UU Game Terminology - Target
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Revision as of 11:37, 16 March 2020 by Shicala (talk | contribs) (Shicala moved page Target to UU Game Terminology - Target without leaving a redirect)
If I have multiple cards which require targets for their effects, can I select the same target twice?
- If multiple triggered effects require a target, the same card may not be selected twice in the same link.
- If there are not enough cards to target, you may only trigger as many effects as you have options for targets.
- You must select targets for mandatory effects before selecting targets for optional effects.
Player Targeting
Cards use specific terminology when referring to players.
- Any player refers to any single player, including you.
- Another player refers to any single player, excluding you.
- Each player refers to every player, including you.
Gameplay Terminology
- Cards
- Defined as:Flyers
- Defined as:Masquerade
- Defined as:Neigh
- Defined as:Seven Sacker
- Game: Deck
- Game: Discard Pile
- Game: Impossible Actions
- Game: Immunity
- Game: Instant Pile
- Game: Nursery
- Game: Target(s) (card or player)
- Game: Win Condition
- Choose (a card)
- Destroy (a card)
- Discard (a card)
- Draw (a card)
- Play (a card)
- Pull (a card)
- Remove (a card from game)
- Replace (a card)
- Return (a card)
- Sacrifice (a card)
- Steal (a card)
- Effects
- Effect: Continuous
- Effect: Bring (into stable)
- Effect: Enter (a stable)
- Effect: Leave (a stable)
- Effect: Mandatory
- Effect: Optional
- Effect: Replacement
- Effect: Search
- Effect: Shuffle
- Effect: Triggered
- Effect: Unless otherwise stated
- Defined as:Blinding Effect
- Defined as:Requirement
- Defined as:Simultaneously