UU Game Terminology - Player
From Unstable Games Wiki
PLAYER TARGETING
Cards use specific terminology when referring to players.
- Any player refers to any single player, [including] you.
- Any other player refers to any single player, [excluding] you.
- Each player refers to every player, [including] you.
- Each other player refers to every player, [excluding] you.
Any number of players refers to as many players as you choose, [excluding] you.
- When a CARD is resolved (not neigh'd) The player may choose any Stable to place a Unicorn, Upgrade or Downgrade CARD.
- When a Magic Card resolves (not neigh'd) The player resolves all effects listed in order on the CARD.
- An Instant CARD is played targeting another CARD as it is played NOT a Player. When it resolves (not neigh'd) the player resolves all effects listed in order on the CARD. [Refer INSTANT]
IMMUNITY
Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.
Gameplay Terminology.
- Game: Deck
- Game: Discard Pile
- Game: Nursery
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrificed (a card)
- Steal (a card)
- effect
- Effect: Directly (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Seven Sacker
- Defined as:Masquerade
- Defined as:Flyers
- Defined as:Simultaneously
- Defined as:Requirement