Difference between revisions of "UU Game Terminology - Remove"
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*[[UU - Unicorn Slasher|Unicorn Slasher]] | *[[UU - Unicorn Slasher|Unicorn Slasher]] | ||
− | + | [[File:UU-Nightmares-030.png|link=UU - Demonicorn|200px]] | |
− | + | [[File:UU-Nightmares-021.png|link=UU - HEEEEERE'S STABBY|200px]] | |
+ | [[File:UU-Nightmares-007.png|link=UU - Hex Neigh|200px]] | ||
+ | [[File:UU-Nightmares-009.png|link=UU - Strange Craft Project|200px]] | ||
+ | [[File:UU-Nightmares-027.png|link=UU - Unicorn Slasher|200px]] | ||
=='''Gameplay Terminology'''== | =='''Gameplay Terminology'''== | ||
{{Gameplay Terminology}} | {{Gameplay Terminology}} |
Revision as of 12:01, 15 October 2021
The Nightmares Expansion added the game mechanic to remove cards from the game.
This effect can be direct or indirect, triggered.
A card removed from the game counts as "leaving your Stable", This triggers a Leave Effect.
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously