Difference between revisions of "UU Game Terminology - Discard"

From Unstable Games Wiki
(Refer other Terms for more Information.)
(Gameplay Terminology)
Line 11: Line 11:
 
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card that cannot be [[UU Game Terminology - Sacrifice|sacrificed]]
 
* [[UU Game Terminology - Sacrifice|SACRIFICE]] a card that cannot be [[UU Game Terminology - Sacrifice|sacrificed]]
  
== Gameplay Terminology ==
+
== Gameplay Terminology. ==
 
<p>
 
<p>
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh (disambiguation)]]
+
*[[Neigh, Neigh'd, Neighable, Neighing|Neigh (disambiguation)]]
 
----
 
----
 
*[[Player]]
 
*[[Player]]
Line 23: Line 23:
 
----
 
----
 
*[[Phase|Phase(s)]]
 
*[[Phase|Phase(s)]]
**[[Beginning of Turn|Phase 1:Beginning of Turn (''BOT'')]]
+
**[[Beginning of Turn Phase|Phase 1:Beginning of Turn (''BOT'')]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Action Phase|Phase 3:Action]]
 
**[[Action Phase|Phase 3:Action]]
**[[End of Turn|Phase 4:End of Turn (''EOT'')]]
+
**[[End of Turn Phase|Phase 4:End of Turn (''EOT'')]]
  
*[[Target|Target (card or player)]]
+
*[[Target|Target]] ([[Cards|card]] or [[Player|player]])
 
*[[Immunity]]
 
*[[Immunity]]
 
----
 
----
 
*[[Cards]]
 
*[[Cards]]
**[[Downgrade|Card type:Downgrade]]
+
**Card type:[[Downgrade]]
**[[Instant|Card type:Instant]]
+
**Card type:[[Instant]]
**[[Magic_cards|Card type:Magic]]
+
**Card type:[[Magic]]
**[[Upgrade|Card type:Upgrade]]
+
**Card type:[[Upgrade]]
**[[Unicorn Cards|Card type:Unicorn]]
+
**Card type:[[Unicorn]]
**[[Baby Unicorn|Unicorn card type:Baby]]
+
**Unicorn card type:[[Baby Unicorn|Baby]]
**[[Basic Unicorn|Unicorn card type:Basic]]
+
**Unicorn card type:[[Basic Unicorn|Basic]]
**[[Magical Unicorn|Unicorn card type:Magical]]
+
**Unicorn card type:[[Magical Unicorn|Magical]]
**[[Ultimate Unicorn|Unicorn card type:Ultimate]]
+
**Unicorn card type:[[Ultimate Unicorn|Ultimate]]
 
----
 
----
*[[Deck|Game: Deck]]
+
*Game: [[Deck]]
*[[Discard Pile|Game: Discard Pile]]
+
*Game: [[Discard Pile]]
*[[Nursery|Game: Nursery]]
+
*Game: [[Nursery]]
 
----
 
----
*[[Requirement|Requirement]]
+
*[[Choose|Choose]] (a card)
*[[Choose|Choose (a card)]]
+
*[[UU Game Terminology - Destroy|Destroy]] (a card)
*[[Destroy|Destroy (a card)]]
+
*[[Discard]] (a card)
*[[Discard|Discard (a card)]]
+
*[[Draw]] (a card)
*[[Draw|Draw (a card)]]
+
*[[Play]] (a card)
*[[Play|Play (a card)]]
+
*[[Pull]] (a card)
*[[Pull|Pull (a card)]]
+
*[[Replace]] (a card)
*[[Replace|Replace (a card)]]
+
*[[Return]] (a card)
*[[Sacrifice|Sacrifice (a card)]]
+
*[[UU Game Terminology - Sacrifice|Sacrificed]] (a card)
*[[Steal|Steal (a card)]]
+
*[[Steal]] (a card)
 
----
 
----
 
*[[UU Game Terminology - Effects|effect]]
 
*[[UU Game Terminology - Effects|effect]]
**[[Directly|Effect: Directly (into stable)]]
+
**Effect: [[Directly]] (into stable)
**[[Enter|Effect: Enter (a stable)]]
+
**Effect: [[UU Game Terminology - Enter|Enter]] (a stable)
**[[Leave|Effect: Leave (a stable)]]
+
**Effect: [[UU Game Terminology - Leave|Leave]] (a stable)
**[[Continuous|Effect: Continuous]]
+
**Effect: [[UU Game Terminology - Continuous|Continuous]]
**[[Mandatory|Effect: Mandatory]]
+
**Effect: [[Mandatory]]
**[[Optional|Effect: Optional]]
+
**Effect: [[UU Game Terminology - Optional|Optional]]
**[[Triggered|Effect: Triggered]]
+
**Effect: [[UU Game Terminology - Triggered|Triggered]]
**[[Unless otherwise stated|Effect: Unless otherwise stated]]
+
**Effect: [[Unless otherwise stated]]
**[[Search|Effect: Search]]
+
**Effect: [[Search]]
**[[Shuffle|Effect: Shuffle]]
+
**Effect: [[Shuffle]]
 
----
 
----
 
*[[Impossible|Impossible Actions]]
 
*[[Impossible|Impossible Actions]]
 
*[[Instant|Instant Pile]]
 
*[[Instant|Instant Pile]]
 +
----
 +
*Defined as:[[Seven Sacker]]
 +
*Defined as:[[Masquerade]]
 +
*Defined as:[[Flyers]]
 +
*Defined as:[[Simultaneously]]
 +
*Defined as:[[UU Game Terminology - Requirement|Requirement]]
 
</div>
 
</div>
----
 

Revision as of 07:35, 17 May 2019

Send a card from your hand to the discard pile.

  • Each discard is a (discard) effect that is performed as a single event up to the required number (This could be All cards in your Hand).
  • Each discard effect may be replaced with a different single event from other card effects, If this occurs the discard effect is considered to have occurred for Requirement fulfillment.

IMPOSSIBLE ACTIONS

If you have a card in your hand that requires you to perform an impossible action, you may not play it. Sometimes, however, the effect of a card in your Stable/Field or a card played by any other player may require you to perform an impossible action. If this situation occurs, disregard that action. Some impossible actions include:

Gameplay Terminology.