UU - Super Neigh
From Unstable Games Wiki
Revision as of 12:58, 3 February 2021 by WyvernWrath (talk | contribs) (→Specific Card Rules and Information)
Card Texts
- 2nd Edition: Play this card when another player tries to play a card. Stop their card from being played and send it to the discard pile. This card cannot be Neigh'd.
- Second Print: Play this card when any other player tries to play a card. Stop that player's card from being played and send it to the discard pile. This card cannot be Neigh'd.
- Original Text: Play this card when any player tries to play a card. Stop that player's card from coming into play and send it to the discard pile instead. This card cannot be Neigh'd
Card Releases
- August 2020 Travel Deck Quantity of card: 1
- April 2020 Travel Deck (PnP) Quantity of card: 1
- November 2019 2nd Edition Base Quantity of card: 1
- July 2018 Original Base (Second Print) Quantity of card: 1
- July 2018 Gamestop.com Base (Second Print) Quantity of card: 1
- January 2018 Gamestop.com Base Quantity of card: 1
- December 2017 Original Base (2017 Kickstarter) Quantity of card: 1
Specific Card Rules and Information
At what point can someone no longer react with an instant card (Neigh) to a card play? You must give other players the opportunity to play an instant card (Neigh), simply asking "any response?" is a good verbal cue to get players to "pass". Once all players have had a chance to pass and everyone has indicated they do not wish to play an instant card, the card "resolves".
A player cannot now choose to play an instant card (Neigh), they were given the chance and declined. A player cannot assume a card is Un-Neigh'd and proceed to resolve a card without giving other players this opportunity to react to the card play. |
There is a requirement to play this card! |
"Another player must play a card; either as an action or to the instant pile. |
If you the above requirement is not met you cannot play the card. |
Can I use a Neigh card to stop someone from triggering a Unicorn card's effect? Once a card is in someone's Stable, a Neigh card cannot stop them if they choose to trigger the card's effect. NEIGH can be played to stop any Player's action phase card or any Instant card. |
Once a card is played as the Action of the Action Phase and that card is Neigh'd, the one Action for the turn has been completed. The player cannot then choose to play another card. |
A super Neigh cannot be Neigh'd by any card, including another super Neigh. |
A super Neigh will not counter the effect of a Yay card in a players stable. super Neigh is still a Neigh. |