Difference between revisions of "Unstable Unicorns - Second Print and 2nd Edition Comparisons"

From Unstable Games Wiki
(Created page with "{| class="wikitable" style="width: 85%;" |- |'''''Card Name''''' |'''''Card Type''''' |'''''Art Changes''''' |'''''1st Ed Text''''' |'''''2nd Ed Text''''' |- |Baby Unicorn (...")
 
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|-
 
|-
 
|'''''Card Name'''''
 
|'''''Card Name'''''
|'''''Card Type'''''
 
 
|'''''Art Changes'''''
 
|'''''Art Changes'''''
 
|'''''1st Ed Text'''''
 
|'''''1st Ed Text'''''
Line 8: Line 7:
 
|-
 
|-
 
|[[Baby Unicorn (Red)]]
 
|[[Baby Unicorn (Red)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 14: Line 12:
 
|-
 
|-
 
|[[Baby Unicorn (Pink)]]
 
|[[Baby Unicorn (Pink)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 20: Line 17:
 
|-
 
|-
 
|[[Baby Unicorn (Orange)]]
 
|[[Baby Unicorn (Orange)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 26: Line 22:
 
|-
 
|-
 
|[[Baby Unicorn (Yellow)]]
 
|[[Baby Unicorn (Yellow)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 32: Line 27:
 
|-
 
|-
 
|[[Baby Unicorn (Green)]]
 
|[[Baby Unicorn (Green)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 38: Line 32:
 
|-
 
|-
 
|[[Baby Unicorn (Blue)]]
 
|[[Baby Unicorn (Blue)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 44: Line 37:
 
|-
 
|-
 
|[[Baby Unicorn (Purple)]]
 
|[[Baby Unicorn (Purple)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 50: Line 42:
 
|-
 
|-
 
|[[Baby Unicorn (Black)]]
 
|[[Baby Unicorn (Black)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 56: Line 47:
 
|-
 
|-
 
|[[Baby Unicorn (White)]]
 
|[[Baby Unicorn (White)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 62: Line 52:
 
|-
 
|-
 
|[[Baby Unicorn (Brown)]]
 
|[[Baby Unicorn (Brown)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 68: Line 57:
 
|-
 
|-
 
|[[Baby Unicorn (Rainbow)]]
 
|[[Baby Unicorn (Rainbow)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 74: Line 62:
 
|-
 
|-
 
|[[Baby Unicorn (Death)]]
 
|[[Baby Unicorn (Death)]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 80: Line 67:
 
|-
 
|-
 
|[[Baby Narwhal]]
 
|[[Baby Narwhal]]
|Baby Unicorn
 
 
|no
 
|no
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
 
|If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Line 86: Line 72:
 
|-
 
|-
 
|[[Basic Unicorn (Red)]]
 
|[[Basic Unicorn (Red)]]
|Basic Unicorn
 
 
|no
 
|no
 
|''flavor text only''
 
|''flavor text only''
Line 92: Line 77:
 
|-
 
|-
 
|[[Basic Unicorn (Orange)]]
 
|[[Basic Unicorn (Orange)]]
|Basic Unicorn
 
 
|no
 
|no
 
|''flavor text only''
 
|''flavor text only''
Line 98: Line 82:
 
|-
 
|-
 
|[[Basic Unicorn (Yellow)]]
 
|[[Basic Unicorn (Yellow)]]
|Basic Unicorn
 
 
|no
 
|no
 
|''flavor text only''
 
|''flavor text only''
Line 104: Line 87:
 
|-
 
|-
 
|[[Basic Unicorn (Green)]]
 
|[[Basic Unicorn (Green)]]
|Basic Unicorn
 
 
|no
 
|no
 
|''flavor text only''
 
|''flavor text only''
Line 110: Line 92:
 
|-
 
|-
 
|[[Basic Unicorn (Blue)]]
 
|[[Basic Unicorn (Blue)]]
|Basic Unicorn
 
 
|no
 
|no
 
|''flavor text only''
 
|''flavor text only''
Line 116: Line 97:
 
|-
 
|-
 
|[[Basic Unicorn (Indigo)]]
 
|[[Basic Unicorn (Indigo)]]
|Basic Unicorn
 
 
|no
 
|no
 
|''flavor text only''
 
|''flavor text only''
Line 122: Line 102:
 
|-
 
|-
 
|[[Basic Unicorn (Purple)]]
 
|[[Basic Unicorn (Purple)]]
|Basic Unicorn
 
 
|no
 
|no
 
|''flavor text only''
 
|''flavor text only''
Line 128: Line 107:
 
|-
 
|-
 
|[[Narwhal]]
 
|[[Narwhal]]
|Basic Unicorn
 
 
|no
 
|no
 
|''flavor text only''
 
|''flavor text only''
Line 134: Line 112:
 
|-
 
|-
 
|[[Alluring Narwhal]]
 
|[[Alluring Narwhal]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, you may STEAL an Upgrade card.
 
|When this card enters your Stable, you may STEAL an Upgrade card.
Line 140: Line 117:
 
|-
 
|-
 
|[[Americorn]]
 
|[[Americorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, choose any player. Pull a card from that player's hand.
 
|When this card enters your Stable, choose any player. Pull a card from that player's hand.
Line 146: Line 122:
 
|-
 
|-
 
|[[Angel Unicorn]]
 
|[[Angel Unicorn]]
|Magical Unicorn
 
 
|N/A
 
|N/A
 
|If this card is in your Stable at the beginning of your turn, you may SACRIFICE this card. If you do, choose a Unicorn card from the discard pile and bring it directly into your Stable.
 
|If this card is in your Stable at the beginning of your turn, you may SACRIFICE this card. If you do, choose a Unicorn card from the discard pile and bring it directly into your Stable.
Line 152: Line 127:
 
|-
 
|-
 
|[[Annoying Flying Unicorn]]
 
|[[Annoying Flying Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, you may choose any player. That player must DISCARD a card. If this card would be sacrificed or destroyed, return it to your hand instead.
 
|When this card enters your Stable, you may choose any player. That player must DISCARD a card. If this card would be sacrificed or destroyed, return it to your hand instead.
Line 158: Line 132:
 
|-
 
|-
 
|[[Black Knight Unicorn]]
 
|[[Black Knight Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|If 1 of your Unicorn cards would be destroyed, you may SACRIFICE this card instead.
 
|If 1 of your Unicorn cards would be destroyed, you may SACRIFICE this card instead.
Line 164: Line 137:
 
|-
 
|-
 
|[[Chainsaw Unicorn]]
 
|[[Chainsaw Unicorn]]
|Magical Unicorn
 
 
|yes
 
|yes
 
|When this card enters your Stable, you may SACRIFICE or DESTROY an Upgrade or Downgrade card.
 
|When this card enters your Stable, you may SACRIFICE or DESTROY an Upgrade or Downgrade card.
Line 170: Line 142:
 
|-
 
|-
 
|[[Classy Narwhal]]
 
|[[Classy Narwhal]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, you may search the deck for an Upgrade card and add it to your hand. Shuffle the deck.
 
|When this card enters your Stable, you may search the deck for an Upgrade card and add it to your hand. Shuffle the deck.
Line 176: Line 147:
 
|-
 
|-
 
|[[Dark Angel Unicorn]]
 
|[[Dark Angel Unicorn]]
|Magical Unicorn
 
 
|N/A
 
|N/A
 
|N/A
 
|N/A
Line 182: Line 152:
 
|-
 
|-
 
|[[Extremely Destructive Unicorn]]
 
|[[Extremely Destructive Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, each player must SACRIFICE a Unicorn card.
 
|When this card enters your Stable, each player must SACRIFICE a Unicorn card.
Line 188: Line 157:
 
|-
 
|-
 
|[[Extremely Fertile Unicorn]]
 
|[[Extremely Fertile Unicorn]]
|Magical Unicorn
 
 
|N/A
 
|N/A
 
|If this card is in your Stable at the beginning of your turn, you may DISCARD a card. If you do, bring a Baby Unicorn card from the Nursery directly into your Stable.
 
|If this card is in your Stable at the beginning of your turn, you may DISCARD a card. If you do, bring a Baby Unicorn card from the Nursery directly into your Stable.
Line 194: Line 162:
 
|-
 
|-
 
|[[Ginormous Unicorn]]
 
|[[Ginormous Unicorn]]
|Magical Unicorn
 
 
|yes
 
|yes
 
|This card counts for 2 Unicorns. You cannot play any Instant cards.
 
|This card counts for 2 Unicorns. You cannot play any Instant cards.
Line 200: Line 167:
 
|-
 
|-
 
|[[Greedy Flying Unicorn]]
 
|[[Greedy Flying Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, DRAW a card. If this card would be sacrificed or destroyed, return it to your hand instead.
 
|When this card enters your Stable, DRAW a card. If this card would be sacrificed or destroyed, return it to your hand instead.
Line 206: Line 172:
 
|-
 
|-
 
|[[Llamacorn]]
 
|[[Llamacorn]]
|Magical Unicorn
 
 
|yes
 
|yes
 
|When this card enters your Stable, each player must DISCARD a card. Shuffle the discard pile back into the deck.
 
|When this card enters your Stable, each player must DISCARD a card. Shuffle the discard pile back into the deck.
Line 212: Line 177:
 
|-
 
|-
 
|[[Magical Flying Unicorn]]
 
|[[Magical Flying Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, you may choose a Magic card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead.
 
|When this card enters your Stable, you may choose a Magic card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead.
Line 218: Line 182:
 
|-
 
|-
 
|[[Magical Kittencorn]]
 
|[[Magical Kittencorn]]
|Magical Unicorn
 
 
|yes
 
|yes
 
|This card cannot be destroyed or otherwise affected by Magic Cards.
 
|This card cannot be destroyed or otherwise affected by Magic Cards.
Line 224: Line 187:
 
|-
 
|-
 
|[[Majestic Flying Unicorn]]
 
|[[Majestic Flying Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, you may choose a Unicorn card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead.
 
|When this card enters your Stable, you may choose a Unicorn card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead.
Line 230: Line 192:
 
|-
 
|-
 
|[[Mermaid Unicorn]]
 
|[[Mermaid Unicorn]]
|Magical Unicorn
 
 
no
 
no
 
|When this card enters your Stable, you may choose any player. Return a card in that player's Stable to their hand.
 
|When this card enters your Stable, you may choose any player. Return a card in that player's Stable to their hand.
Line 236: Line 197:
 
|-
 
|-
 
|[[Mother Goose Unicorn]]
 
|[[Mother Goose Unicorn]]
|Magical Unicorn
 
 
|N/A
 
|N/A
 
|N/A
 
|N/A
Line 242: Line 202:
 
|-
 
|-
 
|[[Narwhal Torpedo]]
 
|[[Narwhal Torpedo]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, SACRIFICE all Downgrade cards.
 
|When this card enters your Stable, SACRIFICE all Downgrade cards.
Line 248: Line 207:
 
|-
 
|-
 
|[[Necromancer Unicorn]]
 
|[[Necromancer Unicorn]]
|Magical Unicorn
 
 
|N/A
 
|N/A
 
|N/A
 
|N/A
Line 254: Line 212:
 
|-
 
|-
 
|[[Puppicorn]]
 
|[[Puppicorn]]
|Magical Unicorn
 
 
|N/A
 
|N/A
 
|Each time any player begins their turn, move this card to that player's Stable. This card cannot be sacrificed or destroyed.
 
|Each time any player begins their turn, move this card to that player's Stable. This card cannot be sacrificed or destroyed.
Line 260: Line 217:
 
|-
 
|-
 
|[[Queen Bee Unicorn]]
 
|[[Queen Bee Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|Basic Unicorn cards cannot enter any other player's Stable.
 
|Basic Unicorn cards cannot enter any other player's Stable.
Line 266: Line 222:
 
|-
 
|-
 
|[[Rainbow Unicorn]]
 
|[[Rainbow Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, you may bring a Basic Unicorn card from your hand directly into your Stable.
 
|When this card enters your Stable, you may bring a Basic Unicorn card from your hand directly into your Stable.
Line 272: Line 227:
 
|-
 
|-
 
|[[Rhinocorn]]
 
|[[Rhinocorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|If this card is in your Stable at the beginning of your turn, you may DESTROY a Unicorn, then end your turn immediately.
 
|If this card is in your Stable at the beginning of your turn, you may DESTROY a Unicorn, then end your turn immediately.
Line 278: Line 232:
 
|-
 
|-
 
|[[Seductive Unicorn]]
 
|[[Seductive Unicorn]]
|Magical Unicorn
 
 
|yes
 
|yes
 
|When this card enters your Stable, STEAL a Unicorn card. If this card leaves your Stable, return that Unicorn card to the Stable from which you stole it.
 
|When this card enters your Stable, STEAL a Unicorn card. If this card leaves your Stable, return that Unicorn card to the Stable from which you stole it.
Line 284: Line 237:
 
|-
 
|-
 
|[[Shabby the Narwhal]]
 
|[[Shabby the Narwhal]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, you may search the deck for a Downgrade card and add it to your hand. Shuffle the deck.
 
|When this card enters your Stable, you may search the deck for a Downgrade card and add it to your hand. Shuffle the deck.
Line 290: Line 242:
 
|-
 
|-
 
|[[Shark With a Horn]]
 
|[[Shark With a Horn]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, you may SACRIFICE this card. If you do, DESTROY a Unicorn card.
 
|When this card enters your Stable, you may SACRIFICE this card. If you do, DESTROY a Unicorn card.
Line 296: Line 247:
 
|-
 
|-
 
|[[Stabby the Unicorn]]
 
|[[Stabby the Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|If this card is sacrificed or destroyed, you may DESTROY a Unicorn card.
 
|If this card is sacrificed or destroyed, you may DESTROY a Unicorn card.
Line 302: Line 252:
 
|-
 
|-
 
|[[Swift Flying Unicorn]]
 
|[[Swift Flying Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, you may choose an Instant card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead.
 
|When this card enters your Stable, you may choose an Instant card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead.
Line 308: Line 257:
 
|-
 
|-
 
|[[The Great Narwhal]]
 
|[[The Great Narwhal]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, you may search the deck for a card with "Narwhal" in its name and add it to your hand. Shuffle the deck.
 
|When this card enters your Stable, you may search the deck for a card with "Narwhal" in its name and add it to your hand. Shuffle the deck.
Line 314: Line 262:
 
|-
 
|-
 
|[[Unicorn on the Cob]]
 
|[[Unicorn on the Cob]]
|Magical Unicorn
 
 
|no
 
|no
 
|When this card enters your Stable, DRAW 2 cards and DISCARD a card.
 
|When this card enters your Stable, DRAW 2 cards and DISCARD a card.
Line 320: Line 267:
 
|-
 
|-
 
|[[Unicorn Oracle]]
 
|[[Unicorn Oracle]]
|Magical Unicorn
 
 
|N/A
 
|N/A
 
|N/A
 
|N/A
Line 326: Line 272:
 
|-
 
|-
 
|[[Unicorn Phoenix]]
 
|[[Unicorn Phoenix]]
|Magical Unicorn
 
 
|yes
 
|yes
 
|When this card enters your Stable, DISCARD a card. If this card is sacrificed or destroyed, bring it directly back into your Stable if you have at least 1 card in your hand.
 
|When this card enters your Stable, DISCARD a card. If this card is sacrificed or destroyed, bring it directly back into your Stable if you have at least 1 card in your hand.
Line 332: Line 277:
 
|-
 
|-
 
|[[Zombie Unicorn]]
 
|[[Zombie Unicorn]]
|Magical Unicorn
 
 
|no
 
|no
 
|If this card is in your Stable at the beginning of your turn, you may DISCARD a Unicorn card. If you do, choose a Unicorn card from the discard pile and bring it directly into your Stable, then immediately skip to your End of Turn Phase
 
|If this card is in your Stable at the beginning of your turn, you may DISCARD a Unicorn card. If you do, choose a Unicorn card from the discard pile and bring it directly into your Stable, then immediately skip to your End of Turn Phase
Line 338: Line 282:
 
|-
 
|-
 
|[[Back Kick]]
 
|[[Back Kick]]
|Magic
 
 
|no
 
|no
 
|Choose any player. Return a card in that player's Stable to their hand. That player must DISCARD a card.
 
