Difference between revisions of "UU Game Terminology - Continuous"

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'''Any effect on an Upgrade card, Downgrade card, or Unicorn card that is not a triggered effect can be assumed to be a continuous effect. A card’s continuous effect is active as long as that card is in a Stable (unless otherwise stated).'''
  
== Refer other Terms for more Information. ==
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=='''Gameplay Terminology'''==
<p>
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{{Gameplay Terminology}}
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4">
 
*[[Action Phase|Action (phase)]]
 
 
 
*[[Baby Unicorn|Baby Unicorn (card)]]
 
 
 
*[[Basic Unicorn|Basic Unicorn (card)]]
 
 
 
*[[Beginning of Turn|Beginning of Turn (phase)]]
 
 
 
*[[Cards]]
 
 
 
*[[Choose|Choose (a card)]]
 
 
 
*[[Continuous|Continuous (effect)]]
 
 
 
*[[Deck]]
 
 
 
*[[UU Game Terminology - Destroy|Destroy]]
 
 
 
*[[Directly]]
 
 
 
*[[Discard]]
 
 
 
*[[Discard Pile]]
 
 
 
*[[Downgrade|Downgrade (card)]]
 
 
 
*[[Draw]]
 
 
 
*[[Draw phase|Draw (phase)]]
 
 
 
*[[UU Game Terminology - Effects|effect]]
 
 
 
*[[End of Turn|End of Turn (phase)]]
 
 
 
*[[UU Game Terminology - Enter|Enter]]
 
 
 
*[[UU Game Terminology - Hand|Hand]]
 
 
 
*[[Hand|Hand Limit]]
 
 
 
*[[Impossible|Impossible Actions]]
 
 
 
*[[Immunity]]
 
 
 
*[[Instant|Instant (card)]]
 
 
 
*[[Instant|Instant Pile]]
 
 
 
*[[Magic_cards|Magic (card)]]
 
 
 
*[[Magical Unicorn|Magical Unicorn (card)]]
 
 
 
*[[Mandatory|Mandatory (effect)]]
 
 
 
*[[Neigh, Neigh'd, Neighable, Neighing!|Neigh]]
 
 
 
*[[Nursery]]
 
 
 
*[[Optional|Optional (effect)]]
 
 
 
*[[Phase|Phase(s)]]
 
 
 
*[[Play]]
 
 
 
*[[Player]]
 
 
 
*[[Pull]]
 
 
 
*[[Replace]]
 
 
 
*[[UU Game Terminology - Requirement|Requirement]]
 
 
 
*[[UU Game Terminology - Sacrifice|Sacrificed]]
 
 
 
*[[Search]]
 
 
 
*[[Shuffle]]
 
 
 
*[[UU Game Terminology - Stable|Stable]]
 
 
 
*[[Steal]]
 
 
 
*[[Target|Target(s)]]
 
 
 
*[[Triggered|Triggered (effect)]]
 
 
 
*[[Turn]]
 
 
 
*[[Upgrade|Upgrade (card)]]
 
 
 
*[[Unicorn Cards|Unicorn (cards)]]
 
 
 
*[[Ultimate Unicorn|Ultimate Unicorn (card)]]
 
 
 
*[[Effects|(unless otherwise stated) (effect)]]
 
</div>
 
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Latest revision as of 11:56, 16 March 2020

Any effect on an Upgrade card, Downgrade card, or Unicorn card that is not a triggered effect can be assumed to be a continuous effect. A card’s continuous effect is active as long as that card is in a Stable (unless otherwise stated).

Gameplay Terminology