Difference between revisions of "Nefarious Neighbor Roles"

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The Nefarious Neighbor Expansion features 10 different Role cards, and each provides an additional secret win condition for the player who receives that Role card. For example, a player with The Griffin Lady card can win the game with only three Mythical Creatures on their Lawn, as long as they are all Griffins. The Hexlord role, on the other hand, wins if they have three Hexed Creatures on their Lawn.
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'''NOTE:''' Any player (excluding the Nefarious Neighbor) can still win by collecting 5 Mythical Creatures on their Lawn. The Nefarious Neighbor's role and win condition are explained in detail in the rules.
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If you are unable to fulfill your role's win condition, flip your Role card face up at the end of your turn and declare victory while your opponents weep.
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Revision as of 18:37, 10 November 2019

The Nefarious Neighbor Expansion features 10 different Role cards, and each provides an additional secret win condition for the player who receives that Role card. For example, a player with The Griffin Lady card can win the game with only three Mythical Creatures on their Lawn, as long as they are all Griffins. The Hexlord role, on the other hand, wins if they have three Hexed Creatures on their Lawn.

NOTE: Any player (excluding the Nefarious Neighbor) can still win by collecting 5 Mythical Creatures on their Lawn. The Nefarious Neighbor's role and win condition are explained in detail in the rules.

If you are unable to fulfill your role's win condition, flip your Role card face up at the end of your turn and declare victory while your opponents weep.

Role Win Condition
NN-Role-01-icon.png The Nefarious Neighbor The Nefarious Neighbor wins if they have 5 Corrupted Beasts on their Lawn OR if there are no cards remaining in the Main deck.
NN-Role-02-icon.png The Henchman The Nefarious Neighbor wins if the Nefarious Neighbor wins while The Henchman has no Creatures on their Lawn.
NN-Role-03-icon.png The Griffin Lady The Griffin Lady wins if they end their turn with 3 Mythical Griffins on their Lawn.
NN-Role-04-icon.png The Humane Sorcerer The Humane Sorcerer wins if they end their turn with no cards in hand and either A Stray Dog or Alley Cat on their Lawn.
NN-Role-06-icon.png The Hexlord The Hexlord wins if they end their turn with 3 Hexed Creatures on their Lawn while no other player has any Hexed Creatures.
NN-Role-09-icon.png The Control Freak The Control Freak wins if they end their turn with 3 Mythical Creatures wearing collars on their Lawn.
NN-Role-05-icon.png The Savior The Savior wins if they end their turn with 2 Sacrificial Creatures on their Lawn.
NN-Role-08-icon.png The Tidier The Tidier wins of they end their turn with no Runes on their Fence and no cards in their hand.
NN-Role-10-icon.png The Curator The Curator wins if they end their turn with 1 Mythical Dragon, 1 Mythical Pegasus, 1 Mythical Unicorn, and 1 Mythical Griffin on their Lawn.
NN-Role-07-icon.png The Exotic Pet Collector The Exotic Pet Collector wins if they end their turn with 3 Mythical Creatures on their Lawn that do not have "Unicorn", "Pegasus", "Griffin", or "Dragon" in their names.