|Choose any player. Return a card in that player's Stable to their hand. That player must DISCARD a card.
Line 344: Line 287:
 
|-
 
|-
 
|[[Blatant Thievery]]
 
|[[Blatant Thievery]]
|Magic
 
 
|no
 
|no
 
|Choose any player and look at that player's hand. Choose a card from that player's hand and add it to your hand.
 
|Choose any player and look at that player's hand. Choose a card from that player's hand and add it to your hand.
Line 350: Line 292:
 
|-
 
|-
 
|[[Change of Luck]]
 
|[[Change of Luck]]
|Magic
 
 
|no
 
|no
 
|DRAW 2 cards and DISCARD 3 cards, then take another turn.
 
|DRAW 2 cards and DISCARD 3 cards, then take another turn.
Line 356: Line 297:
 
|-
 
|-
 
|[[Glitter Tornado]]
 
|[[Glitter Tornado]]
|Magic
 
 
|no
 
|no
 
|Return a card in each player's Stable to that player's hand.
 
|Return a card in each player's Stable to that player's hand.
Line 362: Line 302:
 
|-
 
|-
 
|[[Good Deal]]
 
|[[Good Deal]]
|Magic
 
 
|no
 
|no
 
|DRAW 3 cards and DISCARD a card.
 
|DRAW 3 cards and DISCARD a card.
Line 368: Line 307:
 
|-
 
|-
 
|[[Kiss of Life]]
 
|[[Kiss of Life]]
|Magic
 
 
|N/A
 
|N/A
 
|N/A
 
|N/A
Line 374: Line 312:
 
|-
 
|-
 
|[[Mystical Vortex]]
 
|[[Mystical Vortex]]
|Magic
 
 
|no
 
|no
 
|Each player must DISCARD a card. Shuffle the discard pile into the deck.
 
|Each player must DISCARD a card. Shuffle the discard pile into the deck.
Line 380: Line 317:
 
|-
 
|-
 
|[[Re-Target]]
 
|[[Re-Target]]
|Magic
 
 
|no
 
|no
 
|Move an Upgrade or Downgrade card from any player's Stable to any other player's Stable.
 
|Move an Upgrade or Downgrade card from any player's Stable to any other player's Stable.
Line 386: Line 322:
 
|-
 
|-
 
|[[Reset Button]]
 
|[[Reset Button]]
|Magic
 
 
|no
 
|no
 
|Each player must SACRIFICE all Upgrade and Downgrade cards. Shuffle the discard pile into the deck.
 
|Each player must SACRIFICE all Upgrade and Downgrade cards. Shuffle the discard pile into the deck.
Line 392: Line 327:
 
|-
 
|-
 
|[[Shake Up]]
 
|[[Shake Up]]
|Magic
 
 
|no
 
|no
 
|Shuffle this card, your hand, and the discard pile into the deck. DRAW 5 cards.
 
|Shuffle this card, your hand, and the discard pile into the deck. DRAW 5 cards.
Line 398: Line 332:
 
|-
 
|-
 
|[[Targeted Destruction]]
 
|[[Targeted Destruction]]
|Magic
 
 
|yes
 
|yes
 
|SACRIFICE or DESTROY an Upgrade or Downgrade card.
 
|SACRIFICE or DESTROY an Upgrade or Downgrade card.
Line 404: Line 337:
 
|-
 
|-
 
|[[Two-For-One]]
 
|[[Two-For-One]]
|Magic
 
 
|no
 
|no
 
|SACRIFICE a card, then DESTROY 2 cards.
 
|SACRIFICE a card, then DESTROY 2 cards.
Line 410: Line 342:
 
|-
 
|-
 
|[[Unfair Bargain]]
 
|[[Unfair Bargain]]
|Magic
 
 
|no
 
|no
 
|Trade hands with any other player.
 
|Trade hands with any other player.
Line 416: Line 347:
 
|-
 
|-
 
|[[Unicorn Poison]]
 
|[[Unicorn Poison]]
|Magic
 
 
|no
 
|no
 
|DESTROY a Unicorn card.
 
|DESTROY a Unicorn card.
Line 422: Line 352:
 
|-
 
|-
 
|[[Unicorn Shrinkray]]
 
|[[Unicorn Shrinkray]]
|Magic
 
 
|no
 
|no
 
|Choose any player. Move all of that player's Unicorn cards to the discard pile without triggering any of their effects, then bring the same number of Baby Unicorn cards from the Nursery directly into that player's Stable.
 
|Choose any player. Move all of that player's Unicorn cards to the discard pile without triggering any of their effects, then bring the same number of Baby Unicorn cards from the Nursery directly into that player's Stable.
Line 428: Line 357:
 
|-
 
|-
 
|[[Unicorn Swap]]
 
|[[Unicorn Swap]]
|Magic
 
 
|no
 
|no
 
|Move a Unicorn card in your Stable to any other player's Stable, then STEAL a Unicorn card from that player's Stable.
 
