Difference between revisions of "Play"
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(Created page with ""Play" specifically refers to playing a card usually associated to the action during the Action Phase or playing an Instant card at any time. If you Bri...") |
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− | "[[Play]]" specifically refers to playing a card usually associated to the action during the [[Action Phase]] or playing an [[Instant|Instant card]] at any time. | + | "[[UU Game Terminology - Play|Play]]" specifically refers to playing a card usually associated to the action during the [[UU Game Terminology - Action Phase|Action Phase]] or playing an [[UU Game Terminology - Instant|Instant card]] at any time. |
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+ | If you [[UU Game Terminology - Bring|Bring]] a card directly into your [[UU Game Terminology - Stable|Stable]]," you do not "[[UU Game Terminology - Play|play]]" that card. This means that any card that is brought directly into your Stable cannot be Neigh’d. | ||
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=='''Gameplay Terminology'''== | =='''Gameplay Terminology'''== | ||
{{Gameplay Terminology}} | {{Gameplay Terminology}} |
Revision as of 17:48, 17 March 2020
"Play" specifically refers to playing a card usually associated to the action during the Action Phase or playing an Instant card at any time.
If you Bring a card directly into your Stable," you do not "play" that card. This means that any card that is brought directly into your Stable cannot be Neigh’d.
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously