Twisted Cryptids - Field Trip Rules
Adding the Field Trip Mini-Expansion to Twisted Cryptids introduces an additional way for Humans to arrive at and move around The Wilderness. After completing standard setup, place the Hunting Rig meeple (1) on the Crystal River Site, the Camper Van meeple (2) on the Pinehill Park Site, and the Mobile Lab (3) meeple on the Maple Lake Site. Once you have completed setup, the play area should look something like this:
Each Vehicle corresponds to a specific Flavor of Human. Throughout the game, the Vehicles will move around The Wilderness, carrying with them that specific Flavor. When playing with this expansion, make the following modification to gameplay:
- Before Dawn, move each Vehicle one Site clockwise. When you move a Vehicle, also move 3 of the corresponding Flavor from the same Site one Site clockwise.
- If there are fewer than 3 Humans of that Flavor to move, first Attract Humans of that Flavor to the Site with the Vehicle until there are 3, then move all 3.
- If there are fewer than 3 Humans of that Flavor to move and no Humans of that Flavor remain in the Rest Area to Attract, move all the Humans of that Flavor with the Vehicle one Site clockwise.
Note: Though Vehicles correspond to a specific Flavor of Human, they do not count as Humans.
CAMPER VAN MEEPLE
This Vehicle starts at Pinehill Park, and it Attracts and moves Hikers. |
HUNTING RIG MEEPLE
This Vehicle starts at Crystal River, and it Attracts and moves Hunters. |
MOBILE LAB MEEPLE
This Vehicle starts at Maple Lake, and it Attracts and moves Researchers |