Difference between revisions of "Exiled Legends - Rules of Play"
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;'''Six-Sided Dice (1d6)''' | ;'''Six-Sided Dice (1d6)''' | ||
: | : | ||
− | + | ---- | |
=== How To Read Hero And Legend Cards === | === How To Read Hero And Legend Cards === | ||
Below is a diagram that explains how to read a Hero card. | Below is a diagram that explains how to read a Hero card. | ||
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;'''Support Ability''' | ;'''Support Ability''' | ||
:A Hero's Support ability can only be used when that Hero is in a Support position. | :A Hero's Support ability can only be used when that Hero is in a Support position. | ||
+ | ---- | ||
+ | Below is a diagram that explains how to read a Hero card. | ||
+ | <p align="center">[[File:EL-read-a-card2.png|500px]]</p> | ||
+ | In addition to the terms named in the Hero Card diagram, Legends have two additional abilities: | ||
+ | ;'''Bane Ability''' | ||
+ | :A Legend's Bane ability determines the effect of that team's total bane tokens. | ||
+ | ;'''Team Ability''' | ||
+ | :A Legend's Team ability gives that team an advantage when certain triggers occur. | ||
Revision as of 13:38, 10 April 2019
Contents
General Information
What Is In The Box
- Hero Cards (50)
- Hero cards used to build your Team deck, and each Hero has a type. Types include Fire, Water, Light, Dark and Unknown. All Hero cards have a black back.
- Legend Cards (5)
- Legend cards lead each team and have powerful abilities that affect the flow of the game. All Legend cards are oversized and double-sided.
- Sphere Cards (15)
- Sphere cards change the Banesphere's terrain each round. Each Sphere card has a type and grants a benefit to Hero cards of that type. All Sphere cards have a white background.
- Bane Tokens (25)
- Bane tokens, which correspond to each Legend's Bane ability, are placed on Hero cards during the game to keep track of debuff effects. The color of each bane token corresponds to a specific Legend card.
- Myth Point Tokens (15)
- Myth Point tokens keep track of your Myth Points (MP), which are spent to use certain actions and abilities.
- Damage Counters (40)
- Damage counters to keep track of damage added to your Heroes.
- Six-Sided Dice (1d6)
How To Read Hero And Legend Cards
Below is a diagram that explains how to read a Hero card.
- Strength
- A Hero's Strength is the maximum amount of damage that Hero can deal when attacking (unless otherwise stated by an ability).
- Max HP
- A Hero's Max HP is the minimum number of damage counters that must be added to destroy it.
- Champion Ability
- A Hero's Champion ability can only be used when that Hero is in the Champion position.
- Support Ability
- A Hero's Support ability can only be used when that Hero is in a Support position.
Below is a diagram that explains how to read a Hero card.
In addition to the terms named in the Hero Card diagram, Legends have two additional abilities:
- Bane Ability
- A Legend's Bane ability determines the effect of that team's total bane tokens.
- Team Ability
- A Legend's Team ability gives that team an advantage when certain triggers occur.
Setup
HOW TO BUILD THE DECKS INFO TO COME
HOW TO SET UP YOUR PLAY AREA
INFO TO COME
HOW TO DISTRIBUTE THE REMAINING COMPONENTS
INFO TO COME
Gameplay
INFO TO COME
Additional Notes
INFO TO COME
Optional Drafting Rules
INFO TO COME