Difference between revisions of "Template:Neigh"

From Unstable Games Wiki
Line 5: Line 5:
 
* '''At what point can someone no longer react with an instant card ([[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]]) to a card play?''' ''You must give other players the opportunity to play an instant card ([[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]]), simply asking "any response?" is a good verbal cue to get players to "pass". Once all players have had a chance to pass and everyone has indicated they do not wish to play an instant card, the card "resolves".'' '''A player cannot now choose to play an instant card ([[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]]), they were given the chance and declined.''' ''A player cannot assume a card is [[UU - Neigh, Neigh'd, Neighable, Neighing|Un-Neigh'd]] and proceed to resolve a card without giving other players this opportunity to react to the card play.''
 
* '''At what point can someone no longer react with an instant card ([[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]]) to a card play?''' ''You must give other players the opportunity to play an instant card ([[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]]), simply asking "any response?" is a good verbal cue to get players to "pass". Once all players have had a chance to pass and everyone has indicated they do not wish to play an instant card, the card "resolves".'' '''A player cannot now choose to play an instant card ([[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]]), they were given the chance and declined.''' ''A player cannot assume a card is [[UU - Neigh, Neigh'd, Neighable, Neighing|Un-Neigh'd]] and proceed to resolve a card without giving other players this opportunity to react to the card play.''
 
* '''Can I use a [[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]] card to stop someone from triggering a Unicorn [[UU Game Terminology - Cards|card's]] effect?''' ''Once a card is in someone's Stable, a [[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]] card cannot stop them if they choose to trigger the card's effect. NEIGH can be played to stop any Player's action phase card or any Instant card.''
 
* '''Can I use a [[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]] card to stop someone from triggering a Unicorn [[UU Game Terminology - Cards|card's]] effect?''' ''Once a card is in someone's Stable, a [[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh]] card cannot stop them if they choose to trigger the card's effect. NEIGH can be played to stop any Player's action phase card or any Instant card.''
* '''Once a card is played as the [[UU Game Terminology - Action Phase|Action]] of the [[UU Game Terminology - Action Phase|Action Phase]] and that card is [[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh'd]], the one [[UU Game Terminology - Action Phase|Action]] for the turn has been completed.''' ''The player cannot then choose to play another [[UU Game Terminology - Cards|card]].''
+
* '''Once a card is played as the [[UU Game Terminology - Action Phase|Action]] of the [[UU Game Terminology - Action Phase|Action Phase]] and that card is [[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh'd]], the one [[UU Game Terminology - Action Phase|Action]] for the turn has been completed.The player cannot then choose to play another [[UU Game Terminology - Cards|card]].''' ''The action still took place, but the instant card negates the effects of the card, not the action of playing the card itself.''
 
* '''If any card is [[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh'd]], no effect on the card will occur.''' ''The entire card was stopped.''
 
* '''If any card is [[UU - Neigh, Neigh'd, Neighable, Neighing|Neigh'd]], no effect on the card will occur.''' ''The entire card was stopped.''

Revision as of 11:31, 19 August 2023

  • This card has requirement effect text that may prevent playing the card.
    • Another player must play a card; either as an action or to the instant pile.


  • At what point can someone no longer react with an instant card (Neigh) to a card play? You must give other players the opportunity to play an instant card (Neigh), simply asking "any response?" is a good verbal cue to get players to "pass". Once all players have had a chance to pass and everyone has indicated they do not wish to play an instant card, the card "resolves". A player cannot now choose to play an instant card (Neigh), they were given the chance and declined. A player cannot assume a card is Un-Neigh'd and proceed to resolve a card without giving other players this opportunity to react to the card play.
  • Can I use a Neigh card to stop someone from triggering a Unicorn card's effect? Once a card is in someone's Stable, a Neigh card cannot stop them if they choose to trigger the card's effect. NEIGH can be played to stop any Player's action phase card or any Instant card.
  • Once a card is played as the Action of the Action Phase and that card is Neigh'd, the one Action for the turn has been completed.The player cannot then choose to play another card. The action still took place, but the instant card negates the effects of the card, not the action of playing the card itself.
  • If any card is Neigh'd, no effect on the card will occur. The entire card was stopped.