Difference between revisions of "LU Game Terminology - Field"
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If you "bring a card directly into your Field," you do not "play" that card. This means that any card that is brought directly into your Field cannot be Neigh’d. | If you "bring a card directly into your Field," you do not "play" that card. This means that any card that is brought directly into your Field cannot be Neigh’d. | ||
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+ | =='''Gameplay Terminology'''== | ||
+ | {{Llamas Terminology}} |
Latest revision as of 17:35, 17 March 2020
FIELD
Animal cards, Upgrade cards, and Downgrade cards have no effect while they are in your hand. Their effects are only active when they are in a Field.
Any effect on an Upgrade card, Downgrade card, or Animal card that is not a triggered effect can be assumed to be a continuous effect. A card’s continuous effect is active as long as that card is in a Field (unless otherwise stated).
PLAY VS. BRING DIRECTLY INTO YOUR FIELD
""Play"" specifically refers to playing a card from your hand during your Action phase or playing an Instant card at any time.
If you "bring a card directly into your Field," you do not "play" that card. This means that any card that is brought directly into your Field cannot be Neigh’d.
Gameplay Terminology
- Cards
- Card type:Downgrade
- Card type:Instant
- Card type:Magic
- Card type:Upgrade
- Card type:Animal
- Animal card type:Baby
- Animal card type:Basic
- Animal card type:Magical
- Animal card type:Alpaca (card)
- Animal card type:Goat (card)
- Animal card type:Llama (card)
- Animal card type:Ram (card)
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Bring (into field)
- Effect: Enter (a field)
- Effect: Leave (a field)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Simultaneously
- Defined as:Requirement
- Defined as:Win Condition