Difference between revisions of "UU Game Terminology - Player"
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(Created page with "== PLAYER TARGETING == Cards use specific terminology when referring to players. * Any player refers to any single player, [including] you. * Any other player refers to any si...") |
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== IMMUNITY == | == IMMUNITY == | ||
Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects. | Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects. | ||
+ | == Refer other Terms for more Information. == | ||
+ | <p> | ||
+ | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | ||
+ | *[[Action Phase|Action (phase)]] | ||
+ | |||
+ | *[[Baby Unicorn|Baby Unicorn (card)]] | ||
+ | |||
+ | *[[Basic Unicorn|Basic Unicorn (card)]] | ||
+ | |||
+ | *[[Beginning of Turn|Beginning of Turn (phase)]] | ||
+ | |||
+ | *[[Cards]] | ||
+ | |||
+ | *[[Choose|Choose (a card)]] | ||
+ | |||
+ | *[[Continuous|Continuous (effect)]] | ||
+ | |||
+ | *[[Deck]] | ||
+ | |||
+ | *[[UU Game Terminology - Destroy|Destroy]] | ||
+ | |||
+ | *[[Directly]] | ||
+ | |||
+ | *[[Discard]] | ||
+ | |||
+ | *[[Discard Pile]] | ||
+ | |||
+ | *[[Downgrade|Downgrade (card)]] | ||
+ | |||
+ | *[[Draw]] | ||
+ | |||
+ | *[[Draw phase|Draw (phase)]] | ||
+ | |||
+ | *[[UU Game Terminology - Effects|effect]] | ||
+ | |||
+ | *[[End of Turn|End of Turn (phase)]] | ||
+ | |||
+ | *[[UU Game Terminology - Enter|Enter]] | ||
+ | |||
+ | *[[UU Game Terminology - Hand|Hand]] | ||
+ | |||
+ | *[[Hand|Hand Limit]] | ||
+ | |||
+ | *[[Impossible|Impossible Actions]] | ||
+ | |||
+ | *[[Immunity]] | ||
+ | |||
+ | *[[Instant|Instant (card)]] | ||
+ | |||
+ | *[[Instant|Instant Pile]] | ||
+ | |||
+ | *[[Magic_cards|Magic (card)]] | ||
+ | |||
+ | *[[Magical Unicorn|Magical Unicorn (card)]] | ||
+ | |||
+ | *[[Mandatory|Mandatory (effect)]] | ||
+ | |||
+ | *[[Neigh, Neigh'd, Neighable, Neighing!|Neigh]] | ||
+ | |||
+ | *[[Nursery]] | ||
+ | |||
+ | *[[Optional|Optional (effect)]] | ||
+ | |||
+ | *[[Phase|Phase(s)]] | ||
+ | |||
+ | *[[Play]] | ||
+ | |||
+ | *[[Player]] | ||
+ | |||
+ | *[[Pull]] | ||
+ | |||
+ | *[[Replace]] | ||
+ | |||
+ | *[[UU Game Terminology - Requirement|Requirement]] | ||
+ | |||
+ | *[[UU Game Terminology - Sacrifice|Sacrificed]] | ||
+ | |||
+ | *[[Search]] | ||
+ | |||
+ | *[[Shuffle]] | ||
+ | |||
+ | *[[UU Game Terminology - Stable|Stable]] | ||
+ | |||
+ | *[[Steal]] | ||
+ | |||
+ | *[[Target|Target(s)]] | ||
+ | |||
+ | *[[Triggered|Triggered (effect)]] | ||
+ | |||
+ | *[[Turn]] | ||
+ | |||
+ | *[[Upgrade|Upgrade (card)]] | ||
+ | |||
+ | *[[Unicorn Cards|Unicorn (cards)]] | ||
+ | |||
+ | *[[Ultimate Unicorn|Ultimate Unicorn (card)]] | ||
+ | |||
+ | *[[Effects|(unless otherwise stated) (effect)]] | ||
+ | </div> | ||
+ | ---- |
Revision as of 05:39, 8 April 2019
PLAYER TARGETING
Cards use specific terminology when referring to players.
- Any player refers to any single player, [including] you.
- Any other player refers to any single player, [excluding] you.
- Each player refers to every player, [including] you.
- Each other player refers to every player, [excluding] you.
Any number of players refers to as many players as you choose, [excluding] you.
- When a CARD is resolved (not neigh'd) The player may choose any Stable to place a Unicorn, Upgrade or Downgrade CARD.
- When a Magic Card resolves (not neigh'd) The player resolves all effects listed in order on the CARD.
- An Instant CARD is played targeting another CARD as it is played NOT a Player. When it resolves (not neigh'd) the player resolves all effects listed in order on the CARD. [Refer INSTANT]
IMMUNITY
Some cards specify that they can’t be "affected" by certain things. Cards can be "affected" directly or indirectly. Direct effects target a card individually or as part of a group. Indirect effects require a player to target a card or perform an action that affects a card. If a card states "this card cannot be affected," it is immune to both direct and indirect effects.
Refer other Terms for more Information.