Difference between revisions of "UU Game Terminology - Stable"
From Unstable Games Wiki
WyvernWrath (talk | contribs) (→STABLE) |
WyvernWrath (talk | contribs) (→STABLE) |
||
Line 1: | Line 1: | ||
− | + | ||
The play area in front of "a [[UU Game Terminology - Player|player]]" in which Unicorn, Upgrade, and Downgrade cards are played. | The play area in front of "a [[UU Game Terminology - Player|player]]" in which Unicorn, Upgrade, and Downgrade cards are played. | ||
*'''Any effect on an Upgrade card, Downgrade card, or Unicorn card that is not a triggered effect can be assumed to be a continuous effect. A card’s continuous effect is active as long as that card is in a Stable (unless otherwise stated).''' | *'''Any effect on an Upgrade card, Downgrade card, or Unicorn card that is not a triggered effect can be assumed to be a continuous effect. A card’s continuous effect is active as long as that card is in a Stable (unless otherwise stated).''' | ||
*'''A stable can have multiple cards of the same name. Each card may have its own requirement effect, which must be fulfilled (if able).''' | *'''A stable can have multiple cards of the same name. Each card may have its own requirement effect, which must be fulfilled (if able).''' | ||
+ | *'''Any card in a players stable can be chosen to fulfill a sacrifice effect (unless otherwise stated).''' | ||
+ | *'''Players are the chosen target for a sacrifice effect, not a card.''' | ||
+ | *'''Card(s) in a players stable are the chosen target for a destroy effect, not a player.''' | ||
<span style="color:orange">'''Cards in Your Hand vs. Cards in Your Stable'''</span> | <span style="color:orange">'''Cards in Your Hand vs. Cards in Your Stable'''</span> | ||
<br>Unicorn, Upgrade, and Downgrade cards have no effect while they are in your hand. Their effects are only active when they are in your Stable. | <br>Unicorn, Upgrade, and Downgrade cards have no effect while they are in your hand. Their effects are only active when they are in your Stable. |
Revision as of 15:24, 16 January 2021
The play area in front of "a player" in which Unicorn, Upgrade, and Downgrade cards are played.
- Any effect on an Upgrade card, Downgrade card, or Unicorn card that is not a triggered effect can be assumed to be a continuous effect. A card’s continuous effect is active as long as that card is in a Stable (unless otherwise stated).
- A stable can have multiple cards of the same name. Each card may have its own requirement effect, which must be fulfilled (if able).
- Any card in a players stable can be chosen to fulfill a sacrifice effect (unless otherwise stated).
- Players are the chosen target for a sacrifice effect, not a card.
- Card(s) in a players stable are the chosen target for a destroy effect, not a player.
Cards in Your Hand vs. Cards in Your Stable
Unicorn, Upgrade, and Downgrade cards have no effect while they are in your hand. Their effects are only active when they are in your Stable.
PLAY VS. BRING DIRECTLY INTO YOUR STABLE
""Play"" specifically refers to playing a card from your hand during your Action phase or playing an Instant card at any time.
If you "bring a card directly into your Stable," you do not "play" that card. This means that any card that is brought directly into your Stable cannot be Neigh’d.
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously