Difference between revisions of "WyvernWrath"
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[[Original Text]]/[[Original_Text#FIRST_PRINT|First Print]] | [[Original Text]]/[[Original_Text#FIRST_PRINT|First Print]] | ||
− | [[Beginning of Turn Phase|beginning of your turn]] | + | |
+ | ''[[Basic Unicorn|Basic Unicorn Cards]] CANNOT [[Enter|enter]] any other [[UU Game Terminology - Stable|Stable]] from any [[Action Phase|action]] or [[UU Game Terminology - Effects|effect]].'' | ||
+ | If this [[Cards|card]] would be [[Sacrifice|sacrificed]] or [[Destroy|destroyed]], return it to your [[UU Game Terminology - Hand|hand]] instead. | ||
+ | '''[[Magic]] [[Cards]] are only [[Cards|cards]] that have a "green" colored tab with a "star" in it.''' | ||
+ | If this [[Cards|card]] is in your [[UU Game Terminology - Stable|Stable]] at the [[Beginning of Turn Phase|beginning of your turn]] | ||
[[End of Turn Phase|end of your turn]] | [[End of Turn Phase|end of your turn]] | ||
+ | [[UU Game Terminology - Sacrifice|SACRIFICE]] | ||
+ | [[Basic Unicorn|Basic Unicorn card]] | ||
+ | When this [[Cards|card]] [[Enter|enters]] your [[UU Game Terminology - Stable|Stable]] | ||
+ | ([[NSFW Print]]) | ||
+ | == Gameplay Terminology. == | ||
− | |||
− | |||
− | |||
− | |||
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]] | *[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]] | ||
---- | ---- | ||
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*Defined as:[[Simultaneously]] | *Defined as:[[Simultaneously]] | ||
*Defined as:[[UU Game Terminology - Requirement|Requirement]] | *Defined as:[[UU Game Terminology - Requirement|Requirement]] | ||
− | + | *Defined as:[[Winning|Win Condition]] |
Revision as of 00:49, 27 July 2019
Basic Unicorn Cards CANNOT enter any other Stable from any action or effect.
If this card would be sacrificed or destroyed, return it to your hand instead.
Magic Cards are only cards that have a "green" colored tab with a "star" in it.
If this card is in your Stable at the beginning of your turn
end of your turn
SACRIFICE
Basic Unicorn card
When this card enters your Stable
(NSFW Print)
Gameplay Terminology.
- Game: Deck
- Game: Discard Pile
- Game: Nursery
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrificed (a card)
- Steal (a card)
- effect
- Effect: Directly (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Seven Sacker
- Defined as:Masquerade
- Defined as:Flyers
- Defined as:Simultaneously
- Defined as:Requirement
- Defined as:Win Condition