Difference between revisions of "UU Game Terminology - Remove"
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The [[Unstable Unicorns - Nightmares Expansion|Nightmares Expansion]] added the game mechanic to remove cards from the game. | The [[Unstable Unicorns - Nightmares Expansion|Nightmares Expansion]] added the game mechanic to remove cards from the game. | ||
− | This effect can be direct or indirect, triggered. | + | This effect can be direct or indirect, triggered. |
− | [[UU - Demonicorn|Demonicorn]] | + | A card removed from the game counts as "leaving your Stable", This triggers a [[UU Game Terminology - Leave|Leave]] Effect. |
− | [[UU - HEEEEERE'S STABBY|Heeeeere's Stabby]] | + | |
− | [[UU - Hex Neigh|Hex Neigh]] | + | *[[UU - Demonicorn|Demonicorn]] |
− | [[UU - Strange Craft Project|Strange Craft Project]] | + | *[[UU - HEEEEERE'S STABBY|Heeeeere's Stabby]] |
− | [[UU - Unicorn Slasher|Unicorn Slasher]] | + | *[[UU - Hex Neigh|Hex Neigh]] |
+ | *[[UU - Strange Craft Project|Strange Craft Project]] | ||
+ | *[[UU - Unicorn Slasher|Unicorn Slasher]] | ||
Revision as of 11:53, 15 October 2021
The Nightmares Expansion added the game mechanic to remove cards from the game.
This effect can be direct or indirect, triggered.
A card removed from the game counts as "leaving your Stable", This triggers a Leave Effect.
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously