Difference between revisions of "LU Game Terminology - Replace"
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(Created page with "Effect states to replace a card with another, the replaced card goes to the Discard Pile. *A card that is replaced did NOT Leave the Field. ''...") |
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Effect states to replace a card with another, the replaced card goes to the Discard Pile. | Effect states to replace a card with another, the replaced card goes to the Discard Pile. | ||
− | *A card that is replaced did NOT [[ | + | *A card that is replaced did NOT [[LU Game Terminology - Leave|Leave]] the Field. ''It became the new replacement.'' |
− | *The replacement card did NOT [[ | + | *The replacement card did NOT [[LU Game Terminology - Enter|Enter]] the [[LU Game Terminology - Field|Field]].''It is there instead of the replaced card''. |
− | *A card that is replaced was NOT [[ | + | *A card that is replaced was NOT [[LU Game Terminology - Sacrifice|sacrificed]] or [[LU Game Terminology - Destroy|destroyed]]. |
− | *The replacement card was not played or brought into the [[ | + | *The replacement card was not played or brought into the [[LU Game Terminology - Field|Field]]. |
=='''Gameplay Terminology'''== | =='''Gameplay Terminology'''== | ||
{{Llamas Terminology}} | {{Llamas Terminology}} |
Latest revision as of 19:54, 17 March 2020
Effect states to replace a card with another, the replaced card goes to the Discard Pile.
- A card that is replaced did NOT Leave the Field. It became the new replacement.
- The replacement card did NOT Enter the Field.It is there instead of the replaced card.
- A card that is replaced was NOT sacrificed or destroyed.
- The replacement card was not played or brought into the Field.
Gameplay Terminology
- Cards
- Card type:Downgrade
- Card type:Instant
- Card type:Magic
- Card type:Upgrade
- Card type:Animal
- Animal card type:Baby
- Animal card type:Basic
- Animal card type:Magical
- Animal card type:Alpaca (card)
- Animal card type:Goat (card)
- Animal card type:Llama (card)
- Animal card type:Ram (card)
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Bring (into field)
- Effect: Enter (a field)
- Effect: Leave (a field)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Simultaneously
- Defined as:Requirement
- Defined as:Win Condition