Difference between revisions of "UU - Dread Pirate Unicorn and Parallel Universicorn"
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[[File:UU-ChCo-083.png|200px]][[File:UU-ChCo-084.png|200px]] | [[File:UU-ChCo-083.png|200px]][[File:UU-ChCo-084.png|200px]] | ||
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+ | '''[[UU - Dread Pirate Unicorn|Dread Pirate Unicorn]] has a [[UU Game Terminology - Mandatory|mandatory]], [[UU Game Terminology - Triggered|triggered]] effect, this effect MUST occur when a [[UU Game Terminology - Discard|discard effect]] is added to the effect chain.''' | ||
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+ | '''[[UU - Parallel Universicorn|Parallel Universicorn]] has an [[UU Game Terminology - Optional|optional]], [[UU Game Terminology - Triggered|triggered]] effect, this effect MAY occur when a [[UU Game Terminology - Discard|discard effect]] is added to the effect chain.''' | ||
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+ | '''[[UU Game Terminology - Discard|DISCARD EFFECT]];''' ''"Each discard is a (discard) effect that is performed as a single event up to the required number (This could be All cards in your Hand).'' | ||
+ | '''[[UU Game Terminology - Effects|ORDER OF RESOLUTION: THE EFFECT CHAIN]];''' ''"You must select targets for [[UU Game Terminology - Mandatory|mandatory]] effects before selecting targets for [[UU Game Terminology - Optional|optional]] effects."'' | ||
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+ | =='''[[UU Game Terminology - Effects|THE EFFECT CHAIN.]]'''== | ||
+ | *[[UU Game Terminology - Discard|Discard effect]] creates effect chain. | ||
+ | '''[[UU Game Terminology - Effects|THE EFFECT CHAIN;]] "Discard a card"''' | ||
+ | *[[UU - Dread Pirate Unicorn|Dread Pirate Unicorn]] has priority. | ||
+ | **[[UU - Dread Pirate Unicorn|Dread Pirate Unicorn]] effect replaces each [[UU Game Terminology - Discard|discard effect]] with another [[UU Game Terminology - Discard|discard effect]] instead. | ||
+ | '''[[UU Game Terminology - Effects|THE EFFECT CHAIN;]] "Discard a card","Discard a card"''' | ||
+ | *[[UU - Parallel Universicorn|Parallel Universicorn]] may now be triggered. | ||
+ | **[[UU - Parallel Universicorn|Parallel Universicorn]] effect replaces each [[UU Game Terminology - Discard|discard effect]] with a [[UU Game Terminology - Draw|draw effect]] up to the current hand limit instead. | ||
+ | '''[[UU Game Terminology - Effects|THE EFFECT CHAIN;]] "Draw a card","Draw a card"''' | ||
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+ | =='''[[UU Game Terminology - Effects|THE EFFECT CHAIN - When a player is at Hand Limit.]]'''== | ||
+ | *[[UU Game Terminology - Discard|Discard effect]] creates effect chain. | ||
+ | '''[[UU Game Terminology - Effects|THE EFFECT CHAIN;]] "Discard a card"''' | ||
+ | *[[UU - Dread Pirate Unicorn|Dread Pirate Unicorn]] has priority. | ||
+ | **[[UU - Dread Pirate Unicorn|Dread Pirate Unicorn]] effect replaces each [[UU Game Terminology - Discard|discard effect]] with another [[UU Game Terminology - Discard|discard effect]] instead. | ||
+ | '''[[UU Game Terminology - Effects|THE EFFECT CHAIN;]] "Discard a card","Discard a card"''' | ||
+ | *[[UU - Parallel Universicorn|Parallel Universicorn]] may now be triggered. | ||
+ | **[[UU - Parallel Universicorn|Parallel Universicorn]] effect replaces each [[UU Game Terminology - Discard|discard effect]] with a [[UU Game Terminology - Draw|draw effect]] up to the current hand limit instead. | ||
+ | '''[[UU Game Terminology - Effects|THE EFFECT CHAIN;]] "Discard a card","Draw a card"''' | ||
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+ | '''GAMEPLAY EXAMPLE''' |
Revision as of 12:10, 13 January 2021
Dread Pirate Unicorn has a mandatory, triggered effect, this effect MUST occur when a discard effect is added to the effect chain.
Parallel Universicorn has an optional, triggered effect, this effect MAY occur when a discard effect is added to the effect chain.
DISCARD EFFECT; "Each discard is a (discard) effect that is performed as a single event up to the required number (This could be All cards in your Hand). ORDER OF RESOLUTION: THE EFFECT CHAIN; "You must select targets for mandatory effects before selecting targets for optional effects."
THE EFFECT CHAIN.
- Discard effect creates effect chain.
THE EFFECT CHAIN; "Discard a card"
- Dread Pirate Unicorn has priority.
- Dread Pirate Unicorn effect replaces each discard effect with another discard effect instead.
THE EFFECT CHAIN; "Discard a card","Discard a card"
- Parallel Universicorn may now be triggered.
- Parallel Universicorn effect replaces each discard effect with a draw effect up to the current hand limit instead.
THE EFFECT CHAIN; "Draw a card","Draw a card"
THE EFFECT CHAIN - When a player is at Hand Limit.
- Discard effect creates effect chain.
THE EFFECT CHAIN; "Discard a card"
- Dread Pirate Unicorn has priority.
- Dread Pirate Unicorn effect replaces each discard effect with another discard effect instead.
THE EFFECT CHAIN; "Discard a card","Discard a card"
- Parallel Universicorn may now be triggered.
- Parallel Universicorn effect replaces each discard effect with a draw effect up to the current hand limit instead.
THE EFFECT CHAIN; "Discard a card","Draw a card"
GAMEPLAY EXAMPLE