Difference between revisions of "UU Game Terminology - Flyers"
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*The card must be [[Sacrifice|sacrificed]] or [[Destroy|destroyed]] to have the effect to return the card to [[UU Game Terminology - Hand|Hand]] trigger (instead). | *The card must be [[Sacrifice|sacrificed]] or [[Destroy|destroyed]] to have the effect to return the card to [[UU Game Terminology - Hand|Hand]] trigger (instead). | ||
− | *[[Adorable Flying Unicorn]] and [[Scaled Flying Unicorn]] have identical game text, due to the [[UU Game Terminology - Enter|Enter]] a [[UU Game Terminology - Stable|Stable]] text effect to [[UU Game Terminology - Sacrifice|Sacrificed]] a card, the [[Unicorn | + | *[[Adorable Flying Unicorn]] and [[Scaled Flying Unicorn]] have identical game text, due to the [[UU Game Terminology - Enter|Enter]] a [[UU Game Terminology - Stable|Stable]] text effect to [[UU Game Terminology - Sacrifice|Sacrificed]] a card, the [[Unicorn]] itself is a valid choice to be [[Sacrifice|sacrificed]] and the return to [[UU Game Terminology - Hand|Hand]] effect would trigger. |
''No issues have arisen with the game play of this card following the current [[Control_%26_Chaos_Rules|rules]].'' '''(01/01/2019)''' | ''No issues have arisen with the game play of this card following the current [[Control_%26_Chaos_Rules|rules]].'' '''(01/01/2019)''' |
Revision as of 07:57, 17 May 2019
"Flyers" refers to the Magical Unicorns that have the "Flying" in the card title, All cards contain the effect text;
"If this card would be sacrificed or destroyed, return it to your hand instead."
Specific Card Rules and Information
- The card must be sacrificed or destroyed to have the effect to return the card to Hand trigger (instead).
- Adorable Flying Unicorn and Scaled Flying Unicorn have identical game text, due to the Enter a Stable text effect to Sacrificed a card, the Unicorn itself is a valid choice to be sacrificed and the return to Hand effect would trigger.
No issues have arisen with the game play of this card following the current rules. (01/01/2019)
Gameplay Terminology.
- Game: Deck
- Game: Discard Pile
- Game: Nursery
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrificed (a card)
- Steal (a card)
- effect
- Effect: Directly (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Seven Sacker
- Defined as:Masquerade
- Defined as:Flyers
- Defined as:Simultaneously
- Defined as:Requirement