Difference between revisions of "UU - Ultimate Unicorn Card"
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[[File:Cardtypebannerultimate.png|link=Epic Level Unicorn|700px]]</p> | [[File:Cardtypebannerultimate.png|link=Epic Level Unicorn|700px]]</p> | ||
Ultimate Unicorn cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects. | Ultimate Unicorn cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects. | ||
+ | <br>[[File:Icon-ultimate.png]]'''Unicorn Cards '''have a horn symbol in the top left corner. A Unicorn stays in a player's Stable until it is sacrificed or destroyed. Collect Unicorns in your Stable to win the game! | ||
* All [[Unicorn|Unicorn cards]] in a [[Player|Player's]] [[UU Game Terminology - Stable|Stable]] count as ONE Unicorn for a game win condition (Unless otherwise stated). | * All [[Unicorn|Unicorn cards]] in a [[Player|Player's]] [[UU Game Terminology - Stable|Stable]] count as ONE Unicorn for a game win condition (Unless otherwise stated). | ||
*Any Ultimate Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Ultimate Unicorn moves back into the original player's Stable, those effects are triggered again for that player. | *Any Ultimate Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Ultimate Unicorn moves back into the original player's Stable, those effects are triggered again for that player. |
Revision as of 22:50, 25 November 2019
Ultimate Unicorn cards are Unicorns that have effects. Some have triggered effects, while others have continuous effects.
Unicorn Cards have a horn symbol in the top left corner. A Unicorn stays in a player's Stable until it is sacrificed or destroyed. Collect Unicorns in your Stable to win the game!
- All Unicorn cards in a Player's Stable count as ONE Unicorn for a game win condition (Unless otherwise stated).
- Any Ultimate Unicorn that has effects triggered when it enters a Stable will have those effects triggered every time it enters any player's Stable. If it is temporarily moved to another Stable, when the Ultimate Unicorn moves back into the original player's Stable, those effects are triggered again for that player.
- When a card enters a stable, it may have a mandatory effect that triggers, resulting in a requirement effect. A card must enter a Stable for this effect to trigger, this is NOT a Requirement that prevents the action to Play the card.
Gameplay Terminology.
- Game: Deck
- Game: Discard Pile
- Game: Nursery
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrificed (a card)
- Steal (a card)
- effect
- Effect: Directly (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Seven Sacker
- Defined as:Masquerade
- Defined as:Flyers
- Defined as:Simultaneously
- Defined as:Requirement