Difference between revisions of "UU Game Terminology - Turn"
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* [[Draw phase]]: [[Draw|DRAW]] 1 card from the [[deck]]. | * [[Draw phase]]: [[Draw|DRAW]] 1 card from the [[deck]]. | ||
* [[Action_Phase|Action phase]]: Play a card from your [[UU Game Terminology - Hand|hand]] or [[Draw|DRAW]] an additional card from the [[deck]]. | * [[Action_Phase|Action phase]]: Play a card from your [[UU Game Terminology - Hand|hand]] or [[Draw|DRAW]] an additional card from the [[deck]]. | ||
− | * [[ | + | * [[End of Turn phase]]: [[UU Game Terminology - Discard|DISCARD]] until the number of [[cards]] in your [[UU Game Terminology - Hand|hand]] does not exceed the [[hand|hand limit]]. The [[Hand|hand limit]] is 7 cards ([[Effects|unless otherwise stated]]). |
Revision as of 07:50, 17 May 2019
Players take turns by going clockwise around the table. Each turn is made up of 4 phases.
- Beginning of Turn Phase: If any cards in your Stable have an effect that states, "If this card is in your Stable at the beginning of your turn," they are triggered now.
- Draw phase: DRAW 1 card from the deck.
- Action phase: Play a card from your hand or DRAW an additional card from the deck.
- End of Turn phase: DISCARD until the number of cards in your hand does not exceed the hand limit. The hand limit is 7 cards (unless otherwise stated).
Gameplay Terminology.
- Game: Deck
- Game: Discard Pile
- Game: Nursery
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrificed (a card)
- Steal (a card)
- effect
- Effect: Directly (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Seven Sacker
- Defined as:Masquerade
- Defined as:Flyers
- Defined as:Simultaneously
- Defined as:Requirement