Difference between revisions of "HtS Challenge Card"
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<p>When you ''CHALLENGE'' another player, each of you must roll two dice. If your roll is equal to or higher than the other player’s roll, that player must immediately move the card they attempted to play to the discard pile (and that player does not get back an action point). If that player’s roll is higher, they may proceed with playing their card as planned. | <p>When you ''CHALLENGE'' another player, each of you must roll two dice. If your roll is equal to or higher than the other player’s roll, that player must immediately move the card they attempted to play to the discard pile (and that player does not get back an action point). If that player’s roll is higher, they may proceed with playing their card as planned. | ||
<p>Each card can only be challenged once; that means if another player has already challenged the card being played, you may not play a second Challenge card to initiate a second challenge. | <p>Each card can only be challenged once; that means if another player has already challenged the card being played, you may not play a second Challenge card to initiate a second challenge. | ||
− | ==Specific Card Rules and Information== | + | =='''Specific Card Rules and Information'''== |
*You can only challenge a card being played not an effect. | *You can only challenge a card being played not an effect. | ||
*You cannot challenge modifiers or other challenge cards. | *You cannot challenge modifiers or other challenge cards. | ||
*Any player that plays a hero, item or magic card '''MUST''' give other players the opportunity to respond before continuing. ''Players cannot just assume the card they played resolves.'' | *Any player that plays a hero, item or magic card '''MUST''' give other players the opportunity to respond before continuing. ''Players cannot just assume the card they played resolves.'' | ||
+ | =='''Challenges'''== | ||
+ | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
+ | * <strong>Challenges</strong> | ||
+ | ** [[Here To Slay - Bard Challenge|Bard Challenge]] | ||
+ | ** [[Here To Slay - Berserker Challenge|Berserker Challenge]] | ||
+ | ** [[Here To Slay - Challenge|Challenge]] | ||
+ | ** [[Here To Slay - Druid Challenge|Druid Challenge]] | ||
+ | ** [[Here To Slay - Fighter Challenge|Fighter Challenge]] | ||
+ | ** [[Here To Slay - Garbage Gift Challenge|Garbage Gift Challenge]] | ||
+ | ** [[Here To Slay - Good Gift Challenge|Good Gift Challenge]] | ||
+ | ** [[Here To Slay - Guardian Challenge|Guardian Challenge]] | ||
+ | ** [[Here To Slay - Necromancer Challenge|Necromancer Challenge]] | ||
+ | ** [[Here To Slay - Ranger Challenge|Ranger Challenge]] | ||
+ | ** [[Here To Slay - Sorcerer Challenge|Sorcerer Challenge]] | ||
+ | ** [[Here To Slay - Thief Challenge|Thief Challenge]] | ||
+ | ** [[Here To Slay - Warrior Challenge|Warrior Challenge]] | ||
+ | ** [[Here To Slay - Wizard Challenge|Wizard Challenge]] | ||
+ | </div> |
Latest revision as of 15:08, 30 January 2023
Challenge cards can be used to try to stop another player in their tracks. You may play a Challenge card immediately on another player’s turn when that player attempts to play a Hero, Item, or Magic card from their hand to initiate a CHALLENGE. Playing a Challenge card does not cost any action points.
When you CHALLENGE another player, each of you must roll two dice. If your roll is equal to or higher than the other player’s roll, that player must immediately move the card they attempted to play to the discard pile (and that player does not get back an action point). If that player’s roll is higher, they may proceed with playing their card as planned.
Each card can only be challenged once; that means if another player has already challenged the card being played, you may not play a second Challenge card to initiate a second challenge.
Specific Card Rules and Information
- You can only challenge a card being played not an effect.
- You cannot challenge modifiers or other challenge cards.
- Any player that plays a hero, item or magic card MUST give other players the opportunity to respond before continuing. Players cannot just assume the card they played resolves.