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− | <p align='center'>[[File:UU-GP.png|720px]]</p>
| + | '''All [[UU - Unicorn Card| Unicorn cards]] still have no [[UU_Game_Terminology_-_Requirement|requirement]] preventing the [[UU_Game_Terminology_-_Play|playing]] of the [[UU_Game_Terminology_-_Cards|card]].''' |
− | =='''[[Archangel Unicorn‎‎|ARCHANGEL UNICORN]]'''==
| + | ---- |
− | *'''The [[Discard]] ability can only be triggered for mandatory or triggered [[Effects|effects]], an effect cannot be used to replace a [[UU Game Terminology - Requirement|Requirement]] to play a card, an effect can replace the [[UU Game Terminology - Requirement|Requirement]] once the card resolves.''' ''The contents of a [[Player|players]] [[UU Game Terminology - Stable|Stable]] must be able to meet the requirement before a card is played.''
| + | '''MARCH 2024''' |
− | *'''Official Statement''' ''There must be a cost. Ideally, a player who is bringing Archangel into their Stable would have 3 Cards in their Stable to Sacrifice. If they do not have 3 to Sac, they cannot play Archangel. Alternatively, if the player is using Archangel's effect to instead DISCARD 3 cards from their hand (which we recognize as a legal play, though it wasn't quite intended), they must have at least 3 cards in their hand to discard, otherwise the cost of Archangel is not being met and it cannot enter their Stable.''
| + | * [[UU - Hex|Hex]] added to the two player remove list. |
− | '''This statement recognizes that there must be a cost to having an Archangel Unicorn, not that the sacrifice is a requirement to play the card.'''
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− | *'''The triggered draw effect is added to the [[Draw phase|Draw Phase]].''' ''If the Draw Phase is skipped or the mandatory draw of the phase is not taken, you do not draw the "extra" card. (A card must be drawn to have an extra card draw.)''
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− | =='''[[Archangel's Blessing|ARCHANGEL'S BLESSING]]'''==
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− | *'''An effect cannot be used to replace a [[UU Game Terminology - Requirement|Requirement]] to play a card, however an effect can replace the [[UU Game Terminology - Requirement|Requirement]] once the card resolves.''' ''The contents of a [[Player|players]] [[UU Game Terminology - Stable|Stable]] must be able to meet the requirement before a card is played.''
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− | =='''[[Barbed Wire|BARBED WIRE]]'''==
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− | *If the unicorn card would be entering the Stable from being played and the [[Player]] is unable to [[Discard]] a card that [[Player]] cannot Play the [[Unicorn Cards|unicorn card]]. This is a [[Requirement|requirement]] effect that is added to other cards.
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− | =='''[[Black Hole|BLACK HOLE]]'''==
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− | *'''You still search the deck for a [[Basic Unicorn]] card and put it directly your [[UU Game Terminology - Stable|Stable]], even if you were unable to sacrifice a [[Magical Unicorn]].'''
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− | =='''[[Chronocorn‎‎|CHRONOCORN]]'''==
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− | *'''Card can be played as the action phase "action" OR at such a time an [[Instant|instant card]] can be played; NOT anytime you like.'''
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− | ''"Instant cards can be played any time any other player plays a card (unless otherwise stated). If an Instant card is played in response to a card you played, you may respond with an Instant card of your own (even though you already played a card this turn). Any number of Instant cards can be placed onto the instant pile during a single turn."'' '''(Rulesheet)'''
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− | =='''[[Controlled Destruction‎|CONTROLLED DESTRUCTION]]'''==
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− | *'''You cannot [[UU Game Terminology - Destroy|Destroy]] cards in your own [[UU Game Terminology - Stable|Stable]], even though your own [[UU Game Terminology - Stable|Stable]] is a valid choice.'''
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− | =='''[[Critical Hit|CRITICAL HIT]]'''==
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− | *'''The "announcement" to [[UU Game Terminology - Sacrifice|Sacrificed]] is after the [[Magic Card]] is "announced" prior to any [[Instant]] "announcements".''' ''You do not get to wait and see if the [[Magic Card]] would or would not resolve.''
