Difference between revisions of "Gameplay Terminology"

From Unstable Games Wiki
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*[[UU Game Terminology - Destroy|Destroy]]
 
*[[UU Game Terminology - Destroy|Destroy]]
 
*[[Directly]]
 
  
 
*[[Discard]]
 
*[[Discard]]
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== Terms For Unstable Unicorns Only ==
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=='''Gameplay Terminology'''==
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
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*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
*[[Baby Unicorn|Baby Unicorn (card)]]
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----
 
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*[[Player]]
*[[Basic Unicorn|Basic Unicorn (card)]]
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**[[Hand|Player: Hand]]
 
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**[[Hand|Player: Hand Limit]]
*[[Magical Unicorn|Magical Unicorn (card)]]  
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**[[Stable|Player: Stable]]
 
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**[[Turn|Player: Turn]]
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh]]
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----
 
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*[[Phase|Phase(s)]]
*[[UU Game Terminology - Stable|Stable]]
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**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
 
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**[[Draw phase|Phase 2:Draw]]
*[[Unicorn|Unicorn (cards)]]
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**[[Action Phase|Phase 3:Action]]
 
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**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
*[[Ultimate Unicorn|Ultimate Unicorn (card)]]
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----
</div>
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*[[Cards]]
 +
**Card type:[[Downgrade]]
 +
**Card type:[[Instant]]
 +
**Card type:[[Magic]]
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**Card type:[[Upgrade]]
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**Card type:[[Unicorn]]
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**Unicorn card type:[[Baby Unicorn|Baby]]
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**Unicorn card type:[[Basic Unicorn|Basic]]
 +
**Unicorn card type:[[Magical Unicorn|Magical]]
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**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
 +
----
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*Game: [[Deck]]
 +
*Game: [[Discard Pile]]
 +
*Game: [[Impossible|Impossible Actions]]
 +
*Game: [[Immunity]]
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*Game: [[Instant|Instant Pile]]
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*Game: [[Nursery]]
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*Game: [[Target|Target(s)]] ([[Cards|card]] or [[Player|player]])
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----
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*[[Choose|Choose]] (a card)
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*[[UU Game Terminology - Destroy|Destroy]] (a card)
 +
*[[Discard]] (a card)
 +
*[[Draw]] (a card)
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*[[Play]] (a card)
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*[[Pull]] (a card)
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*[[Replace]] (a card)
 +
*[[Return]] (a card)
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*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
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*[[Steal]] (a card)
 +
----
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*[[UU Game Terminology - Effects|effect]]
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**Effect: [[Bring]] (into stable)
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**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
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**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
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**Effect: [[UU Game Terminology - Continuous|Continuous]]
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**Effect: [[Mandatory]]
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**Effect: [[UU Game Terminology - Optional|Optional]]
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**Effect: [[UU Game Terminology - Triggered|Triggered]]
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**Effect: [[Unless otherwise stated]]
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**Effect: [[Search]]
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**Effect: [[Shuffle]]
 +
----
 +
*Defined as:[[Seven Sacker]]
 +
*Defined as:[[Masquerade]]
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*Defined as:[[Flyers]]
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*Defined as:[[Simultaneously]]
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*Defined as:[[UU Game Terminology - Requirement|Requirement]]
 +
*Defined as:[[Winning|Win Condition]]
  
  

Revision as of 04:31, 26 November 2019

Universal Terms For Both Games


Gameplay Terminology









Terms For Llamas Unleashed Only