UU Game Terminology - Turn

From Unstable Games Wiki
  • Effects that cause the next turn to be skipped are cumulative.
    • Multiple skip next turn effects require a future turn(s) to be skipped.

Players take turns by going clockwise around the table. Each turn is made up of 4 phases.

Linear Progression of a player's Turn

  • Flare Gun would be played prior to a player starting their turn. (Does not occur in a phase)
  • Puppicorn effect triggers outside of a phase, if in a player's stable. (Does not occur in a phase)
  Game status check - win condition or continue to the Beginning of turn phase.
  • Phase 1:Beginning of Turn (BOT) - If any cards in your Stable have an effect that states, "If this card is in your Stable at the beginning of your turn," they are triggered now. If you move to your Draw phase without triggering an optional triggered effect, you can no longer trigger that effect this turn.
  All effects have been resolved.
  Game status check - win condition or continue to the next phase.
  DRAW any "extra" card effects resolved. Continue to next phase.
  All effects have been resolved.
  Game status check - win condition or continue to the next phase.
  All effects have been resolved.
  Hand limit effect resolved.
  Game status check - win condition or continue to the next player's turn.

Gameplay Terminology