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− | *'''The [[Magic Card]] is put into [[UU Game Terminology - Hand|Hand]] once all effects have resolved from it, then it is [[Play|played]] again (if able).
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− | *'''The "immediately" [[Play|played]] card has no effects preventing it from being [[Neigh, Neigh'd, Neighable, Neighing!|Neigh'd]].''' ''The card can be Neigh'd''
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− | <BR>'''INTERACTION:''' [[Two-For-One ]]:[[UU Game Terminology - Sacrifice|SACRIFICE]] a card, then [[Destroy|DESTROY]] 2 cards.
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− | <BR>'''RESULT:''' ''Once [[Two-For-One]] is returned to [[UU Game Terminology - Hand|Hand]] it is regarded as "new" card to play, If you do not or cannot meet the requirements to play it, it will remain in [[UU Game Terminology - Hand|Hand]].''
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− | =='''[[Dragon Kiss|DRAGON KISS]]'''==
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− | *[[Dragon Kiss]] and the card that is played from the successful resolution of [[Dragon Kiss]] are individual events. The played card is not an indirect effect of [[Dragon Kiss]].
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− | *'''The "immediately" [[Play|played]] card has no effects preventing it from being [[Neigh, Neigh'd, Neighable, Neighing!|Neigh'd]].''' ''The card can be Neigh'd''
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− | =='''[[Dragon Slayer Unicorn|DRAGON SLAYER UNICORN]]'''==
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− | <br>'''INTERACTION:''' [[Dragon Kiss]]: Search the deck for a [[Magic cards|Magic card]]. Play it immediately, then shuffle the deck.
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− | <BR>'''RESULT:''' ''The played card is not an indirect effect of Dragon Kiss. The immunity will not prevent a non "dragon" named card from destroying it.''
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− | =='''[[Dread Pirate Unicorn|DREAD PIRATE UNICORN]]'''==
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− | *'''The [[Discard]] effect from the [[End of Turn]] is a continuous effect that verifies the [[UU Game Terminology - Hand|Hand]] after each [[Discard]] if you have reached the [[Hand|hand limit]].''' ''If EOT verifies you have 9 cards in [[UU Game Terminology - Hand|Hand]] you [[Discard]] one card, then EOT verifies the number again, prior to [[Discard|discarding]] a second card.''
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− | =='''[[Extra Tail|EXTRA TAIL]]'''==
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− | <br>'''The 2nd print changes how this can be played OR the effect(s) caused during gameplay from the original text release.'''
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− | *'''Original Text''' ''Card could enter a stable from effects, without a Basic unicorn.''
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− | *'''Second Print''' ''Card cannot enter a stable from any action or effect, unless a Basic Unicorn is in the stable.''
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− | *'''The triggered draw effect is added to the [[Draw phase|Draw Phase]].''' ''If the Draw Phase is skipped or the mandatory draw of the phase is not taken, you do not draw the "extra" card. (A card must be drawn to have an extra card draw.)''
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− | =='''[[Extradimensional Saddlebag|EXTRADIMENSIONAL SADDLEBAG]]'''==
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− | *Cards that effect the size of the Hand Limit are continuous, but only have effect during the End of Turn Phase.
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− | *Hand Limit discard effect is the last effect to resolve during the End of Turn Phase, a player cannot end their turn holding more cards than the current limit.
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− | =='''[[Extremely Destructive Unicorn|EXTREMELY DESTRUCTIVE UNICORN]]'''==
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− | *'''[[Extremely Destructive Unicorn]] must be sacrificed if placed into a [[UU Game Terminology - Stable|Stable]] without any other unicorns.
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− | =='''[[Glitter Bomb|GLITTER BOMB]]'''==
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− | *'''You CANNOT use the card effect on your own stable.''' ''Sacrifice - Send a card from YOUR [[Stable|STABLE]] to the [[Discard Pile]]. Destroy - Send a [[Cards|card]] from any other [[Player|player’s]] [[UU Game Terminology - Stable|Stable]] to the [[Discard Pile|discard pile]].''
