Difference between revisions of "UU Game Terminology - Optional"

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== Gameplay Terminology ==
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[[UU Game Terminology - Effects|Effects]] can be [[UU Game Terminology - Optional|Optional]], these are defined by using the word "''may''" in the text effect. ''("If this card is in your Stable at the beginning of your turn, you may STEAL a Unicorn.")''.
<p>
 
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh (disambiguation)]]
 
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*[[Player]]
 
**[[Hand|Player: Hand]]
 
**[[Hand|Player: Hand Limit]]
 
**[[Stable|Player: Stable]]
 
**[[Turn|Player: Turn]]
 
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*[[Phase|Phase(s)]]
 
**[[Beginning of Turn|Phase 1:Beginning of Turn (''BOT'')]]
 
**[[Draw phase|Phase 2:Draw]]
 
**[[Action Phase|Phase 3:Action]]
 
**[[End of Turn|Phase 4:End of Turn (''EOT'')]]
 
  
*[[Target|Target (card or player)]]
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*You must select [[UU Game Terminology - Target|targets]] for [[UU Game Terminology - Mandatory|Mandatory]] [[UU Game Terminology - Effects|Effects]] before selecting targets for optional [[UU Game Terminology - Effects|Effects]].
*[[Immunity]]
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<span style="color:orange">'''Mandatory vs. Optional Effects'''</span>
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<br>Some effects are mandatory (ex."'''DISCARD''' a card"), while others are optional ("you may '''STEAL''' a Unicorn"). If a card does not use the word "may," you can assume it is mandatory.
*[[Cards]]
 
**[[Downgrade|Card type:Downgrade]]
 
**[[Instant|Card type:Instant]]
 
**[[Magic_cards|Card type:Magic]]
 
**[[Upgrade|Card type:Upgrade]]
 
**[[Unicorn Cards|Card type:Unicorn]]
 
**[[Baby Unicorn|Unicorn card type:Baby]]
 
**[[Basic Unicorn|Unicorn card type:Basic]]
 
**[[Magical Unicorn|Unicorn card type:Magical]]
 
**[[Ultimate Unicorn|Unicorn card type:Ultimate]]
 
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*[[Deck|Game: Deck]]
 
*[[Discard Pile|Game: Discard Pile]]
 
*[[Nursery|Game: Nursery]]
 
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*[[Requirement|Requirement]]
 
*[[Choose|Choose (a card)]]
 
*[[Destroy|Destroy (a card)]]
 
*[[Discard|Discard (a card)]]
 
*[[Draw|Draw (a card)]]
 
*[[Play|Play (a card)]]
 
*[[Pull|Pull (a card)]]
 
*[[Replace|Replace (a card)]]
 
*[[Sacrifice|Sacrifice (a card)]]
 
*[[Steal|Steal (a card)]]
 
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*[[UU Game Terminology - Effects|effect]]
 
**[[Directly|Effect: Directly (into stable)]]
 
**[[Enter|Effect: Enter (a stable)]]
 
**[[Leave|Effect: Leave (a stable)]]
 
**[[Continuous|Effect: Continuous]]
 
**[[Mandatory|Effect: Mandatory]]
 
**[[Optional|Effect: Optional]]
 
**[[Triggered|Effect: Triggered]]
 
**[[Unless otherwise stated|Effect: Unless otherwise stated]]
 
**[[Search|Effect: Search]]
 
**[[Shuffle|Effect: Shuffle]]
 
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*[[Impossible|Impossible Actions]]
 
*[[Instant|Instant Pile]]
 
</div>
 
 
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If a card has an optional effect that states "If this card is in your Stable at the beginning of your turn," you man NOT use that effect if you forget to use it before you '''DRAW''' a card for your Draw phase. If the effect is mandatory, you must still do it if you (or another player) notices that you did not use the effect.
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<br>If a card says "then," you may only perform the second action if you successfully perform the first action.
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<br>'''The [[UU Game Terminology - Requirement|Requirement]] is fulfilled even if the first action effect is replaced by another effect''' ''instead''.
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<br>If a card says "If you do," only perform the second action if you choose to perform the first action.
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<br>'''The [[UU Game Terminology - Requirement|Requirement]] is fulfilled only when the first action effect resolves.'''
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=='''Gameplay Terminology'''==
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{{Gameplay Terminology}}

Latest revision as of 12:29, 16 March 2020

Effects can be Optional, these are defined by using the word "may" in the text effect. ("If this card is in your Stable at the beginning of your turn, you may STEAL a Unicorn.").

Mandatory vs. Optional Effects
Some effects are mandatory (ex."DISCARD a card"), while others are optional ("you may STEAL a Unicorn"). If a card does not use the word "may," you can assume it is mandatory.


If a card has an optional effect that states "If this card is in your Stable at the beginning of your turn," you man NOT use that effect if you forget to use it before you DRAW a card for your Draw phase. If the effect is mandatory, you must still do it if you (or another player) notices that you did not use the effect.
If a card says "then," you may only perform the second action if you successfully perform the first action.
The Requirement is fulfilled even if the first action effect is replaced by another effect instead.
If a card says "If you do," only perform the second action if you choose to perform the first action.
The Requirement is fulfilled only when the first action effect resolves.

Gameplay Terminology