Difference between revisions of "UU Game Terminology - Enter"
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Any Magical Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Magical Unicorn moves back into the original player's Stable, those effects are triggered again for that player. | Any Magical Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Magical Unicorn moves back into the original player's Stable, those effects are triggered again for that player. | ||
+ | |||
+ | == Refer other Terms for more Information. == | ||
+ | <p> | ||
+ | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | ||
+ | *[[Action Phase|Action (phase)]] | ||
+ | |||
+ | *[[Baby Unicorn|Baby Unicorn (card)]] | ||
+ | |||
+ | *[[Basic Unicorn|Basic Unicorn (card)]] | ||
+ | |||
+ | *[[Beginning of Turn|Beginning of Turn (phase)]] | ||
+ | |||
+ | *[[Cards]] | ||
+ | |||
+ | *[[Choose|Choose (a card)]] | ||
+ | |||
+ | *[[Continuous|Continuous (effect)]] | ||
+ | |||
+ | *[[Deck]] | ||
+ | |||
+ | *[[UU Game Terminology - Destroy|Destroy]] | ||
+ | |||
+ | *[[Directly]] | ||
+ | |||
+ | *[[Discard]] | ||
+ | |||
+ | *[[Discard Pile]] | ||
+ | |||
+ | *[[Downgrade|Downgrade (card)]] | ||
+ | |||
+ | *[[Draw]] | ||
+ | |||
+ | *[[Draw phase|Draw (phase)]] | ||
+ | |||
+ | *[[UU Game Terminology - Effects|effect]] | ||
+ | |||
+ | *[[End of Turn|End of Turn (phase)]] | ||
+ | |||
+ | *[[UU Game Terminology - Enter|Enter]] | ||
+ | |||
+ | *[[UU Game Terminology - Hand|Hand]] | ||
+ | |||
+ | *[[Hand|Hand Limit]] | ||
+ | |||
+ | *[[Impossible|Impossible Actions]] | ||
+ | |||
+ | *[[Immunity]] | ||
+ | |||
+ | *[[Instant|Instant (card)]] | ||
+ | |||
+ | *[[Instant|Instant Pile]] | ||
+ | |||
+ | *[[Magic_cards|Magic (card)]] | ||
+ | |||
+ | *[[Magical Unicorn|Magical Unicorn (card)]] | ||
+ | |||
+ | *[[Mandatory|Mandatory (effect)]] | ||
+ | |||
+ | *[[Neigh, Neigh'd, Neighable, Neighing!|Neigh]] | ||
+ | |||
+ | *[[Nursery]] | ||
+ | |||
+ | *[[Optional|Optional (effect)]] | ||
+ | |||
+ | *[[Phase|Phase(s)]] | ||
+ | |||
+ | *[[Play]] | ||
+ | |||
+ | *[[Player]] | ||
+ | |||
+ | *[[Pull]] | ||
+ | |||
+ | *[[Replace]] | ||
+ | |||
+ | *[[UU Game Terminology - Requirement|Requirement]] | ||
+ | |||
+ | *[[UU Game Terminology - Sacrifice|Sacrificed]] | ||
+ | |||
+ | *[[Search]] | ||
+ | |||
+ | *[[Shuffle]] | ||
+ | |||
+ | *[[UU Game Terminology - Stable|Stable]] | ||
+ | |||
+ | *[[Steal]] | ||
+ | |||
+ | *[[Target|Target(s)]] | ||
+ | |||
+ | *[[Triggered|Triggered (effect)]] | ||
+ | |||
+ | *[[Turn]] | ||
+ | |||
+ | *[[Upgrade|Upgrade (card)]] | ||
+ | |||
+ | *[[Unicorn Cards|Unicorn (cards)]] | ||
+ | |||
+ | *[[Ultimate Unicorn|Ultimate Unicorn (card)]] | ||
+ | |||
+ | *[[Effects|(unless otherwise stated) (effect)]] | ||
+ | </div> | ||
+ | ---- |
Revision as of 00:57, 12 February 2019
Any Magical Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Magical Unicorn moves back into the original player's Stable, those effects are triggered again for that player.
Refer other Terms for more Information.