Difference between revisions of "UU Game Terminology - Turn"
From Unstable Games Wiki
Line 3: | Line 3: | ||
* [[UU Game Terminology - Draw Phase|Draw phase]]: [[UU Game Terminology - Draw|DRAW]] 1 card from the [[UU Game Terminology - deck|deck]]. | * [[UU Game Terminology - Draw Phase|Draw phase]]: [[UU Game Terminology - Draw|DRAW]] 1 card from the [[UU Game Terminology - deck|deck]]. | ||
* [[UU Game Terminology - Action_Phase|Action phase]]: Play a card from your [[UU Game Terminology - Hand|hand]] or [[UU Game Terminology - Draw|DRAW]] an additional card from the [[deck]]. | * [[UU Game Terminology - Action_Phase|Action phase]]: Play a card from your [[UU Game Terminology - Hand|hand]] or [[UU Game Terminology - Draw|DRAW]] an additional card from the [[deck]]. | ||
− | * [[UU Game Terminology - End of Turn Phase|End of Turn Phase]]: [[UU Game Terminology - Discard|DISCARD]] until the number of [[UU Game Terminology - cards|cards]] in your [[UU Game Terminology - hand|hand]] does not exceed the [[UU Game Terminology - hand|hand limit]]. The [[UU Game Terminology - Hand|hand limit]] is 7 cards ([[Effects|unless otherwise stated]]). | + | * [[UU Game Terminology - End of Turn Phase|End of Turn Phase]]: [[UU Game Terminology - Discard|DISCARD]] until the number of [[UU Game Terminology - cards|cards]] in your [[UU Game Terminology - hand|hand]] does not exceed the [[UU Game Terminology - hand|hand limit]]. The [[UU Game Terminology - Hand|hand limit]] is 7 cards ([[UU Game Terminology - Effects|unless otherwise stated]]). |
=='''Gameplay Terminology'''== | =='''Gameplay Terminology'''== | ||
{{Gameplay Terminology}} | {{Gameplay Terminology}} |
Revision as of 11:11, 16 March 2020
Players take turns by going clockwise around the table. Each turn is made up of 4 phases.
- Beginning of Turn Phase: If any cards in your Stable have an effect that states, "If this card is in your Stable at the beginning of your turn," they are triggered now.
- Draw phase: DRAW 1 card from the deck.
- Action phase: Play a card from your hand or DRAW an additional card from the deck.
- End of Turn Phase: DISCARD until the number of cards in your hand does not exceed the hand limit. The hand limit is 7 cards (unless otherwise stated).
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously