Difference between revisions of "UU Game Terminology - Draw phase"

From Unstable Games Wiki
(Gameplay Terminology)
(Specific Rules and Information)
 
(9 intermediate revisions by 2 users not shown)
Line 1: Line 1:
The Draw Phase is the 2nd Phase of a [[Player|Players]] turn.
+
The Draw Phase is the 2nd Phase of a [[UU Game Terminology - Player|Players]] turn.
 
<p align="center">
 
<p align="center">
[[File:BOT CARD.png|link=Beginning_of_Turn|150px]]
+
[[File:BOT CARD.png|link=UU Game Terminology - Beginning_of_Turn Phase|150px]]
[[File:DRAW CARD.png|link=Draw_phase|200px]]
+
[[File:DRAW CARD.png|link=UU Game Terminology - Draw_phase|200px]]
[[File:ACTION CARD.png|link=Action_Phase|150px]]
+
[[File:ACTION CARD.png|link=UU Game Terminology - Action_Phase|150px]]
[[File:EOT CARD.png|link=End_of_Turn|150px]]</p>
+
[[File:EOT CARD.png|link=UU Game Terminology - End_of_Turn Phase|150px]]</p>
  
 
<p align="center">[[File:UU-Wiki-Phases-Banner.png|800px]]</p>
 
<p align="center">[[File:UU-Wiki-Phases-Banner.png|800px]]</p>
Line 16: Line 16:
 
==Specific Rules and Information==
 
==Specific Rules and Information==
  
A Phase is not completed until all [[effects]] have been resolved, then gameplay continues to the next phase, unless a game winning condition is achieved by the player and the game ends.
+
A Phase is not completed until all [[UU Game Terminology - Effects|effects]] have been resolved, then gameplay continues to the next phase, unless a game winning condition is achieved by the player and the game ends.
  
<br>'''If you move to your Draw phase (from [[Beginning_of_Turn|Beginning of Turn Phase]]) without triggering an optional triggered [[UU Game Terminology - effects|effect]], you can no longer trigger that [[UU Game Terminology - effects|effect]] this turn.'''
+
*'''If you move to your Draw phase (from [[UU Game Terminology - Beginning of Turn Phase|Beginning of Turn Phase]]) without triggering an optional triggered [[UU Game Terminology - Effects|effect]], you can no longer trigger that [[UU Game Terminology - Effects|effect]] this turn.'''
  
<br>'''If a triggered draw effect occurs in the [[Beginning of Turn Phase]] that effect is added to the [[Draw Phase]].''' ''If the Draw Phase is skipped or the mandatory draw of the phase is not taken, you do not draw the "extra" card. (A card must be drawn to have an extra card draw.)''
+
*'''If a triggered draw effect occurs in the [[UU Game Terminology - Beginning of Turn Phase|Beginning of Turn Phase]] that effect is added to the [[UU Game Terminology - Draw phase|Draw phase]].''' ''If the Draw Phase is skipped or the mandatory draw of the phase is not taken, you do not draw the "extra" card. (A card must be drawn to have an extra card draw.)''
  
'''Effects may cause phases to be skipped during a turn.''' ''It is possible that the same phase can be skipped multiple times due to multiple effects in the turn.'' '''(4/3/2019) Reddit @SOmeOneSP3C1AL'''
+
*'''Effects may cause phases to be skipped during a turn.''' ''It is possible that the same phase can be skipped multiple times due to multiple effects in the turn.''
  
== Gameplay Terminology. ==
+
=='''Gameplay Terminology'''==
<p>
+
{{Gameplay Terminology}}
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
 
----
 
*[[Player]]
 
**[[Hand|Player: Hand]]
 
**[[Hand|Player: Hand Limit]]
 
**[[Stable|Player: Stable]]
 
**[[Turn|Player: Turn]]
 
----
 
*[[Phase|Phase(s)]]
 
**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Action Phase|Phase 3:Action]]
 
**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
 
 
 
*[[Target|Target]] ([[Cards|card]] or [[Player|player]])
 
*[[Immunity]]
 
----
 
*[[Cards]]
 
**Card type:[[Downgrade]]
 
**Card type:[[Instant]]
 
**Card type:[[Magic]]
 
**Card type:[[Upgrade]]
 
**Card type:[[Unicorn]]
 
**Unicorn card type:[[Baby Unicorn|Baby]]
 
**Unicorn card type:[[Basic Unicorn|Basic]]
 
**Unicorn card type:[[Magical Unicorn|Magical]]
 
**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
 
----
 
*Game: [[Deck]]
 
*Game: [[Discard Pile]]
 
*Game: [[Nursery]]
 
----
 
*[[Choose|Choose]] (a card)
 
*[[UU Game Terminology - Destroy|Destroy]] (a card)
 
*[[Discard]] (a card)
 
*[[Draw]] (a card)
 
*[[Play]] (a card)
 
*[[Pull]] (a card)
 
*[[Replace]] (a card)
 
*[[Return]] (a card)
 
*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
 
*[[Steal]] (a card)
 
----
 
*[[UU Game Terminology - Effects|effect]]
 
**Effect: [[Directly]] (into stable)
 
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
 
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
 
**Effect: [[UU Game Terminology - Continuous|Continuous]]
 
**Effect: [[Mandatory]]
 
**Effect: [[UU Game Terminology - Optional|Optional]]
 
**Effect: [[UU Game Terminology - Triggered|Triggered]]
 
**Effect: [[Unless otherwise stated]]
 
**Effect: [[Search]]
 
**Effect: [[Shuffle]]
 
----
 
*[[Impossible|Impossible Actions]]
 
*[[Instant|Instant Pile]]
 
----
 
*Defined as:[[Seven Sacker]]
 
*Defined as:[[Masquerade]]
 
*Defined as:[[Flyers]]
 
*Defined as:[[Simultaneously]]
 
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
 
</div>
 

Latest revision as of 17:37, 23 February 2022

The Draw Phase is the 2nd Phase of a Players turn.

BOT CARD.png DRAW CARD.png ACTION CARD.png EOT CARD.png

UU-Wiki-Phases-Banner.png


DRAW PHASE
DRAW 1 card from the deck.


Specific Rules and Information

A Phase is not completed until all effects have been resolved, then gameplay continues to the next phase, unless a game winning condition is achieved by the player and the game ends.

  • If a triggered draw effect occurs in the Beginning of Turn Phase that effect is added to the Draw phase. If the Draw Phase is skipped or the mandatory draw of the phase is not taken, you do not draw the "extra" card. (A card must be drawn to have an extra card draw.)
  • Effects may cause phases to be skipped during a turn. It is possible that the same phase can be skipped multiple times due to multiple effects in the turn.

Gameplay Terminology