Difference between revisions of "Template:Gameplay Terminology"
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*[[UU Game Terminology - Effects|Effects]] | *[[UU Game Terminology - Effects|Effects]] | ||
+ | **Effect: [[UU Game Terminology - Continuous|Continuous]] | ||
**Effect: [[UU Game Terminology - Bring|Bring]] (into stable) | **Effect: [[UU Game Terminology - Bring|Bring]] (into stable) | ||
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable) | **Effect: [[UU Game Terminology - Enter|Enter]] (a stable) | ||
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable) | **Effect: [[UU Game Terminology - Leave|Leave]] (a stable) | ||
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**Effect: [[UU Game Terminology - Mandatory|Mandatory]] | **Effect: [[UU Game Terminology - Mandatory|Mandatory]] | ||
**Effect: [[UU Game Terminology - Optional|Optional]] | **Effect: [[UU Game Terminology - Optional|Optional]] | ||
+ | **Effect: [[UU Game Terminology - Replacement]] | ||
+ | **Effect: [[UU Game Terminology - Search|Search]] | ||
+ | **Effect: [[UU Game Terminology - Shuffle|Shuffle]] | ||
**Effect: [[UU Game Terminology - Triggered|Triggered]] | **Effect: [[UU Game Terminology - Triggered|Triggered]] | ||
**Effect: [[UU Game Terminology - Unless otherwise stated|Unless otherwise stated]] | **Effect: [[UU Game Terminology - Unless otherwise stated|Unless otherwise stated]] | ||
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*Defined as:[[UU Game Terminology - Seven Sacker|Seven Sacker]] | *Defined as:[[UU Game Terminology - Seven Sacker|Seven Sacker]] |