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− | <BR>'''INTERACTION:''' [[Summoning Ritual]]:If this card is in your [[UU Game Terminology - Stable|Stable]] at the [[Beginning of Turn|beginning of your turn]], you may [[Steal|STEAL]] a [[Unicorn Cards|Unicorn card]]. At the [[End of Turn|end of your turn]], return that [[Unicorn Cards|Unicorn card]] to the [[UU Game Terminology - Stable|Stable]] from which you stole it.
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− | <BR>'''RESULT:''' ''The [[Summoning Ritual]] unicorn cannot be sacrificed to the [[Glitter Bomb]] as both effects are simultaneous and the unicorn is not in the Stable at the time it would be chosen to sacrifice.''
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− | =='''[[Greener Pastures|GREENER PASTURES]]'''==
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− | *If [[Greener Pastures]] is sacrificed during the beginning of turn phase from any other effect other than its own, the player must still move a unicorn.
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− | =='''[[Hex|HEX]]'''==
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− | *'''If possible must be moved to a player with cards in their hand.'''
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− | ''If all players in the game have no cards in hand and thus causing an infinite unbreakable event, all players can choose to either, remove Hex from the game, move it to the discard pile or end the game without a winner. This is considered a "house" rule with the decision completely up to players in the game.''
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− | =='''[[Intervention‎|INTERVENTION]]'''==
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− | *'''Card is played in response to a player trying to sacrifice "one" card. It stops one [[UU Game Terminology - Sacrifice|Sacrificed]] Effect on that card.''' ''It does not stop [[UU Game Terminology - Sacrifice|Sacrificed]] effects that may occur simultaneously on other cards.''
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− | =='''[[Magical Kittencorn|MAGICAL KITTENCORN]]'''==
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− | <BR>'''INTERACTION: [[Seven Sacker]]:''' ''[[UU Game Terminology - Sacrifice|SACRIFICE]] all of your Unicorn cards, then [[Destroy|DESTROY]] a [[Unicorn Cards|Unicorn card]] in each other player's [[UU Game Terminology - Stable|Stable]].''
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− | <br>'''RESULT''': ''[[Seven Sacker]] can NOT be played if [[Magical Kittencorn]] is in your [[UU Game Terminology - Stable|Stable]], [[Seven Sacker|seven sackers]] are [[Magic cards]] and the [[Magical Kittencorn]] is [[Immunity|Immune]] to [[Magic cards]] and would remain in [[UU Game Terminology - Stable|Stable]].''
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− | =='''[[Necromancy‎‎|NECROMANCY]]'''==
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− | *'''The [[Sacrifice|Sacrificed]] card is a valid choice to be chosen from the [[Discard Pile|discard pile]].''' | |
− | =='''[[Nightmare Pact|NIGHTMARE PACT]]'''==
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− | *'''The choice of "type of card" to name are:[[Basic Unicorn]],[[Downgrade]],[[Magical Unicorn]],[[Upgrade]] or [[Ultimate Unicorn]].'''
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− | *'''"Unicorn" is NOT a valid choice.'''
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− | *'''"[[Baby Unicorn]]","[[Instant|Instant]]" and "[[Magic_cards|Magic]]" ''are not logical choices.''' ''The choice of "[[Instant|Instant]]" or "[[Magic_cards|Magic]]" will result in an [[UU Game Terminology - Impossible|impossible action]] during the [[Beginning of Turn|Beginning of turn phase]].''
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− | =='''[[Nightmare's Conjuring|NIGHTMARE'S CONJURING]]'''==
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− | *'''The [[Discard|Discarded]] card is a valid choice to be chosen from the [[Discard Pile|discard pile]].'''
