Difference between revisions of "UU - Time Rift"

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(Specific Card Rules and Information)
(Specific Card Rules and Information)
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* '''Only the cards that are successfully returned to hand are then returned from that player's hand directly back into that player's stable.''' ''e.g. Baby unicorn cards will not return to stable from the discard pile.''
 
* '''Only the cards that are successfully returned to hand are then returned from that player's hand directly back into that player's stable.''' ''e.g. Baby unicorn cards will not return to stable from the discard pile.''
 
* '''Any "Enter a Stable" effects will trigger simultaneously when the unicorn card(s) are brought back into the stable.
 
* '''Any "Enter a Stable" effects will trigger simultaneously when the unicorn card(s) are brought back into the stable.
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{| class="wikitable" style="text-align: center"
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|style="text-align: center" style="background-color:#32CD32"|'''A Requirement for an individual card is contained as the first statement of the card text.'''
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|-
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|style="text-align: center" style="background-color:#FF0000"|'''The card effect to Sacrifice 4 unicorn cards occurs if the card resolves (un-neigh'd) (This is the REQUIREMENT).<br>If the Player would be unable to Sacrifice 4 Unicorn Cards the Player cannot Play the card.'''
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|}
  
 
==Evolution of this Card==
 
==Evolution of this Card==
 
[[File:UU-ChCo-059.png|100px]][[File:UU-ChCo-059-2.png|100px]]
 
[[File:UU-ChCo-059.png|100px]][[File:UU-ChCo-059-2.png|100px]]

Revision as of 06:04, 4 August 2020

Image: C&C Print
Type: Magic Card
Deck: Control Deck
Image: C&C Print
Type: Magic Card
Deck: Chaos Deck

Card Texts

  • C&C Print: Choose any player. Return all cards in that player's Stable to that player's hand, then immediately bring the same cards directly into that player's Stable.

Card Releases

Specific Card Rules and Information

  • Any player refers to any single player, including you.
  • Any "Leave a stable" effects will trigger and resolve prior to the cards return to stable.
  • Only the cards that are successfully returned to hand are then returned from that player's hand directly back into that player's stable. e.g. Baby unicorn cards will not return to stable from the discard pile.
  • Any "Enter a Stable" effects will trigger simultaneously when the unicorn card(s) are brought back into the stable.
A Requirement for an individual card is contained as the first statement of the card text.
The card effect to Sacrifice 4 unicorn cards occurs if the card resolves (un-neigh'd) (This is the REQUIREMENT).
If the Player would be unable to Sacrifice 4 Unicorn Cards the Player cannot Play the card.

Evolution of this Card

UU-ChCo-059.pngUU-ChCo-059-2.png