|Move a Unicorn card in your Stable to any other player's Stable, then STEAL a Unicorn card from that player's Stable.
Line 434: Line 362:
 
|-
 
|-
 
|[[Caffeine Overload]]
 
|[[Caffeine Overload]]
|Upgrade
 
 
|N/A
 
|N/A
 
|N/A
 
|N/A
Line 440: Line 367:
 
|-
 
|-
 
|[[Claw Machine]]
 
|[[Claw Machine]]
|Upgrade
 
 
|N/A
 
|N/A
 
|N/A
 
|N/A
Line 446: Line 372:
 
|-
 
|-
 
|[[Double Dutch]]
 
|[[Double Dutch]]
|Upgrade
 
 
|no
 
|no
 
|If this card is in your Stable at the beginning of your turn, you may play 2 cards during your Action phase.
 
|If this card is in your Stable at the beginning of your turn, you may play 2 cards during your Action phase.
Line 452: Line 377:
 
|-
 
|-
 
|[[Extra Tail]]
 
|[[Extra Tail]]
|Upgrade
 
 
|no
 
|no
 
|This card can only enter a Stable if there is a Basic Unicorn card in that Stable. If this card is in your Stable at the beginning of your turn, you may DRAW an extra card.
 
|This card can only enter a Stable if there is a Basic Unicorn card in that Stable. If this card is in your Stable at the beginning of your turn, you may DRAW an extra card.
Line 458: Line 382:
 
|-
 
|-
 
|[[Glitter Bomb]]
 
|[[Glitter Bomb]]
|Upgrade
 
 
|no
 
|no
 
|If this card is in your Stable at the beginning of your turn, you may SACRIFICE a card. If you do, DESTROY a card.
 
|If this card is in your Stable at the beginning of your turn, you may SACRIFICE a card. If you do, DESTROY a card.
Line 464: Line 387:
 
|-
 
|-
 
|[[Rainbow Aura]]
 
|[[Rainbow Aura]]
|Upgrade
 
 
|no
 
|no
 
|Your Unicorn cards cannot be destroyed.
 
|Your Unicorn cards cannot be destroyed.
Line 470: Line 392:
 
|-
 
|-
 
|[[Rainbow Mane]]
 
|[[Rainbow Mane]]
|Upgrade
 
 
|no
 
|no
 
|This card can only enter a Stable if there is a Basic Unicorn card in that Stable. If this card is in your Stable at the beginning of your turn, you may bring a Basic Unicorn card from your hand directly into your Stable.
 
|This card can only enter a Stable if there is a Basic Unicorn card in that Stable. If this card is in your Stable at the beginning of your turn, you may bring a Basic Unicorn card from your hand directly into your Stable.
Line 476: Line 397:
 
|-
 
|-
 
|[[Rainbow Lasso]]
 
|[[Rainbow Lasso]]
|Upgrade
 
 
|N/A
 
|N/A
 
|N/A
 
|N/A
Line 482: Line 402:
 
|-
 
|-
 
|[[Stable Artillery]]
 
|[[Stable Artillery]]
|Upgrade
 
 
|N/A
 
|N/A
 
|N/A
 
|N/A
Line 488: Line 407:
 
|-
 
|-
 
|[[Summoning Ritual]]
 
|[[Summoning Ritual]]
|Upgrade
 
 
|no
 
|no
 
|f this card is in your Stable at the beginning of your turn, you may DISCARD 2 Unicorn cards. If you do, bring a Unicorn card directly from the discard pile into your Stable.
 
|f this card is in your Stable at the beginning of your turn, you may DISCARD 2 Unicorn cards. If you do, bring a Unicorn card directly from the discard pile into your Stable.
Line 494: Line 412:
 
|-
 
|-
 
|[[Unicorn Lasso]]
 
|[[Unicorn Lasso]]
|Upgrade
 
 
|no
 
|no
 
|If this card is in your Stable at the beginning of your turn, you may STEAL a Unicorn card. At the end of your turn, return that Unicorn card to the Stable from which you stole it.
 
|If this card is in your Stable at the beginning of your turn, you may STEAL a Unicorn card. At the end of your turn, return that Unicorn card to the Stable from which you stole it.
Line 500: Line 417:
 
|-
 
|-
 
|[[Yay]]
 
|[[Yay]]
|Upgrade
 
 
|no
 
|no
 
|As long as this card is in your Stable, cards you play cannot be Neigh'd.
 
|As long as this card is in your Stable, cards you play cannot be Neigh'd.
Line 506: Line 422:
 
|-
 
|-
 
|[[Barbed Wire]]
 
|[[Barbed Wire]]
|Downgrade
 
 
|no
 
|no
 
|Each time a Unicorn card enters or leaves your Stable, DISCARD a card.
 
|Each time a Unicorn card enters or leaves your Stable, DISCARD a card.
Line 512: Line 427:
 
|-
 
|-
 
|[[Blinding Light]]
 
|[[Blinding Light]]
|Downgrade
 
 
|no
 
|no
 
|Triggered effects of your Unicorn cards do not activate.
 
|Triggered effects of your Unicorn cards do not activate.
Line 518: Line 432:
 
|-
 
|-
 
|[[Broken Stable]]
 
|[[Broken Stable]]
|Downgrade
 
 
|no
 
|no
 
|You cannot play Upgrade cards.
 