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− | =='''[[Flyers|PAGE:Defined as: FLYERS]]'''==
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− | *'''"Flyers" refers to the [[Magical Unicorn|Magical Unicorns]] that have the "Flying" in the card title, All cards contain the effect text;'''
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− | <br>"If this card would be [[Sacrifice|sacrificed]] or [[Destroy|destroyed]], return it to your hand instead."
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− | =='''[[Masquerade|PAGE:Defined as: MASQUERADE]]'''==
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− | *'''the wearing of disguise.''' ''"dressing up, role playing, and masquerade"''
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− | <BR>Defined effect of [[Pandamonium]],[[Catastrophe]] and [[Otter Devastation]].
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− | =='''[[Seven Sacker|PAGE:Defined as: SEVEN SACKER]]'''==
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− | *'''There are 7 cards defined as "Seven Sacker" cards, All cards contain the effect text;'''
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− | <br>''"[[UU Game Terminology - Sacrifice|SACRIFICE]] all of your Unicorn cards, then [[Destroy|DESTROY]] a [[Unicorn Cards|Unicorn card]] in each other player's [[UU Game Terminology - Stable|Stable]].'''"
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| | | |
− | =='''[[Masquerade|PANDAMONIUM]] ([[Masquerade|CATASTROPHE]], [[Masquerade|OTTER DEVASTATION]])'''==
| + | '''<u>C&C Print 2nd Edition</u>''' |
− | *'''You cannot win the game if a [[Masquerade]] card is in your Stable.
| + | *[[UU - Alchemist Unicorn|Alchemist Unicorn]] Effect target change. |
− | *'''If your card states that you can destroy or sacrifice a Unicorn card, then [[Masquerade]] cards will prevent you from doing so. If your card states that you can simply destroy or sacrifice a card, The [[Masquerade]] card will NOT prevent this.
| + | *[[UU - Archangel Unicorn|Archangel Unicorn]] ''Extra'' text removed. |
− | *'''A [[Steal|Stolen]] Unicorn will not return to its original [[UU Game Terminology - Stable|Stable]], the return effect does not affect "[[Masquerade|Masquerader]]" or [[Unicorn Cards]].
| + | *[[UU - Black Hole|Black Hole]] Fixs requirement statement. |
− | <br>'''Do my Unicorn card effects work if [[Masquerade]] card is in my Stable?''' | + | *[[UU - Destabilize|Destabilize]] The target card is now neighable. |
− | ''Yes, their effects remain the same.''
| + | *[[UU - Excited Sealicorn|Excited Sealicorn]] ''If you do" text removed. |
− | <BR>'''INTERACTION:''' [[Unicorn Lasso]]:If this card is in your [[UU Game Terminology - Stable|Stable]] at the [[Beginning of Turn|beginning of your turn]], you may [[Steal|STEAL]] a [[Unicorn Cards|Unicorn card]]. At the [[End of Turn|end of your turn]], return that [[Unicorn Cards|Unicorn card]] to the [[UU Game Terminology - Stable|Stable]] from which you stole it. | + | *[[UU - Extra Life|Extra Life]] Sacrifice text removed. |
− | <BR>'''RESULT:''' ''The stolen unicorn becomes a "[[Masquerade|Masquerader]]" simultaneously on entering the [[UU Game Terminology - Stable|Stable]]. [[Pandamonium]] prevents [[Unicorn Lasso]] from returning the [[Unicorn Cards|Unicorn card]].''
| + | *[[UU - Foresight|Foresight]] Shuffle text removed. |
− | <BR>'''INTERACTION:''' [[Barbed Wire]]: Each time a [[Unicorn Cards|Unicorn card]] [[Enter|enters]] or leaves your [[UU Game Terminology - Stable|Stable]], [[UU Game Terminology - Discard|DISCARD]] a card.
| + | *[[UU - Game Master Unicorn|Game Master Unicorn]] ''Extra'' text removed. |
− | <BR>'''RESULT:''' ''A [[Unicorn Cards|Unicorn]] entering a [[UU Game Terminology - Stable|Stable]] will simultaneously trigger [[Barbed Wire]] and become a "[[Masquerade|Masquerader]]". When a "[[Masquerade|Masquerader]]" leaves the [[UU Game Terminology - Stable|Stable]] it is not a [[Unicorn Cards|Unicorn]] to trigger [[Barbed Wire]].''
