Difference between revisions of "LU Game Terminology - Bring"
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(Created page with "'''If you "bring a card" directly into your Field, you do not "play" that card. '''A card that you "bring" int...") |
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− | '''If you "bring a card" directly into your [[ | + | '''If you "bring a card" directly into your [[LU Game Terminology - Field|Field]], you do not "[[LU Game Terminology - Play|play]]" that card. |
'''A card that you "bring" into your Field cannot be stopped. | '''A card that you "bring" into your Field cannot be stopped. |
Latest revision as of 20:21, 17 March 2020
If you "bring a card" directly into your Field, you do not "play" that card.
A card that you "bring" into your Field cannot be stopped.
Gameplay Terminology
- Cards
- Card type:Downgrade
- Card type:Instant
- Card type:Magic
- Card type:Upgrade
- Card type:Animal
- Animal card type:Baby
- Animal card type:Basic
- Animal card type:Magical
- Animal card type:Alpaca (card)
- Animal card type:Goat (card)
- Animal card type:Llama (card)
- Animal card type:Ram (card)
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Bring (into field)
- Effect: Enter (a field)
- Effect: Leave (a field)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Simultaneously
- Defined as:Requirement
- Defined as:Win Condition