Difference between revisions of "UU Game Terminology - Draw phase"

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(Gameplay Terminology)
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'''Effects may cause phases to be skipped during a turn.''' ''It is possible that the same phase can be skipped multiple times due to multiple effects in the turn.'' '''(4/3/2019) Reddit @SOmeOneSP3C1AL'''
 
'''Effects may cause phases to be skipped during a turn.''' ''It is possible that the same phase can be skipped multiple times due to multiple effects in the turn.'' '''(4/3/2019) Reddit @SOmeOneSP3C1AL'''
  
== Gameplay Terminology ==
+
== Gameplay Terminology. ==
 
<p>
 
<p>
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh (disambiguation)]]
+
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
 
----
 
----
 
*[[Player]]
 
*[[Player]]
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----
 
----
 
*[[Phase|Phase(s)]]
 
*[[Phase|Phase(s)]]
**[[Beginning of Turn|Phase 1:Beginning of Turn (''BOT'')]]
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**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Action Phase|Phase 3:Action]]
 
**[[Action Phase|Phase 3:Action]]
**[[End of Turn|Phase 4:End of Turn (''EOT'')]]
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**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
  
*[[Target|Target (card or player)]]
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*[[Target|Target]] ([[Cards|card]] or [[Player|player]])
 
*[[Immunity]]
 
*[[Immunity]]
 
----
 
----
 
*[[Cards]]
 
*[[Cards]]
**[[Downgrade|Card type:Downgrade]]
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**Card type:[[Downgrade]]
**[[Instant|Card type:Instant]]
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**Card type:[[Instant]]
**[[Magic_cards|Card type:Magic (card)]]
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**Card type:[[Magic]]
**[[Upgrade|Card type:Upgrade]]
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**Card type:[[Upgrade]]
**[[Unicorn Cards|Card type:Unicorn]]
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**Card type:[[Unicorn]]
**[[Baby Unicorn|Unicorn card type:Baby]]
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**Unicorn card type:[[Baby Unicorn|Baby]]
**[[Basic Unicorn|Unicorn card type:Basic]]
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**Unicorn card type:[[Basic Unicorn|Basic]]
**[[Magical Unicorn|Unicorn card type:Magical]]
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**Unicorn card type:[[Magical Unicorn|Magical]]
**[[Ultimate Unicorn|Unicorn card type:Ultimate]]
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**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
 
----
 
----
*[[Deck|Game: Deck]]
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*Game: [[Deck]]
*[[Discard Pile|Game: Discard Pile]]
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*Game: [[Discard Pile]]
*[[Nursery|Game: Nursery]]
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*Game: [[Nursery]]
 
----
 
----
*[[Requirement|Requirement]]
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*[[Choose|Choose]] (a card)
*[[Choose|Choose (a card)]]
+
*[[UU Game Terminology - Destroy|Destroy]] (a card)
*[[Destroy|Destroy (a card)]]
+
*[[Discard]] (a card)
*[[Discard|Discard (a card)]]
+
*[[Draw]] (a card)
*[[Draw|Draw (a card)]]
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*[[Play]] (a card)
*[[Play|Play (a card)]]
+
*[[Pull]] (a card)
*[[Pull|Pull (a card)]]
+
*[[Replace]] (a card)
*[[Replace|Replace (a card)]]
+
*[[Return]] (a card)
*[[Sacrifice|Sacrifice (a card)]]
+
*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
*[[Steal|Steal (a card)]]
+
*[[Steal]] (a card)
 
----
 
----
 
*[[UU Game Terminology - Effects|effect]]
 
*[[UU Game Terminology - Effects|effect]]
**[[Directly|Effect: Directly (into stable)]]
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**Effect: [[Directly]] (into stable)
**[[Enter|Effect: Enter (a stable)]]
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**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
**[[Leave|Effect: Leave (a stable)]]
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**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
**[[Continuous|Effect: Continuous]]
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**Effect: [[UU Game Terminology - Continuous|Continuous]]
**[[Mandatory|Effect: Mandatory]]
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**Effect: [[Mandatory]]
**[[Optional|Effect: Optional]]
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**Effect: [[UU Game Terminology - Optional|Optional]]
**[[Triggered|Effect: Triggered]]
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**Effect: [[UU Game Terminology - Triggered|Triggered]]
**[[Unless otherwise stated|Effect: Unless otherwise stated]]
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**Effect: [[Unless otherwise stated]]
**[[Search|Effect: Search]]
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**Effect: [[Search]]
**[[Shuffle|Effect: Shuffle]]
+
**Effect: [[Shuffle]]
 
----
 
----
 
*[[Impossible|Impossible Actions]]
 
*[[Impossible|Impossible Actions]]
 
*[[Instant|Instant Pile]]
 
*[[Instant|Instant Pile]]
 +
----
 +
*Defined as:[[Seven Sacker]]
 +
*Defined as:[[Masquerade]]
 +
*Defined as:[[Flyers]]
 +
*Defined as:[[Simultaneously]]
 +
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
 
</div>
 
</div>
----
 

Revision as of 03:26, 17 May 2019

The Draw Phase is the 2nd Phase of a Players turn.

BOT CARD.png DRAW CARD.png ACTION CARD.png EOT CARD.png

UU-Wiki-Phases-Banner.png


DRAW PHASE
DRAW 1 card from the deck.


Specific Rules and Information

A Phase is not completed until all effects have been resolved, then gameplay continues to the next phase, unless a game winning condition is achieved by the player and the game ends.


If you move to your Draw phase (from Beginning of Turn Phase) without triggering an optional triggered effect, you can no longer trigger that effect this turn.


If a triggered draw effect occurs in the Beginning of Turn Phase that effect is added to the Draw Phase. If the Draw Phase is skipped or the mandatory draw of the phase is not taken, you do not draw the "extra" card. (A card must be drawn to have an extra card draw.)

Effects may cause phases to be skipped during a turn. It is possible that the same phase can be skipped multiple times due to multiple effects in the turn. (4/3/2019) Reddit @SOmeOneSP3C1AL

Gameplay Terminology.