Difference between revisions of "Unstable Unicorns - Top 10 Confusions"
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==Gameplay/Cardplay confusion? Read this first! (Top 10)== | ==Gameplay/Cardplay confusion? Read this first! (Top 10)== | ||
− | [[Simultaneously|#1 SIMULTANEOUSLY; Things really do happen at the same time. (Human beings perceive time in a linear progression whereby events must be processed in a determined order. As a gameplay concept the event order is irrelevant as all event occur at the same time regardless of the amount of time to process them.]] | + | [[UU Game Terminology - Simultaneously|#1 SIMULTANEOUSLY; Things really do happen at the same time. (Human beings perceive time in a linear progression whereby events must be processed in a determined order. As a gameplay concept the event order is irrelevant as all event occur at the same time regardless of the amount of time to process them.]] |
− | [[Requirement|#2 REQUIREMENT; Can you play that card from your hand during your action phase?]] | + | [[UU Game Terminology - Requirement|#2 REQUIREMENT; Can you play that card from your hand during your action phase?]] |
− | [[Beginning_of_Turn_Phase|#3 BEGINNING OF TURN; It's all here and it all happens, whether you want it to or not.]] | + | [[UU Game Terminology - Beginning_of_Turn_Phase|#3 BEGINNING OF TURN; It's all here and it all happens, whether you want it to or not.]] |
− | [[UU - Masquerade|#4 PANDAMONIUM; This surprisingly simple concept has crowds flocking just to ask how it works.]] | + | [[UU Game Terminology - Masquerade|#4 PANDAMONIUM; This surprisingly simple concept has crowds flocking just to ask how it works.]] |
[[UU - Barbed_Wire|#5 BARBED WIRE; This really is just like a fence when you shouldn't be crossing it.]] | [[UU - Barbed_Wire|#5 BARBED WIRE; This really is just like a fence when you shouldn't be crossing it.]] | ||
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[[UU - Queen_Bee_Unicorn|#6 QUEEN BEE UNICORN; Nothing Basic about her!]] | [[UU - Queen_Bee_Unicorn|#6 QUEEN BEE UNICORN; Nothing Basic about her!]] | ||
− | [[Sacrifice|#7 SACRIFICE; Only a card in your own Stable, yes any card.]] | + | [[UU Game Terminology - Sacrifice|#7 SACRIFICE; Only a card in your own Stable, yes any card.]] |
− | [[Destroy|#8 DESTROY; Only a card NOT in your own Stable.]] | + | [[UU Game Terminology - Destroy|#8 DESTROY; Only a card NOT in your own Stable.]] |
− | [[Discard|#9 DISCARD; Only a card from a Player's hand.]] | + | [[UU Game Terminology - Discard|#9 DISCARD; Only a card from a Player's hand.]] |
− | [[Draw|#10 DRAW AN EXTRA CARD; It's only "extra" if you draw first.]] | + | [[UU Game Terminology - Draw|#10 DRAW AN EXTRA CARD; It's only "extra" if you draw first.]] |
Latest revision as of 10:03, 17 March 2020
Gameplay/Cardplay confusion? Read this first! (Top 10)
#2 REQUIREMENT; Can you play that card from your hand during your action phase?
#3 BEGINNING OF TURN; It's all here and it all happens, whether you want it to or not.
#4 PANDAMONIUM; This surprisingly simple concept has crowds flocking just to ask how it works.
#5 BARBED WIRE; This really is just like a fence when you shouldn't be crossing it.
#6 QUEEN BEE UNICORN; Nothing Basic about her!
#7 SACRIFICE; Only a card in your own Stable, yes any card.
#8 DESTROY; Only a card NOT in your own Stable.
#9 DISCARD; Only a card from a Player's hand.
#10 DRAW AN EXTRA CARD; It's only "extra" if you draw first.