LU Game Terminology - Discard Pile
From Unstable Games Wiki
The stack of blue-backed cards that have been sacrificed, destroyed, or discarded during the game. The cards in this pile are placed face up and are open information available to all players.
Gameplay Terminology
- Cards
- Card type:Downgrade
- Card type:Instant
- Card type:Magic
- Card type:Upgrade
- Card type:Animal
- Animal card type:Baby
- Animal card type:Basic
- Animal card type:Magical
- Animal card type:Alpaca (card)
- Animal card type:Goat (card)
- Animal card type:Llama (card)
- Animal card type:Ram (card)
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Bring (into field)
- Effect: Enter (a field)
- Effect: Leave (a field)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Simultaneously
- Defined as:Requirement
- Defined as:Win Condition