| + | *[[UU - Nightmare Pact|Nightmare Pact]] Fixes disambiguation. |
− | <br>'''INTERACTION:''' [[Rainbow Mane]]: This card can only [[Enter|enter]] a [[UU Game Terminology - Stable|Stable]] if there is a [[Basic Unicorn|Basic Unicorn card]] in that [[UU Game Terminology - Stable|Stable]]. If this card is in your [[UU Game Terminology - Stable|Stable]] at the [[Beginning of Turn|beginning of your turn]], you may bring a [[Basic Unicorn|Basic Unicorn card]] from your hand directly into your [[UU Game Terminology - Stable|Stable]].
| + | *[[UU - Pied Pipercorn|Pied Pipercorn]] ''If you do" text removed. |
− | <BR>'''RESULT:''' ''[[Rainbow Mane]] must be in your [[UU Game Terminology - Stable|Stable]] prior to the [[Masquerade]] card, you can still use the card effect to bring Basic unicorn cards from your hand into your [[UU Game Terminology - Stable|Stable]].''
| + | *[[UU - Redirect|Redirect]] Can only target Unicorn cards. |
− | =='''[[Patient Zero Unicorn|PATIENT ZERO UNICORN]]'''==
| + | *[[UU - Slothicorn|Slothicorn]] Blinding Effect. |
− | *'''The effect is triggered when a sacrifice "would" happen and the new mandatory replacement effect happens "instead".''' ''The effect still occurs even if the Patient Zero Unicorn is chosen as the sacrifice.''
| + | *[[UU - Time Rift|Time Rift]] Player can no longer be chosen. |
− | =='''[[Queen Bee Unicorn|QUEEN BEE UNICORN]]'''==
| + | *[[UU - Unicorn Black Market|Unicorn Black Market]] "Choose" now "Pull". |
− | <br>'''The 2nd print changes how this can be played OR the effect(s) caused during gameplay from the original text release.'''
| + | *[[UU - Unicorns Forever|Unicorns Forever]] "Shuffle" before search text removed. |
− | *'''Original Text''' ''basic unicorns could enter other stables from effects.'' | + | *[[UU - Unicorn Mafia|Unicorn Mafia]] ''If you do" text removed. |
− | *'''Second Print''' ''basic unicorns cannot enter other stables from any action or effect.''
| + | |
− | =='''[[Rainbow Bridge|RAINBOW BRIDGE]]'''==
| + | '''FEBRUARY 2022''' |
− | *'''The card drawn must be put into your [[UU Game Terminology - Stable|Stable]] to then [[Draw]] another card.''' ''You do not get to draw a [[Magic Card|Magic]] or [[Instant]] card then draw another card.''
| + | * '''[[UU Kids - Prism Prison|Prism Prison]]''' |
− | =='''[[Rainbow Mane|RAINBOW MANE]]'''==
| + | '''OCTOBER 2021''' |
− | <br>'''The 2nd print changes how this can be played OR the effect(s) caused during gameplay from the original text release.'''
| + | '''[[Unstable Unicorns Expansion - Nightmares - 2nd Edition - Cards In This Deck|Nightmares expansion released]] |
− | *'''Original Text''' ''Card could enter a stable from effects, without a Basic unicorn.''
| + | |
− | *'''Second Print''' ''Card cannot enter a stable from any action or effect, unless a Basic Unicorn is in the stable.'' | + | '''Card page added |
− | <BR>'''INTERACTION:''' [[Pandamonium]]: All of your Unicorns are considered Pandas. Cards that affect [[Unicorn Cards|Unicorn cards]] do not affect your Pandas.
| + | *'''[[UU Game Terminology - Remove|"Remove" (a card)]] |
− | <BR>'''RESULT:''' ''If [[Rainbow Mane]] is in your [[UU Game Terminology - Stable|Stable]] prior to the [[Pandamonium]], you can still use the card effect to bring Basic unicorn cards from your hand into your [[UU Game Terminology - Stable|Stable]].''
