WyvernWrath
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Revision as of 22:58, 19 November 2019 by WyvernWrath (talk | contribs)
Original Text /First Print /Second Print /C&C Print /NSFW Base /2nd Edition
Basic Unicorn Cards CANNOT enter any other Stable from any action or effect. If this card would be sacrificed or destroyed, return it to your hand instead. Magic Cards are only cards that have a "green" colored tab with a "star" in it. If this card is in your Stable at the beginning of your turn end of your turn SACRIFICE Basic Unicorn card When this card enters your Stable
Gameplay Terminology.
- Game: Deck
- Game: Discard Pile
- Game: Nursery
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrificed (a card)
- Steal (a card)
- effect
- Effect: Directly (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Seven Sacker
- Defined as:Masquerade
- Defined as:Flyers
- Defined as:Simultaneously
- Defined as:Requirement
- Defined as:Win Condition