Difference between revisions of "UU Game Terminology - Enter"

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(Gameplay Terminology)
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*'''If a card has''' "''[[Enter|Entered]]''" '''a [[UU Game Terminology - Stable|Stable]] it is now a card in the [[UU Game Terminology - Stable|Stable]].''' ''Any card in your [[UU Game Terminology - Stable|Stable]] can be [[Sacrifice|sacrificed]], including the card that just [[Enter|entered]].''
 
*'''If a card has''' "''[[Enter|Entered]]''" '''a [[UU Game Terminology - Stable|Stable]] it is now a card in the [[UU Game Terminology - Stable|Stable]].''' ''Any card in your [[UU Game Terminology - Stable|Stable]] can be [[Sacrifice|sacrificed]], including the card that just [[Enter|entered]].''
  
== Gameplay Terminology ==
+
== Gameplay Terminology. ==
 
<p>
 
<p>
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh (disambiguation)]]
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*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
 
----
 
----
 
*[[Player]]
 
*[[Player]]
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----
 
----
 
*[[Phase|Phase(s)]]
 
*[[Phase|Phase(s)]]
**[[Beginning of Turn|Phase 1:Beginning of Turn (''BOT'')]]
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**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Action Phase|Phase 3:Action]]
 
**[[Action Phase|Phase 3:Action]]
**[[End of Turn|Phase 4:End of Turn (''EOT'')]]
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**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
  
*[[Target|Target (card or player)]]
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*[[Target|Target]] ([[Cards|card]] or [[Player|player]])
 
*[[Immunity]]
 
*[[Immunity]]
 
----
 
----
 
*[[Cards]]
 
*[[Cards]]
**[[Downgrade|Card type:Downgrade]]
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**Card type:[[Downgrade]]
**[[Instant|Card type:Instant]]
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**Card type:[[Instant]]
**[[Magic_cards|Card type:Magic]]
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**Card type:[[Magic]]
**[[Upgrade|Card type:Upgrade]]
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**Card type:[[Upgrade]]
**[[Unicorn Cards|Card type:Unicorn]]
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**Card type:[[Unicorn]]
**[[Baby Unicorn|Unicorn card type:Baby]]
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**Unicorn card type:[[Baby Unicorn|Baby]]
**[[Basic Unicorn|Unicorn card type:Basic]]
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**Unicorn card type:[[Basic Unicorn|Basic]]
**[[Magical Unicorn|Unicorn card type:Magical]]
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**Unicorn card type:[[Magical Unicorn|Magical]]
**[[Ultimate Unicorn|Unicorn card type:Ultimate]]
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**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
 
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----
*[[Deck|Game: Deck]]
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*Game: [[Deck]]
*[[Discard Pile|Game: Discard Pile]]
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*Game: [[Discard Pile]]
*[[Nursery|Game: Nursery]]
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*Game: [[Nursery]]
 
----
 
----
*[[Requirement|Requirement]]
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*[[Choose|Choose]] (a card)
*[[Choose|Choose (a card)]]
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*[[UU Game Terminology - Destroy|Destroy]] (a card)
*[[Destroy|Destroy (a card)]]
+
*[[Discard]] (a card)
*[[Discard|Discard (a card)]]
+
*[[Draw]] (a card)
*[[Draw|Draw (a card)]]
+
*[[Play]] (a card)
*[[Play|Play (a card)]]
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*[[Pull]] (a card)
*[[Pull|Pull (a card)]]
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*[[Replace]] (a card)
*[[Replace|Replace (a card)]]
+
*[[Return]] (a card)
*[[Sacrifice|Sacrifice (a card)]]
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*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
*[[Steal|Steal (a card)]]
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*[[Steal]] (a card)
 
----
 
----
 
*[[UU Game Terminology - Effects|effect]]
 
*[[UU Game Terminology - Effects|effect]]
**[[Directly|Effect: Directly (into stable)]]
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**Effect: [[Directly]] (into stable)
**[[Enter|Effect: Enter (a stable)]]
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**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
**[[Leave|Effect: Leave (a stable)]]
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**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
**[[Continuous|Effect: Continuous]]
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**Effect: [[UU Game Terminology - Continuous|Continuous]]
**[[Mandatory|Effect: Mandatory]]
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**Effect: [[Mandatory]]
**[[Optional|Effect: Optional]]
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**Effect: [[UU Game Terminology - Optional|Optional]]
**[[Triggered|Effect: Triggered]]
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**Effect: [[UU Game Terminology - Triggered|Triggered]]
**[[Unless otherwise stated|Effect: Unless otherwise stated]]
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**Effect: [[Unless otherwise stated]]
**[[Search|Effect: Search]]
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**Effect: [[Search]]
**[[Shuffle|Effect: Shuffle]]
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**Effect: [[Shuffle]]
 
----
 
----
 
*[[Impossible|Impossible Actions]]
 
*[[Impossible|Impossible Actions]]
 
*[[Instant|Instant Pile]]
 
*[[Instant|Instant Pile]]
 +
----
 +
*Defined as:[[Seven Sacker]]
 +
*Defined as:[[Masquerade]]
 +
*Defined as:[[Flyers]]
 +
*Defined as:[[Simultaneously]]
 +
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
 
</div>
 
</div>
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Revision as of 07:38, 17 May 2019

Any Magical Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Magical Unicorn moves back into the original player's Stable, those effects are triggered again for that player.

  • When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card.
  • If a card has "Entered" a Stable it is now a card in the Stable. Any card in your Stable can be sacrificed, including the card that just entered.

Gameplay Terminology.