
 
*[[Cards]]
 
*[[Cards]]
**[[Downgrade|Card type:Downgrade]]
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**Card type:[[Downgrade]]
**[[Instant|Card type:Instant]]
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**Card type:[[Instant]]
**[[Magic_cards|Card type:Magic (card)]]
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**Card type:[[Magic]]
**[[Upgrade|Card type:Upgrade]]
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**Card type:[[Upgrade]]
**[[Unicorn Cards|Card type:Unicorn]]
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**Card type:[[Unicorn]]
**[[Baby Unicorn|Unicorn card type:Baby]]
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**Unicorn card type:[[Baby Unicorn|Baby]]
**[[Basic Unicorn|Unicorn card type:Basic]]
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**Unicorn card type:[[Basic Unicorn|Basic]]
**[[Magical Unicorn|Unicorn card type:Magical]]
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**Unicorn card type:[[Magical Unicorn|Magical]]
**[[Ultimate Unicorn|Unicorn card type:Ultimate]]
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**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
 
----
 
----
*[[Deck|Game: Deck]]
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*Game: [[Deck]]
*[[Discard Pile|Game: Discard Pile]]
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*Game: [[Discard Pile]]
*[[Nursery|Game: Nursery]]
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*Game: [[Nursery]]
 
----
 
----
*[[Requirement|Requirement]]
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*[[Choose|Choose]] (a card)
*[[Choose|Choose (a card)]]
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*[[UU Game Terminology - Destroy|Destroy]] (a card)
*[[Destroy|Destroy (a card)]]
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*[[Discard]] (a card)
*[[Discard|Discard (a card)]]
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*[[Draw]] (a card)
*[[Draw|Draw (a card)]]
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*[[Play]] (a card)
*[[Play|Play (a card)]]
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*[[Pull]] (a card)
*[[Pull|Pull (a card)]]
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*[[Replace]] (a card)
*[[Replace|Replace (a card)]]
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*[[Return]] (a card)
*[[Sacrifice|Sacrifice (a card)]]
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*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
*[[Steal|Steal (a card)]]
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*[[Steal]] (a card)
 
----
 
----
 
*[[UU Game Terminology - Effects|effect]]
 
*[[UU Game Terminology - Effects|effect]]
**[[Directly|Effect: Directly (into stable)]]
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**Effect: [[Directly]] (into stable)
**[[Enter|Effect: Enter (a stable)]]
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**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
**[[Leave|Effect: Leave (a stable)]]
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**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
**[[Continuous|Effect: Continuous]]
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**Effect: [[UU Game Terminology - Continuous|Continuous]]
**[[Mandatory|Effect: Mandatory]]
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**Effect: [[Mandatory]]
**[[Optional|Effect: Optional]]
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**Effect: [[UU Game Terminology - Optional|Optional]]
**[[Triggered|Effect: Triggered]]
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**Effect: [[UU Game Terminology - Triggered|Triggered]]
**[[Unless otherwise stated|Effect: Unless otherwise stated]]
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**Effect: [[Unless otherwise stated]]
**[[Search|Effect: Search]]
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**Effect: [[Search]]
**[[Shuffle|Effect: Shuffle]]
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**Effect: [[Shuffle]]
 
----
 
----
 
*[[Impossible|Impossible Actions]]
 
*[[Impossible|Impossible Actions]]
 
*[[Instant|Instant Pile]]
 
*[[Instant|Instant Pile]]
 +
----
 +
*Defined as:[[Seven Sacker]]
 +
*Defined as:[[Masquerade]]
 +
*Defined as:[[Flyers]]
 +
*Defined as:[[Simultaneously]]
 +
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
 
</div>
 
</div>
----
 

Revision as of 03:26, 17 May 2019

The End of Turn Phase is the last Phase of a Players turn.

BOT CARD.png DRAW CARD.png ACTION CARD.png EOT CARD.png

UU-Wiki-Phases-Banner.png

END OF TURN PHASE
All End of turn effects trigger simultaneously and resolve simultaneously prior to the mandatory hand limit resolution.

DISCARD until the number of cards in your hand does not exceed the hand limit. The hand limit is 7 cards (unless otherwise stated).

What do you mean by "hand limit"? The default hand limit is 7, which means each player can only have 7 cards in their hand after the end of their turn. If you're holding more than 7 cards during your End of Turn phase, discard down to that number (unless you have a card in your Stable that says otherwise).

Specific Rules and Information

A Phase is not completed until all effects have been resolved, then gameplay continues to the next phase, unless a game winning condition is achieved by the player and the game ends.

The Discard effect from the End of Turn is a continuous effect that verifies the Hand after each Discard if you have reached the hand limit. If EOT verifies you have 9 cards in Hand you Discard one card, then EOT verifies the number again, prior to discarding a second card.

Effects may cause phases to be skipped during a turn. It is possible that the same phase can be skipped multiple times due to multiple effects in the turn. (4/3/2019) Reddit @SOmeOneSP3C1AL

Gameplay Terminology.