Unstable Unicorns
Betray Your Friends. Unicorns Are Your Friends Now. Unstable Unicorns is a strategic card game about everyone’s two favorite things: Destruction and Unicorns. Designed by the creator of TeeTurtle, Unstable Unicorns features a combination of stellar artwork and carefully calibrated gameplay for an infuriatingly magical experience. Through a combination of unicorn trickery and blind faith, the TeeTurtle team raised over $1,800,000 on the First KickStarter and over $2,000,000 on the newest Kickstarter to make Unstable Unicorns a reality! But trust in this.... this game is f***ing awesome. With rules for 2-8 players and multiple killer expansions & base decks, Unstable Unicorns will be your new game night go-to.
Contents
Game Information
- How To Play/Resources
- Official PDFs Of The Rulesheets
Cards - Base Decks
- Second Edition Base Deck *NEW*
- Original Base Deck (Out of Print)
- Control Base Deck (2018 Kickstarter)
- Chaos Base Deck (2018 Kickstarter)
- NSFW Base Deck
Cards - Expansion Decks/Cards
- NSFW Expansion Pack
- Rainbow Apocalypse Expansion Pack
- Dragons Expansion Pack
- Unicorns of Legend Expansion Pack (Second Print)
- Exclusive Card Set
Other Information
- Unstable Unicorns - Chronology
- Card Statistics (All the numbers you need!)
- Counterfeit product (Buy official product!)
- Official Kickstarter Videos
- Card Sleeve Previews/Colors
- Card Icon Details
- Unstable Unicorns Boxes
Gameplay Updates
- JULY 2019
- MAY 2019
- APRIL 2019
- Archangel Unicorn‎‎
- Archangel's Blessing
- Barbed Wire
- Black Hole
- Chronocorn‎‎
- Controlled Destruction‎
- Greener Pastures
- Intervention‎
- Necromancy‎‎
- Nightmare's Conjuring
- Patient Zero Unicorn
- Rainbow Bridge
- Reset Button‎‎
- Spring Cleaning
- Totally Not Two Unicorns
- Unicorn Tax
- Unicorns of the Apocalypse
- Unicornucopia ‎
- MARCH 2019
- 2018
Expanded Updates here.
Gameplay Terminology
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Replace (a card)
- Return (a card)
- Sacrificed (a card)
- Steal (a card)
- effect
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Continuous
- Effect: Mandatory
- Effect: Optional
- Effect: Triggered
- Effect: Unless otherwise stated
- Effect: Search
- Effect: Shuffle
- Defined as:Seven Sacker
- Defined as:Masquerade
- Defined as:Flyers
- Defined as:Simultaneously
- Defined as:Requirement
- Defined as:Win Condition