|You cannot play Upgrade cards.
Line 524: Line 437:
 
|-
 
|-
 
|[[Nanny Cam]]
 
|[[Nanny Cam]]
|Downgrade
 
 
|no
 
|no
 
|Your hand must be visible to all player at all times.
 
|Your hand must be visible to all player at all times.
Line 530: Line 442:
 
|-
 
|-
 
|[[Pandamonium]]
 
|[[Pandamonium]]
|Downgrade
 
 
|no
 
|no
 
|All of your Unicorns are considered Pandas. Cards that affect Unicorn cards do not affect your Pandas.
 
|All of your Unicorns are considered Pandas. Cards that affect Unicorn cards do not affect your Pandas.
Line 536: Line 447:
 
|-
 
|-
 
|[[Sadistic Ritual]]
 
|[[Sadistic Ritual]]
|Downgrade
 
 
|no
 
|no
 
|If this card is in your Stable at the beginning of your turn, SACRIFICE a Unicorn card, then DRAW a card.
 
|If this card is in your Stable at the beginning of your turn, SACRIFICE a Unicorn card, then DRAW a card.
Line 542: Line 452:
 
|-
 
|-
 
|[[Slowdown]]
 
|[[Slowdown]]
|Downgrade
 
 
|yes
 
|yes
 
|You cannot play Instant cards.
 
|You cannot play Instant cards.
Line 548: Line 457:
 
|-
 
|-
 
|[[Tiny Stable]]
 
|[[Tiny Stable]]
|Downgrade
 
 
|no
 
|no
 
|If at any time you have more than 5 Unicorns in your Stable, SACRIFICE a Unicorn card.
 
|If at any time you have more than 5 Unicorns in your Stable, SACRIFICE a Unicorn card.
Line 554: Line 462:
 
|-
 
|-
 
|[[Neigh]]
 
|[[Neigh]]
|Instant
 
 
|no
 
|no
 
|Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile.
 
|Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile.
Line 560: Line 467:
 
|-
 
|-
 
|[[Super Neigh]]
 
|[[Super Neigh]]
|Instant
 
 
|no
 
|no
 
|Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. This card cannot be Neigh'd.
 
|Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. This card cannot be Neigh'd.
 
|Play this card when another player tries to play a card. Stop their card from being played and send it to the discard pile. This card cannot be Neigh'd.
 
|Play this card when another player tries to play a card. Stop their card from being played and send it to the discard pile. This card cannot be Neigh'd.
 
|}
 
|}

Revision as of 18:42, 15 January 2020

Card Name Art Changes 1st Ed Text 2nd Ed Text
Baby Unicorn (Red) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (Pink) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (Orange) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (Yellow) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (Green) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (Blue) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (Purple) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (Black) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (White) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (Brown) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (Rainbow) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Unicorn (Death) no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Baby Narwhal no If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead. If this card would be sacrificed, destroyed, or returned to your hand, return it to the Nursery instead.
Basic Unicorn (Red) no flavor text only flavor text only
Basic Unicorn (Orange) no flavor text only flavor text only
Basic Unicorn (Yellow) no flavor text only flavor text only
Basic Unicorn (Green) no flavor text only flavor text only
Basic Unicorn (Blue) no flavor text only flavor text only
Basic Unicorn (Indigo) no flavor text only flavor text only
Basic Unicorn (Purple) no flavor text only flavor text only
Narwhal no flavor text only flavor text only
Alluring Narwhal no When this card enters your Stable, you may STEAL an Upgrade card. When this card enters your Stable, you may STEAL an Upgrade card.
Americorn no When this card enters your Stable, choose any player. Pull a card from that player's hand. When this card enters your Stable, you may pull a card at random from another player's hand.
Angel Unicorn N/A If this card is in your Stable at the beginning of your turn, you may SACRIFICE this card. If you do, choose a Unicorn card from the discard pile and bring it directly into your Stable. RETIRED
Annoying Flying Unicorn no When this card enters your Stable, you may choose any player. That player must DISCARD a card. If this card would be sacrificed or destroyed, return it to your hand instead. When this card enters your Stable, you may force another player to DISCARD a card.
If this card is sacrificed or destroyed, return it to your hand.
Black Knight Unicorn no If 1 of your Unicorn cards would be destroyed, you may SACRIFICE this card instead. If a Unicorn card in your Stable would be destroyed, you may SACRIFICE this card instead.
Chainsaw Unicorn yes When this card enters your Stable, you may SACRIFICE or DESTROY an Upgrade or Downgrade card. When this card enters your Stable, you may DESTROY an Upgrade card or SACRIFICE a Downgrade card.
Classy Narwhal no When this card enters your Stable, you may search the deck for an Upgrade card and add it to your hand. Shuffle the deck. When this card enters your Stable, you may search the deck for an Upgrade card and add it to your hand, then shuffle the deck.
Dark Angel Unicorn N/A N/A When this card enters your Stable, you may SACRIFICE a Unicorn card, then bring a Unicorn card from the discard pile into your Stable.
Extremely Destructive Unicorn no When this card enters your Stable, each player must SACRIFICE a Unicorn card. When this card enters your Stable, each player (including you) must SACRIFICE a Unicorn card.
Extremely Fertile Unicorn N/A If this card is in your Stable at the beginning of your turn, you may DISCARD a card. If you do, bring a Baby Unicorn card from the Nursery directly into your Stable. RETIRED
Ginormous Unicorn yes This card counts for 2 Unicorns. You cannot play any Instant cards. This card counts for 2 Unicorns. You cannot play any Neigh cards.
Greedy Flying Unicorn no When this card enters your Stable, DRAW a card. If this card would be sacrificed or destroyed, return it to your hand instead. When this card enters your Stable, DRAW a card.
If this card is sacrificed or destroyed, return it to your hand.
Llamacorn yes When this card enters your Stable, each player must DISCARD a card. Shuffle the discard pile back into the deck. When this card enters your Stable, each player (including you) must DISCARD a card.
Magical Flying Unicorn no When this card enters your Stable, you may choose a Magic card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead. When this card enters your Stable, you may add a Magic card from the discard pile to your hand.
Magical Kittencorn yes This card cannot be destroyed or otherwise affected by Magic Cards. This card cannot be destroyed by Magic cards.
Majestic Flying Unicorn no When this card enters your Stable, you may choose a Unicorn card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead. When this card enters your Stable, you may add a Unicorn card from the discard pile to your hand.
If this card is sacrificed or destroyed, return it to your hand.
Mermaid Unicorn