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− | =='''[[Reset Button‎‎|RESET BUTTON]]'''==
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− | <br>'''INTERACTION:''' [[Intervention]]:[[Play]] this card when any other [[Player|player]] tries to [[UU Game Terminology - Sacrifice|SACRIFICE]] a card. Stop that [[Sacrifice|sacrifice]] effect and choose any [[Player|player]]. [[UU Game Terminology - Sacrifice|SACRIFICE]] or [[Destroy|DESTROY]] a card in that [[Player|player's]] [[UU Game Terminology - Stable|Stable]].
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− | <BR>'''RESULT:''' ''[[Reset Button]] triggers a [[UU Game Terminology - Sacrifice|Sacrificed]] effect for every upgrade card and for every downgrade card. [[Intervention]] stops only one [[UU Game Terminology - Sacrifice|Sacrificed]] Effect.''
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− | =='''[[Re-Target|RE-TARGET]]'''==
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− | *'''The card moved can be from your own [[UU Game Terminology - Stable|Stable]] to another player; or between two other players, but not into your own [[UU Game Terminology - Stable|Stable]].''' ''A usual occurrence is to move a [[Downgrade]] out of your own [[UU Game Terminology - Stable|Stable]].'' | |
− | =='''[[Sadistic Ritual|SADISTIC RITUAL]]'''==
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− | *The sacrifice is a Requirement. If you do not sacrifice a unicorn you do not draw a card.
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− | *The card draw from Sadistic Ritual is drawn in the Beginning of Turn Phase.
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− | =='''[[Spring Cleaning|SPRING CLEANING]]'''==
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− | *'''You cannot [[UU Game Terminology - Destroy|Destroy]] cards in your own [[UU Game Terminology - Stable|Stable]], even though your own [[UU Game Terminology - Stable|Stable]] is a valid choice.''' | |
− | =='''[[Summoning Ritual|SUMMONING RITUAL]]'''==
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− | *'''The [[Discard|Discarded]] card is a valid choice to be chosen from the [[Discard Pile|discard pile]].''' | |
− | <br>'''INTERACTION:''' [[Glitter Bomb]]:If this card is in your [[UU Game Terminology - Stable|Stable]] at the [[Beginning of Turn|beginning of your turn]], you may [[UU Game Terminology - Sacrifice|SACRIFICE]] a card. If you do, [[Destroy|DESTROY]] a card.
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− | <BR>'''RESULT:''' ''The [[Summoning Ritual]] unicorn cannot be sacrificed to the [[Glitter Bomb]] as both effects are simultaneous and the unicorn is not in the Stable at the time it would be chosen to sacrifice.''
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− | =='''[[Neigh, Neigh'd, Neighable, Neighing!|SUPER NEIGH]]'''==
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− | *'''[[Super Neigh]] cannot be [[Neigh, Neigh'd, Neighable, Neighing!|Neigh'd]] by any card, including another [[Super Neigh]]. | |
− | =='''[[Tiny Stable|TINY STABLE]]'''==
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− | *'''You cannot win the game if [[Tiny Stable]] is in your Stable.'''
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− | *'''The effect is continuous and mandatory, If the [[UU Game Terminology - Stable|Stable]] has more than 5 unicorns at any time, the effect will trigger and still resolve even if [[Tiny Stable]] is removed.'''
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− | <br>'''INTERACTION:''' [[Pandamonium]]: All of your Unicorns are considered Pandas. Cards that affect [[Unicorn Cards|Unicorn cards]] do not affect your Pandas.
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− | <BR>'''RESULT:''' ''A [[Unicorn Cards|Unicorn]] entering a [[UU Game Terminology - Stable|Stable]] will simultaneously trigger [[Tiny Stable]] and become a "[[Masquerade|Masquerader]]".
