Difference between revisions of "UU - Hex"
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WyvernWrath (talk | contribs) (→Specific Card Rules and Information) |
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==Specific Card Rules and Information== | ==Specific Card Rules and Information== | ||
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{| class="wikitable" style="text-align: center" | {| class="wikitable" style="text-align: center" | ||
|style="text-align: center" style="background-color:pink"|'''If possible must be moved to a player with cards in their hand.''' | |style="text-align: center" style="background-color:pink"|'''If possible must be moved to a player with cards in their hand.''' | ||
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|style="text-align: center" style="background-color:pink"|'''If all players in the game have no cards in hand and thus causing an infinite unbreakable event, players can choose to either, remove Hex from the game, move it to the discard pile or end the game without a winner.''' ''This is considered a "houserule" with the decision completely up to players in the game on how to proceed.'' | |style="text-align: center" style="background-color:pink"|'''If all players in the game have no cards in hand and thus causing an infinite unbreakable event, players can choose to either, remove Hex from the game, move it to the discard pile or end the game without a winner.''' ''This is considered a "houserule" with the decision completely up to players in the game on how to proceed.'' | ||
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==Evolution of this Card== | ==Evolution of this Card== | ||
[[File:UU-Lgnd-028.png|100px]] [[File:UU-Lgnd-028-02.png|100px]] | [[File:UU-Lgnd-028.png|100px]] [[File:UU-Lgnd-028-02.png|100px]] |
Revision as of 14:05, 15 October 2021
Card Texts
- Second Print/2nd Edition: If this card is in your Stable at the beginning of your turn, skip your Draw phase. If at any time you have no cards in your hand, move this card to any other player's Stable.
Card Releases
- October 2018 Unicorns of Legend Expansion Quantity of card: 2
- April 2021 Unicorns of Legend Expansion - 2nd Edition Quantity of card: 2
Specific Card Rules and Information
- This card has no requirement effect text that prevents playing the card.
- Effects that cause phases to be skipped during a turn are combined to only affect the same phase. The same phase can be skipped multiple times due to multiple effects in the same turn and fulfill any requirement effect.
If possible must be moved to a player with cards in their hand. |
If all players in the game have no cards in hand and thus causing an infinite unbreakable event, players can choose to either, remove Hex from the game, move it to the discard pile or end the game without a winner. This is considered a "houserule" with the decision completely up to players in the game on how to proceed. |