UU Game Terminology - Sacrifice
Send a card from YOUR STABLE to the Discard Pile.
- The number of cards to be sacrificed is only of the specific card type named.
- The number of cards to be sacrificed is the total number required, each sacrifice is then performed as a single event up to the required number (which could be All).
- When ALL specific card type are required to be sacrificed, this could be zero so no card of that type remains in the Stable.
- The opposite Stable effect is Destroy. (Send a card from any other player’s Stable to the discard pile.)
IMMUNITY
Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.
IMPOSSIBLE ACTIONS
If you have a card in your hand that requires you to perform an impossible action, you may not play it. Sometimes, however, the effect of a card in your Stable or a card played by any other player may require you to perform an impossible action. If this situation occurs, disregard that action. Some impossible actions include:
- DISCARD when you have no cards in your hand
- SACRIFICE a card when you have no cards in your Stable
- SACRIFICE a card that cannot be sacrificed