Difference between revisions of "UU Game Terminology - Discard"

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(Refer other Terms for more Information.)
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* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card that cannot be [[UU Game Terminology - Sacrifice|sacrificed]]
 
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card that cannot be [[UU Game Terminology - Sacrifice|sacrificed]]
  
== Refer other Terms for more Information. ==
+
== Gameplay Terminology ==
 
<p>
 
<p>
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*[[Action Phase|Action (phase)]]
+
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh (disambiguation)]]
 
+
----
*[[Baby Unicorn|Baby Unicorn (card)]]
+
*[[Player]]
 
+
**[[Hand|Player: Hand]]
*[[Basic Unicorn|Basic Unicorn (card)]]
+
**[[Hand|Player: Hand Limit]]
 
+
**[[Stable|Player: Stable]]
*[[Beginning of Turn|Beginning of Turn (phase)]]
+
**[[Turn|Player: Turn]]
 +
----
 +
*[[Phase|Phase(s)]]
 +
**[[Beginning of Turn|Phase 1:Beginning of Turn (''BOT'')]]
 +
**[[Draw phase|Phase 2:Draw]]
 +
**[[Action Phase|Phase 3:Action]]
 +
**[[End of Turn|Phase 4:End of Turn (''EOT'')]]
  
 +
*[[Target|Target (card or player)]]
 +
*[[Immunity]]
 +
----
 
*[[Cards]]
 
*[[Cards]]
 
+
**[[Downgrade|Card type:Downgrade]]
 +
**[[Instant|Card type:Instant]]
 +
**[[Magic_cards|Card type:Magic]]
 +
**[[Upgrade|Card type:Upgrade]]
 +
**[[Unicorn Cards|Card type:Unicorn]]
 +
**[[Baby Unicorn|Unicorn card type:Baby]]
 +
**[[Basic Unicorn|Unicorn card type:Basic]]
 +
**[[Magical Unicorn|Unicorn card type:Magical]]
 +
**[[Ultimate Unicorn|Unicorn card type:Ultimate]]
 +
----
 +
*[[Deck|Game: Deck]]
 +
*[[Discard Pile|Game: Discard Pile]]
 +
*[[Nursery|Game: Nursery]]
 +
----
 +
*[[Requirement|Requirement]]
 
*[[Choose|Choose (a card)]]
 
*[[Choose|Choose (a card)]]
 
+
*[[Destroy|Destroy (a card)]]
*[[Continuous|Continuous (effect)]]
+
*[[Discard|Discard (a card)]]
 
+
*[[Draw|Draw (a card)]]
*[[Deck]]
+
*[[Play|Play (a card)]]
 
+
*[[Pull|Pull (a card)]]
*[[UU Game Terminology - Destroy|Destroy]]
+
*[[Replace|Replace (a card)]]
 
+
*[[Sacrifice|Sacrifice (a card)]]
*[[Directly]]
+
*[[Steal|Steal (a card)]]
 
+
----
*[[Discard]]
 
 
 
*[[Discard Pile]]
 
 
 
*[[Downgrade|Downgrade (card)]]
 
 
 
*[[Draw]]
 
 
 
*[[Draw phase|Draw (phase)]]
 
 
 
 
*[[UU Game Terminology - Effects|effect]]
 
*[[UU Game Terminology - Effects|effect]]
 
+
**[[Directly|Effect: Directly (into stable)]]
*[[End of Turn|End of Turn (phase)]]
+
**[[Enter|Effect: Enter (a stable)]]
 
+
**[[Leave|Effect: Leave (a stable)]]
*[[UU Game Terminology - Enter|Enter]]
+
**[[Continuous|Effect: Continuous]]
 
+
**[[Mandatory|Effect: Mandatory]]
*[[UU Game Terminology - Hand|Hand]]
+
**[[Optional|Effect: Optional]]
 
+
**[[Triggered|Effect: Triggered]]
*[[Hand|Hand Limit]]
+
**[[Unless otherwise stated|Effect: Unless otherwise stated]]
 
+
**[[Search|Effect: Search]]
 +
**[[Shuffle|Effect: Shuffle]]
 +
----
 
*[[Impossible|Impossible Actions]]
 
*[[Impossible|Impossible Actions]]
 
*[[Immunity]]
 
 
*[[Instant|Instant (card)]]
 
 
 
*[[Instant|Instant Pile]]
 
*[[Instant|Instant Pile]]
 
*[[Magic_cards|Magic (card)]]
 
 
*[[Magical Unicorn|Magical Unicorn (card)]]
 
 
*[[Mandatory|Mandatory (effect)]]
 
 
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh]]
 
 
*[[Nursery]]
 
 
*[[Optional|Optional (effect)]]
 
 
*[[Phase|Phase(s)]]
 
 
*[[Play]]
 
 
*[[Player]]
 
 
*[[Pull]]
 
 
*[[Replace]]
 
 
*[[UU Game Terminology - Requirement|Requirement]]
 
 
*[[UU Game Terminology - Sacrifice|Sacrificed]]
 
 
*[[Search]]
 
 
*[[Shuffle]]
 
 
*[[UU Game Terminology - Stable|Stable]]
 
 
*[[Steal]]
 
 
*[[Target|Target(s)]]
 
 
*[[Triggered|Triggered (effect)]]
 
 
*[[Turn]]
 
 
*[[Upgrade|Upgrade (card)]]
 
 
*[[Unicorn Cards|Unicorn (cards)]]
 
 
*[[Ultimate Unicorn|Ultimate Unicorn (card)]]
 
 
*[[Effects|(unless otherwise stated) (effect)]]
 
 
</div>
 
</div>
 
----
 
----

Revision as of 01:00, 30 April 2019

Send a card from your hand to the discard pile.

  • Each discard is a (discard) effect that is performed as a single event up to the required number (This could be All cards in your Hand).
  • Each discard effect may be replaced with a different single event from other card effects, If this occurs the discard effect is considered to have occurred for Requirement fulfillment.

IMPOSSIBLE ACTIONS

If you have a card in your hand that requires you to perform an impossible action, you may not play it. Sometimes, however, the effect of a card in your Stable/Field or a card played by any other player may require you to perform an impossible action. If this situation occurs, disregard that action. Some impossible actions include:

Gameplay Terminology