Difference between revisions of "LU Game Terminology - Phase"
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Latest revision as of 17:35, 17 March 2020
Linear Progression of Phases
- Phase 1:Beginning of Turn (BOT) - If any cards in your Field have an effect that states, "If this card is in your Field at the beginning of your turn," they are triggered now. If you move to your Draw phase without triggering an optional triggered effect, you can no longer trigger that effect this turn.
All effects have been resolved. Game status check - win condition or continue to the next phase.
- Phase 2:Draw - DRAW 1 card from the deck.
DRAW any "extra" card effects resolved. Continue to next phase.
All effects have been resolved. Game status check - win condition or continue to the next phase.
- Phase 4:End of Turn (EOT) - End of turn effects trigger simultaneously.
All effects have been resolved. Hand limit effect resolved. Game status check - win condition or continue to the next player's turn.
(09/17/2019) Reddit @ShadeParliament
Effects may cause phases to be skipped during a turn. It is possible that the same phase can be skipped multiple times due to multiple effects in the turn. (4/3/2019) Reddit @SOmeOneSP3C1AL
Gameplay Terminology
- Cards
- Card type:Downgrade
- Card type:Instant
- Card type:Magic
- Card type:Upgrade
- Card type:Animal
- Animal card type:Baby
- Animal card type:Basic
- Animal card type:Magical
- Animal card type:Alpaca (card)
- Animal card type:Goat (card)
- Animal card type:Llama (card)
- Animal card type:Ram (card)
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Bring (into field)
- Effect: Enter (a field)
- Effect: Leave (a field)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Simultaneously
- Defined as:Requirement
- Defined as:Win Condition