no

When this card enters your Stable, you may choose any player. Return a card in that player's Stable to their hand. When this card enters your Stable, return a card in another player's Stable to their hand.
Mother Goose Unicorn N/A N/A When this card enters your Stable, you may bring a Baby Unicorn card from the Nursery into your Stable.
Narwhal Torpedo no When this card enters your Stable, SACRIFICE all Downgrade cards. When this card enters your Stable, SACRIFICE all Downgrade cards in your Stable.
Necromancer Unicorn N/A N/A When this card enters your Stable, you may DISCARD 2 Unicorn cards, then bring a Unicorn card from the discard pile into your Stable.
Puppicorn N/A Each time any player begins their turn, move this card to that player's Stable. This card cannot be sacrificed or destroyed. N/A Gamestop Edition Retired
Queen Bee Unicorn no Basic Unicorn cards cannot enter any other player's Stable. Basic Unicorn cards cannot enter any player's Stable except yours.
Rainbow Unicorn no When this card enters your Stable, you may bring a Basic Unicorn card from your hand directly into your Stable. When this card enters your Stable, you may bring a Basic Unicorn card from your hand into your Stable.
Rhinocorn no If this card is in your Stable at the beginning of your turn, you may DESTROY a Unicorn, then end your turn immediately. If this card is in your Stable at the beginning of your turn, you may DESTROY a Unicorn card. If you do, immediately end your turn.
Seductive Unicorn yes When this card enters your Stable, STEAL a Unicorn card. If this card leaves your Stable, return that Unicorn card to the Stable from which you stole it. When this card enters your Stable, you may DISCARD a card, then STEAL a Unicorn card.
Shabby the Narwhal no When this card enters your Stable, you may search the deck for a Downgrade card and add it to your hand. Shuffle the deck. When this card enters your Stable, you may search the deck for a Downgrade card and add it to your hand, then shuffle the deck.
Shark With a Horn no When this card enters your Stable, you may SACRIFICE this card. If you do, DESTROY a Unicorn card. When this card enters your Stable, you may SACRIFICE this card, then DESTROY a Unicorn card.
Stabby the Unicorn no If this card is sacrificed or destroyed, you may DESTROY a Unicorn card. If this card is sacrificed or destroyed, you may DESTROY a Unicorn card.
Swift Flying Unicorn no When this card enters your Stable, you may choose an Instant card from the discard pile and add it to your hand. If this card would be sacrificed or destroyed, return it to your hand instead. When this card enters your Stable, you may add a Neigh card from the discard pile to your hand.
If this card is sacrificed or destroyed, return it to your hand.
The Great Narwhal no When this card enters your Stable, you may search the deck for a card with "Narwhal" in its name and add it to your hand. Shuffle the deck. When this card enters your Stable, you may search the deck for a card with "Narwhal" in its name and add it to your hand, then shuffle the deck.
Unicorn on the Cob no When this card enters your Stable, DRAW 2 cards and DISCARD a card. When this card enters your Stable, DRAW 2 cards and DISCARD a card.
Unicorn Oracle N/A N/A When this card enters your Stable, look at the top 3 cards of the deck and add one of them to your hand, then return the other two to the top of the deck in any order.
Unicorn Phoenix yes When this card enters your Stable, DISCARD a card. If this card is sacrificed or destroyed, bring it directly back into your Stable if you have at least 1 card in your hand. If this card would be sacrificed or destroyed, you may DISCARD a card instead.
Zombie Unicorn no If this card is in your Stable at the beginning of your turn, you may DISCARD a Unicorn card. If you do, choose a Unicorn card from the discard pile and bring it directly into your Stable, then immediately skip to your End of Turn Phase RETIRED
Back Kick no Choose any player. Return a card in that player's Stable to their hand. That player must DISCARD a card. Return a card in another player's Stable to their hand. That player must DISCARD a card.
Blatant Thievery no Choose any player and look at that player's hand. Choose a card from that player's hand and add it to your hand. Look at another player's hand. Choose a card and add it to your hand.
Change of Luck no DRAW 2 cards and DISCARD 3 cards, then take another turn. DRAW 2 cards and DISCARD 3 cards, then take another turn.
Glitter Tornado no Return a card in each player's Stable to that player's hand. Return a card in each player's Stable (including yours) to their hand.
Good Deal no DRAW 3 cards and DISCARD a card. DRAW 3 cards and DISCARD a card.
Kiss of Life N/A N/A Bring a Unicorn card from the discard pile into your Stable.
Mystical Vortex no Each player must DISCARD a card. Shuffle the discard pile into the deck. Each player (including you) must DISCARD a card. Shuffle the discard pile into the deck.
Re-Target no Move an Upgrade or Downgrade card from any player's Stable to any other player's Stable. Move an Upgrade or Downgrade card from any player's Stable to any other player's Stable.
Reset Button no Each player must SACRIFICE all Upgrade and Downgrade cards. Shuffle the discard pile into the deck. Each player (including you) must SACRIFICE all Upgrade and Downgrade cards in their Stable. Shuffle the discard pile into the deck.
Shake Up no Shuffle this card, your hand, and the discard pile into the deck. DRAW 5 cards. Shuffle this card, your hand, and the discard pile into the deck. DRAW 5 cards.
Targeted Destruction yes SACRIFICE or DESTROY an Upgrade or Downgrade card. DESTROY an Upgrade card or SACRIFICE a Downgrade card.
Two-For-One no SACRIFICE a card, then DESTROY 2 cards. SACRIFICE a card, then DESTROY 2 cards.
Unfair Bargain no Trade hands with any other player. Trade hands with any other player.
Unicorn Poison no DESTROY a Unicorn card. DESTROY a Unicorn card.
Unicorn Shrinkray no Choose any player. Move all of that player's Unicorn cards to the discard pile without triggering any of their effects, then bring the same number of Baby Unicorn cards from the Nursery directly into that player's Stable. RETIRED
Unicorn Swap no Move a Unicorn card in your Stable to any other player's Stable, then STEAL a Unicorn card from that player's Stable. Move a Unicorn card in your Stable to any other player's Stable, then STEAL a Unicorn card from that player's Stable.
Caffeine Overload N/A N/A If this card is in your Stable at the beginning of your turn, you may SACRIFICE a card, then DRAW 2 cards.
Claw Machine N/A N/A If this card is in your Stable at the beginning of your turn, you may DISCARD a card, then DRAW a card.
Double Dutch no If this card is in your Stable at the beginning of your turn, you may play 2 cards during your Action phase. If this card is in your Stable at the beginning of your turn, you may play 2 cards during your Action phase.
Extra Tail no This card can only enter a Stable if there is a Basic Unicorn card in that Stable. If this card is in your Stable at the beginning of your turn, you may DRAW an extra card. RETIRED
Glitter Bomb no If this card is in your Stable at the beginning of your turn, you may SACRIFICE a card. If you do, DESTROY a card. If this card is in your Stable at the beginning of your turn, you may SACRIFICE a card, then DESTROY a card.
Rainbow Aura no Your Unicorn cards cannot be destroyed. Your Unicorn cards cannot be destroyed.
Rainbow Mane no This card can only enter a Stable if there is a Basic Unicorn card in that Stable. If this card is in your Stable at the beginning of your turn, you may bring a Basic Unicorn card from your hand directly into your Stable. RETIRED
Rainbow Lasso N/A N/A If this card is in your Stable at the beginning of your turn, you may DISCARD 3 cards, then STEAL a Unicorn card.
Stable Artillery N/A N/A If this card is in your Stable at the beginning of your turn, you may DISCARD 2 cards, then DESTROY a Unicorn card.
Summoning Ritual no f this card is in your Stable at the beginning of your turn, you may DISCARD 2 Unicorn cards. If you do, bring a Unicorn card directly from the discard pile into your Stable. RETIRED
Unicorn Lasso no If this card is in your Stable at the beginning of your turn, you may STEAL a Unicorn card. At the end of your turn, return that Unicorn card to the Stable from which you stole it. RETIRED
Yay no As long as this card is in your Stable, cards you play cannot be Neigh'd. Cards you play cannot be Neigh'd.
Barbed Wire no Each time a Unicorn card enters or leaves your Stable, DISCARD a card. Each time a Unicorn card enters or leaves your Stable, DISCARD a card.
Blinding Light no Triggered effects of your Unicorn cards do not activate. All of your Unicorn cards are considered Basic Unicorns with no effects.
Broken Stable no You cannot play Upgrade cards. You cannot play Upgrade cards.
Nanny Cam no Your hand must be visible to all player at all times. Your hand must be visible to all players.
Pandamonium no All of your Unicorns are considered Pandas. Cards that affect Unicorn cards do not affect your Pandas. All of your Unicorns are considered Pandas. Cards that affect Unicorn cards do not affect your Pandas.
Sadistic Ritual no If this card is in your Stable at the beginning of your turn, SACRIFICE a Unicorn card, then DRAW a card. If this card is in your Stable at the beginning of your turn, SACRIFICE a Unicorn card, then DRAW a card.
Slowdown yes You cannot play Instant cards. You cannot play Neigh cards.
Tiny Stable no If at any time you have more than 5 Unicorns in your Stable, SACRIFICE a Unicorn card. If at any time you have more than 5 Unicorns in your Stable, SACRIFICE a Unicorn card.
Neigh no Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. Play this card when another player tries to play a card. Stop their card from being played and send it to the discard pile.
Super Neigh no Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. This card cannot be Neigh'd. Play this card when another player tries to play a card. Stop their card from being played and send it to the discard pile. This card cannot be Neigh'd.