Difference between revisions of "UU Game Terminology - Player"

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(Refer other Terms for more Information.)
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== IMMUNITY ==
 
== IMMUNITY ==
 
Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.
 
Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.
== Refer other Terms for more Information. ==
+
== Gameplay Terminology ==
 
<p>
 
<p>
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*[[Action Phase|Action (phase)]]
+
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh (disambiguation)]]
 
+
----
*[[Baby Unicorn|Baby Unicorn (card)]]
+
*[[Player]]
 
+
**[[Hand|Player: Hand]]
*[[Basic Unicorn|Basic Unicorn (card)]]
+
**[[Hand|Player: Hand Limit]]
 
+
**[[Stable|Player: Stable]]
*[[Beginning of Turn|Beginning of Turn (phase)]]
+
**[[Turn|Player: Turn]]
 +
----
 +
*[[Phase|Phase(s)]]
 +
**[[Beginning of Turn|Phase 1:Beginning of Turn (''BOT'')]]
 +
**[[Draw phase|Phase 2:Draw]]
 +
**[[Action Phase|Phase 3:Action]]
 +
**[[End of Turn|Phase 4:End of Turn (''EOT'')]]
  
 +
*[[Target|Target (card or player)]]
 +
*[[Immunity]]
 +
----
 
*[[Cards]]
 
*[[Cards]]
 
+
**[[Downgrade|Card type:Downgrade]]
 +
**[[Instant|Card type:Instant]]
 +
**[[Magic_cards|Card type:Magic (card)]]
 +
**[[Upgrade|Card type:Upgrade]]
 +
**[[Unicorn Cards|Card type:Unicorn]]
 +
**[[Baby Unicorn|Unicorn card type:Baby]]
 +
**[[Basic Unicorn|Unicorn card type:Basic]]
 +
**[[Magical Unicorn|Unicorn card type:Magical]]
 +
**[[Ultimate Unicorn|Unicorn card type:Ultimate]]
 +
----
 +
*[[Deck|Game: Deck]]
 +
*[[Discard Pile|Game: Discard Pile]]
 +
*[[Nursery|Game: Nursery]]
 +
----
 +
*[[Requirement|Requirement]]
 
*[[Choose|Choose (a card)]]
 
*[[Choose|Choose (a card)]]
 
+
*[[Destroy|Destroy (a card)]]
*[[Continuous|Continuous (effect)]]
+
*[[Discard|Discard (a card)]]
 
+
*[[Draw|Draw (a card)]]
*[[Deck]]
+
*[[Play|Play (a card)]]
 
+
*[[Pull|Pull (a card)]]
*[[UU Game Terminology - Destroy|Destroy]]
+
*[[Replace|Replace (a card)]]
 
+
*[[Sacrifice|Sacrifice (a card)]]
*[[Directly]]
+
*[[Steal|Steal (a card)]]
 
+
----
*[[Discard]]
 
 
 
*[[Discard Pile]]
 
 
 
*[[Downgrade|Downgrade (card)]]
 
 
 
*[[Draw]]
 
 
 
*[[Draw phase|Draw (phase)]]
 
 
 
 
*[[UU Game Terminology - Effects|effect]]
 
*[[UU Game Terminology - Effects|effect]]
 
+
**[[Directly|Effect: Directly (into stable)]]
*[[End of Turn|End of Turn (phase)]]
+
**[[Enter|Effect: Enter (a stable)]]
 
+
**[[Leave|Effect: Leave (a stable)]]
*[[UU Game Terminology - Enter|Enter]]
+
**[[Continuous|Effect: Continuous]]
 
+
**[[Mandatory|Effect: Mandatory]]
*[[UU Game Terminology - Hand|Hand]]
+
**[[Optional|Effect: Optional]]
 
+
**[[Triggered|Effect: Triggered]]
*[[Hand|Hand Limit]]
+
**[[Unless otherwise stated|Effect: Unless otherwise stated]]
 
+
**[[Search|Effect: Search]]
 +
**[[Shuffle|Effect: Shuffle]]
 +
----
 
*[[Impossible|Impossible Actions]]
 
*[[Impossible|Impossible Actions]]
 
*[[Immunity]]
 
 
*[[Instant|Instant (card)]]
 
 
 
*[[Instant|Instant Pile]]
 
*[[Instant|Instant Pile]]
 
*[[Magic_cards|Magic (card)]]
 
 
*[[Magical Unicorn|Magical Unicorn (card)]]
 
 
*[[Mandatory|Mandatory (effect)]]
 
 
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh]]
 
 
*[[Nursery]]
 
 
*[[Optional|Optional (effect)]]
 
 
*[[Phase|Phase(s)]]
 
 
*[[Play]]
 
 
*[[Player]]
 
 
*[[Pull]]
 
 
*[[Replace]]
 
 
*[[UU Game Terminology - Requirement|Requirement]]
 
 
*[[UU Game Terminology - Sacrifice|Sacrificed]]
 
 
*[[Search]]
 
 
*[[Shuffle]]
 
 
*[[UU Game Terminology - Stable|Stable]]
 
 
*[[Steal]]
 
 
*[[Target|Target(s)]]
 
 
*[[Triggered|Triggered (effect)]]
 
 
*[[Turn]]
 
 
*[[Upgrade|Upgrade (card)]]
 
 
*[[Unicorn Cards|Unicorn (cards)]]
 
 
*[[Ultimate Unicorn|Ultimate Unicorn (card)]]
 
 
*[[Effects|(unless otherwise stated) (effect)]]
 
 
</div>
 
</div>
 
----
 
----

Revision as of 00:51, 30 April 2019

PLAYER TARGETING

Cards use specific terminology when referring to players.

  • Any player refers to any single player, [including] you.
  • Any other player refers to any single player, [excluding] you.
  • Each player refers to every player, [including] you.
  • Each other player refers to every player, [excluding] you.

Any number of players refers to as many players as you choose, [excluding] you.

  • When a CARD is resolved (not neigh'd) The player may choose any Stable to place a Unicorn, Upgrade or Downgrade CARD.
  • When a Magic Card resolves (not neigh'd) The player resolves all effects listed in order on the CARD.
  • An Instant CARD is played targeting another CARD as it is played NOT a Player. When it resolves (not neigh'd) the player resolves all effects listed in order on the CARD. [Refer INSTANT]

IMMUNITY

Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.

Gameplay Terminology