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− | =='''[[Totally Not Two Unicorns|TOTALLY NOT TWO UNICORNS]]'''==
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− | *'''In the event that you skip multiple "next" turns, they are cumulative, not the same "next" one turn skipped.'''
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− | =='''[[Two-For-One|TWO-FOR-ONE]]'''==
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− | <BR>'''INTERACTION: [[Critical Hit]]: When you play a [[Magic cards|Magic card]], you may [[UU Game Terminology - Sacrifice|SACRIFICE]] this card. If you do, return the [[Magic cards|Magic card]] to your hand, then immediately play it again.'''
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− | <BR>'''RESULT:''' ''Once [[Two-For-One]] is returned to [[UU Game Terminology - Hand|Hand]] it is regarded as "new" card to play, If you do not or cannot meet the requirements to play it, it will remain in [[UU Game Terminology - Hand|Hand]].''
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− | =='''[[Unfair Bargain|UNFAIR BARGAIN]]'''==
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− | *'''Even if you are holding zero(0) cards in your [[UU Game Terminology - Hand|Hand]] you still have the concept of a [[UU Game Terminology - Hand|hand]] of cards, it is just empty of cards at that moment of gameplay.''' ''This [[UU Game Terminology - Hand|Hand]] can still be traded to another player from an effect.'' | |
− | =='''[[Unicorn Tax|UNICORN TAX]]'''==
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− | <br>'''INTERACTION:''' [[Unicornucopia]]: [[Draw|DRAW]] cards until you reach your hand limit. Each other player may [[Draw|DRAW]] 2 cards.
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− | <BR>'''RESULT: The drawing up to your hand limit is a single event of drawing "at least 1 card" and you have to discard a card upon completing it.''' ''You draw the cards up your hand limit then discard one card''
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− | =='''[[Unicorns of the Apocalypse|UNICORNS OF THE APOCALYPSE]]'''==
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− | *'''The Sacrifice is a [[UU Game Terminology - Requirement|Requirement]].''' ''If you can't perform the first action listed on a card, which is a [[requirement]] you cannot [[play]] the card.'' | |
− | *'''An effect cannot be used to replace a [[UU Game Terminology - Requirement|Requirement]] to play a card, an effect can replace the [[UU Game Terminology - Requirement|Requirement]] once the card resolves.''' ''The contents of a [[Player|players]] [[UU Game Terminology - Stable|Stable]] must be able to meet the requirement before a card is played.''
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− | '''INTERACTION:''' [[Ginormous Unicorn]]: This card counts for 2 Unicorns. You cannot play any [[Instant|Instant cards]].
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− | <BR>'''RESULT:''' ''Original Text ONLY - ''[[Ginormous Unicorn]] could be used as two(2) of the required unicorns to sacrifice.''
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− | =='''[[Unicornucopia|UNICORNUCOPIA]]'''==
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− | <br>'''INTERACTION:''' [[Unicorn Tax]]: Each time you [[Draw|DRAW]] a least 1 card, [[UU Game Terminology - Discard|DISCARD]] a card.
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− | <BR>'''RESULT: The drawing up to your hand limit is a single event of drawing "at least 1 card" and you have to discard a card upon completing it.''' ''You draw the cards up your hand limit then discard one card''
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− | =='''[[Wishing Well|WISHING WELL]]'''==
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− | *'''If a card says "then," you may only perform the second action if you successfully perform the first action.'''
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− | ''If a player cannot discard a card, they do'' '''NOT''' ''draw 3 cards.''
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− | =='''[[Wizard Unicorn|WIZARD UNICORN]]'''==
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− | *'''The "immediately" [[Play|played]] card has no effects preventing it from being [[Neigh, Neigh'd, Neighable, Neighing!|Neigh'd]].''' ''The card can be Neigh'd''
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− | =='''[[Yay|YAY]]'''==
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− | *The card must be in a [[UU Game Terminology - Stable|Stable]] to have effect, The card itself can be [[Neigh, Neigh'd, Neighable, Neighing!|Neigh'd]].
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